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  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Curing Insanity - ID: 340 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Nimue on 10/01/2012, 18:06:16''' <div class="postinfo">Post by Nimue on 10/01/2012, 18:06:16</div> Curing insanity during combat doesn't seem to work properly. After casting a healing spell on an afflicted character, the "NUTS" marker was properly removed. I regained control over the character and could issue commands normally the following round - but he kept attacking party members rather than opponents. Fortunat...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Game Crashing - ID: 334 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by crashdoc on 08/01/2012, 17:06:20''' <div class="postinfo">Post by crashdoc on 08/01/2012, 17:06:20</div> Hey Mario<br/> <br/> So my game was crashing pretty regularly. Fortunately though, when I re-opened the game I would only have to go back to my last save about half of the time. Now though it crashes every time I open the game. i can't even get to the load game screen. Any thoughts?<br/> <br/> crashdoc <hr> <d...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Grammar.... - ID: 333 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Archmage on 08/01/2012, 16:07:35''' <div class="postinfo">Post by Archmage on 08/01/2012, 16:07:35</div> OK, not a bug per se... One of the temples in Annsharbour can not be entered initially, and the message is: 'You dare not to enter!'. I think the grammatically correct form should be 'You dare not enter!'... Should be fixable with a simple script change.<br/> <br/> Archmage <hr> <div class="postinfo">Post by...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Crashing in big battles - ID: 329 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Nikademus on 07/01/2012, 10:23:55''' <div class="postinfo">Post by Nikademus on 07/01/2012, 10:23:55</div> If you have a battle with alot of foes, it seems to slow alot then crash (with no text delay). Seems to crash at around 800-900 enemies. Is this just an iPhone processing power issue, or a bug? <hr> <div class="postinfo">Post by icetear on 07/01/2012, 11:40:43</div> Hello Nikademus,<br/> <br/> there is a me...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Vampires key cutting service - ID: 328 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Nikademus on 07/01/2012, 10:20:45''' <div class="postinfo">Post by Nikademus on 07/01/2012, 10:20:45</div> You get a shadow key for every vampire you kill. So if they bring alot of the friends to the gothic party, your inventory gets full of keys very soon!<br/> <br/> If only the vampires offered a cobbling service, and sold sporting trophies like most key cutting shops I know! <hr> <div class="postinfo">Post by...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Mages casting at nothing - ID: 327 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by mike32 on 07/01/2012, 09:55:58''' <div class="postinfo">Post by mike32 on 07/01/2012, 09:55:58</div> I'm fighting 2 groups of ennemies.<br/> <br/> On the first one, i ask my melee characters to attack and to my mages to cast damage spells at them.<br/> The first group of ennemies is killed.<br/> <br/> I then used the "Repeat commands". Melee characters attacks the remaining group of ennemies but my mages cast at no...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Forget-Me-Nots = Overpowered NPCs - ID: 308 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Veerwing on 04/01/2012, 02:42:25''' <div class="postinfo">Post by Veerwing on 04/01/2012, 02:42:25</div> Mario,<br/> <br/> The "Forget-Me-Nots" are way to powerful a creature in this game... First, they are always in a "mob" setting and when you get to the bridge in the Swamps you're faced with 11 of them, plus some Goblin Kings and some Mad Tarasz. The problem is that the Forget-Me-Nots can cast "paralyze" at AN...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Spell wizardry level 5 - ID: 306 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Britto on 03/01/2012, 21:58:22''' <div class="postinfo">Post by Britto on 03/01/2012, 21:58:22</div> Hello Mario,<br/> I have just reached level 5 with my wizardry and the spell motifer's soul whip didn't appear in my spell book. Is there anything I should do?<br/> Thanks<br/> Britto <hr> <div class="postinfo">Post by icetear on 03/01/2012, 23:25:50</div> Hello Britto,<br/> <br/> yes, wait for the update please...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Tar....... Witchers.. - ID: 305 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Titansiege on 03/01/2012, 21:31:17''' <div class="postinfo">Post by Titansiege on 03/01/2012, 21:31:17</div> Cant honestly remember how to spell their name...<br/> <br/> Anyways to the point eh?<br/> <br/> Well tar..... Witchers will happily advance when my party advance.. But if you sit and wait for them... Or even just stand around and blast em with spells.. They dont seem to advance past 20' they will quite happ...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Bag of gold issue - ID: 302 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by coreysr on 03/01/2012, 18:50:20''' <div class="postinfo">Post by coreysr on 03/01/2012, 18:50:20</div> I installed the game then the first thing I did was by the game manual and 100,000 gold. After that I started a game but the gold wasn't there. I don't know if the reason it wasn't there was because I didn't have a game started yet. <br/> <br/> Sent from TweakStock <hr> <div class="postinfo">Post by icetear on 0...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Running away from monsters bug - ID: 294 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by cparker94 on 02/01/2012, 16:36:08''' <div class="postinfo">Post by cparker94 on 02/01/2012, 16:36:08</div> Hello Mario! Great game!!!! I love it!!