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- 17:57, 24 March 2024 Sswikiadmin talk contribs imported Forget-Me-Nots = Overpowered NPCs - ID: 308 by file upload (1 revision)
- 17:46, 24 March 2024 Sswikiadmin talk contribs deleted page Forget-Me-Nots = Overpowered NPCs - ID: 308 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Veerwing on 04/01/2012, 02:42:25''' <div class="postinfo">Post by Veerwing on 04/01/2012, 02:42:25</div> Mario,<br/> <br/> The "Forget-Me-Nots" are way to powerful a creature in this game... First, they are always in a "mob" setting and when you get to the bridge in the Swamps you're faced with 11 of them, plus some Goblin Kings and some Mad Tarasz. The problem is that the Forget-Me-Nots can cast "paralyze" at AN...")
- 14:03, 24 March 2024 Sswikiadmin talk contribs imported Forget-Me-Nots = Overpowered NPCs - ID: 308 by file upload (1 revision)
- 14:00, 24 March 2024 Sswikiadmin talk contribs imported Forget-Me-Nots = Overpowered NPCs - ID: 308 by file upload (1 revision)
- 13:52, 24 March 2024 Sswikiadmin talk contribs deleted page Forget-Me-Nots = Overpowered NPCs - ID: 308 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Veerwing on 04/01/2012, 02:42:25''' <div class="postinfo">Post by Veerwing on 04/01/2012, 02:42:25</div> Mario,<br/> <br/> The "Forget-Me-Nots" are way to powerful a creature in this game... First, they are always in a "mob" setting and when you get to the bridge in the Swamps you're faced with 11 of them, plus some Goblin Kings and some Mad Tarasz. The problem is that the Forget-Me-Nots can cast "paralyze" at AN...")
- 13:36, 24 March 2024 Sswikiadmin talk contribs imported Forget-Me-Nots = Overpowered NPCs - ID: 308 by file upload (1 revision)
- 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Forget-Me-Nots = Overpowered NPCs - ID: 308 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Veerwing on 04/01/2012, 02:42:25''' <div class="postinfo">Post by Veerwing on 04/01/2012, 02:42:25</div> Mario,<br/> <br/> The "Forget-Me-Nots" are way to powerful a creature in this game... First, they are always in a "mob" setting and when you get to the bridge in the Swamps you're faced with 11 of them, plus some Goblin Kings and some Mad Tarasz. The problem is that the Forget-Me-Nots can cast "paralyze" at AN...")
- 13:00, 24 March 2024 Sswikiadmin talk contribs imported Forget-Me-Nots = Overpowered NPCs - ID: 308 by file upload (1 revision)
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Forget-Me-Nots = Overpowered NPCs - ID: 308 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Veerwing on 04/01/2012, 02:42:25''' <div class="postinfo">Post by Veerwing on 04/01/2012, 02:42:25</div> Mario,<br/> <br/> The "Forget-Me-Nots" are way to powerful a creature in this game... First, they are always in a "mob" setting and when you get to the bridge in the Swamps you're faced with 11 of them, plus some Goblin Kings and some Mad Tarasz. The problem is that the Forget-Me-Nots can cast "paralyze" at AN...")
- 12:45, 24 March 2024 Sswikiadmin talk contribs imported Forget-Me-Nots = Overpowered NPCs - ID: 308 by file upload (1 revision)
- 12:40, 24 March 2024 Sswikiadmin talk contribs deleted page Forget-Me-Nots = Overpowered NPCs - ID: 308 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Veerwing on 04/01/2012, 02:42:25''' <div class="postinfo">Post by Veerwing on 04/01/2012, 02:42:25</div> Mario,<br/> <br/> The "Forget-Me-Nots" are way to powerful a creature in this game... First, they are always in a "mob" setting and when you get to the bridge in the Swamps you're faced with 11 of them, plus some Goblin Kings and some Mad Tarasz. The problem is that the Forget-Me-Nots can cast "paralyze" at AN...")
- 12:37, 24 March 2024 Sswikiadmin talk contribs imported Forget-Me-Nots = Overpowered NPCs - ID: 308 by file upload (1 revision)
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Forget-Me-Nots = Overpowered NPCs - ID: 308 (content was: "This topic was started by Veerwing on 04/01/2012, 02:42:25 Post by Veerwing on 04/01/2012, 02:42:25 Mario,<br/> <br/> The "Forget-Me-Nots" are way to powerful a creature in this game... First, they are always in a "mob" setting and when you get to the bridge in the Swamps you're faced with 11 of them, plus some Goblin Kings and some Mad Tarasz. The problem is that the Forget-Me-Nots can cast "paralyze" at ANY range on the entire party and there is no spell to remove this ef...")
- 22:56, 23 March 2024 Sswikiadmin talk contribs imported Forget-Me-Nots = Overpowered NPCs - ID: 308 by file upload (1 revision)