<br/> <br/> Here is something that I would like to see fixed. If you are coming to battle with, let's say, five Guardians of the Grove, and you try to run and you are not successful, all you have to do is hit your home button and then click on the icon again and then y...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Re-entering the town: game closed - ID: 280 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by treflip on 01/01/2012, 06:39:49''' <div class="postinfo">Post by treflip on 01/01/2012, 06:39:49</div> Re-entered the starting location after traveling around out in the woods for a few days. Walked through the doors and the game shut off. If you need the crash logs I can send them to you later. <hr> <div class="postinfo">Post by icetear on 01/01/2012, 11:15:37</div> Hello treflip,<br/> <br/> I am very sorry for...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Deathstar randomly becoming unequipped - ID: 279 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by treflip on 01/01/2012, 05:09:08''' <div class="postinfo">Post by treflip on 01/01/2012, 05:09:08</div> Noticed that my male hobbit rogue's damage was lower than it should... checked my inventory and thought I had forgot to equip it. But then after I re-equipped it and fought again it happened again. <br/> <br/> Waited a little and it did it again. Not sure what info you need from me but please fix this.<br/> <br/>...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Wrong character equip after death - ID: 268 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Chimookee on 31/12/2011, 16:51:31''' <div class="postinfo">Post by Chimookee on 31/12/2011, 16:51:31</div> During combat, select to change equipment on the last character position. In my case, the companio(ghost warrior) in the first position was killed before the equip turn came up, and when it did, it showed the ghost warrior (who was now dead and in the last position) and not the character who had been selected....")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Spell bug:Return to becon stuk game - ID: 267 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by juzanlord on 31/12/2011, 06:34:43''' <div class="postinfo">Post by juzanlord on 31/12/2011, 06:34:43</div> I found a possible bug:<br/> I have 2 wizzards, so i set 1 becon to city and other in the dungeon.<br/> <br/> Within the dungeon i cast return to bacon with wiz that have it on city, and the party start moving around... Than stop altre few moves ( not in and bacon).<br/> <br/> The symbol of moving still active...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Killed game by swtiching party members - ID: 245 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by kornrantus on 26/12/2011, 21:35:23''' <div class="postinfo">Post by kornrantus on 26/12/2011, 21:35:23</div> I was starting out, level 1 group.. wandered about a bit just past the first guard guy and the tree you walk thru and went from a few snakes or rats or gobbies to 5 Forrest protectors that hit me for 50-70 a hit and wiped most my party, hiked my skirts and ran.. A *tad* steep on the challenge curve =)<br/>...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Bug getting by guardian of grove - ID: 241 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by griswold on 26/12/2011, 17:19:18''' <div class="postinfo">Post by griswold on 26/12/2011, 17:19:18</div> I have killed the guardians of the grove but it still won't let me move past those squares. Is that a bug? <hr> <div class="postinfo">Post by icetear on 26/12/2011, 17:47:47</div> Hello Griswold,<br/> <br/> there are many Guardians of the grove in the game, but if you are referring to the ones that are in th...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Restarting a combat upon interruption - ID: 235 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by mike32 on 25/12/2011, 16:03:36''' <div class="postinfo">Post by mike32 on 25/12/2011, 16:03:36</div> I've encountered a weird behaviour when I'm in a combat and my iDevice goes to sleep. (or if I multitask)<br/> <br/> Upon opening the game, combat is restarted but:<br/> - hp lost during the combat are not restored when the combat is restarted<br/> - thrown weapons before the interruption are not recovered when the...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Spell Effects disappearing - ID: 233 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Magus on 25/12/2011, 07:12:13''' <div class="postinfo">Post by Magus on 25/12/2011, 07:12:13</div> Just remember another bug:<br/> <br/> Happened to me a couple of times now. After loading a game all my spell effects (even the indefinite ones) have disappeared. My light spell is off so everything is dark (I'm in dungeon each time this has happened) but for some reason my Gabriel's Cloak AC adjustment is still in...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Wrong Level Ups & Crashing - ID: 231 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Magus on 25/12/2011, 06:51:30''' <div class="postinfo">Post by Magus on 25/12/2011, 06:51:30</div> Hi,<br/> <br/> A couple of bugs to report: <br/> <br/> 1. My sorcerer has an Int of 26, and 18+ on the other stats but on level up I'm seeing spell points increases of 11. Shouldn't the minimum spell points I'm getting be 13 with a max of 16? With a 1d4 roll on spell points I've yet to see any increases above 14. I...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Random Stat increase - ID: 228 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Silk on 23/12/2011, 19:34:43''' <div class="postinfo">Post by Silk on 23/12/2011, 19:34:43</div> So...maybe it's not a bug, but it's odd...<br/> For my Bard...it seems like the only stats he ever gets upon review are Int and Luck.<br/> I know that, for the past 4 levels (at least) it's been one or the other only.<br/> So, this time, I saved outside the hall, and reviewed him 20 times.<br/> Of that, 12 times it was...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Soul Whip - ID: 221 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Nimue on 22/12/2011, 11:34:20''' <div class="postinfo">Post by Nimue on 22/12/2011, 11:34:20</div> The manual and the Compendium list a 5th level Wizard spell named Mortifer's Soul Whip. However, the only 5th level spell my Wizards have is Mind Control. Was this spell listed under the wrong level/class, or is it just not available? <hr> <div class="postinfo">Post by icetear on 22/12/2011, 11:41:18</div> It is a...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Blank Screen - ID: 223 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Silk on 22/12/2011, 20:43:41''' <div class="postinfo">Post by Silk on 22/12/2011, 20:43:41</div> Here's an odd one - it's only started happening since I bought the full guide. When I click on "help" to bring up the guide, sometimes, but not always, when I close out of the guide, I get a blank screen. I have to close out and launch the app again (this is on an iPad running iOS 5.0)<br/> Screen capture attached.<br...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Brother Rectus - Divine Shell - ID: 216 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by calmrider on 20/12/2011, 23:57:08''' <div class="postinfo">Post by calmrider on 20/12/2011, 23:57:08</div> Hi Mario, I've got all four shards and the divine shell, but no sign of brother Rectus when I return to the secret shrine in the sewers. Is this a bug or am I missing something? <hr> <div class="postinfo">Post by icetear on 21/12/2011, 00:06:14</div> how did you leave the temple where you got the shell?<br/...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Iron Javelins - ID: 215 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Nimue on 20/12/2011, 06:48:17''' <div class="postinfo">Post by Nimue on 20/12/2011, 06:48:17</div> Iron Javelins behave strangely when thrown. They are not spent, i.e. even if a character has only two of them, he can attack for six or seven rounds. When retrieving weapons after the fight, the character picks up normal javelins instead of iron ones and thus ends up with a stack of javelins in addition to the iron on...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Possible Gwyddon bug - ID: 211 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Gwendor Irontoe on 19/12/2011, 17:35:39''' <div class="postinfo">Post by Gwendor Irontoe on 19/12/2011, 17:35:39</div> Just retrieved the sickle. But when I return to gwyddon, all he says is the same old line: "Retrieveing th holy silver sickle from the grave is of capital importance!"<br/> <br/> Is this a bug or am I missing something?<br/> <br/> Thanks.<br/> GI <hr> <div class="postinfo">Post by icetear on 19/...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Healing balms / Travel to Beacon spell - ID: 210 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Nimue on 19/12/2011, 17:22:42''' <div class="postinfo">Post by Nimue on 19/12/2011, 17:22:42</div> I just found two more issues:<br/> <LIST><list> <LI><li>Healing balms don't work if the recipient is sneaking. The charge is lost, but no hit points are restored.</li></LI> <LI><li>The Travel to Beacon spell doesn't work if the party is on a different map than the beacon. I'm not sure if that is intentional, but if s...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Full version - ID: 198 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Mavestyn on 17/12/2011, 17:57:50''' <div class="postinfo">Post by Mavestyn on 17/12/2011, 17:57:50</div> Cant I transfer my silversword lite characters over to the full version? <hr> <div class="postinfo">Post by Theodor Keppler on 17/12/2011, 18:37:44</div> Welcome Mavestyn. No problem with that, please refer to this instructions how to do:<br/> <br/> <URL url="http://silversword-rpg.com/help/transfer-savegame/...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Far Foes / Mind Blade - ID: 197 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by calmrider on 17/12/2011, 16:54:07''' <div class="postinfo">Post by calmrider on 17/12/2011, 16:54:07</div> Hi Mario,<br/> <br/> Well I've made it to Paradosa and am taking a short break before venturing further into the Castilla. I have come across what appears to be a bug. Whenever I cast Far Foes, then Mind Blade I get a message that the foes are out of reach - I checked the manual and it says distance All, so...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Trainning Hall - ID: 194 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Britto on 17/12/2011, 02:54:15''' <div class="postinfo">Post by Britto on 17/12/2011, 02:54:15</div> When I do some action in the trainning hall sometimes the direction controls move to the top of the screen.<br/> The other issue I'm not sure ir it is a bug, but when I use a desta star, I can use it fo just one turn. To use it again I need o equip again.<br/> Thanks<br/> Britto <hr> <div class="postinfo">Post by...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Abandoned tower - moving outside the map - ID: 193 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Chimookee on 17/12/2011, 02:53:49''' <div class="postinfo">Post by Chimookee on 17/12/2011, 02:53:49</div> From inside the tower, go to the exit door and say "no" when asked if you want to leave. Walk through the door. You are now outside the map. <hr> <div class="postinfo">Post by icetear on 17/12/2011, 05:12:29</div> Hello Chimokee,<br/> <br/> thank you very much for your message!<br/> I will fix this with the...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Full Version 2.0.1 - ID: 191 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Nimue on 16/12/2011, 15:41:57''' <div class="postinfo">Post by Nimue on 16/12/2011, 15:41:57</div> A few notes on the full version, some of these may be design choices rather than bugs <E>;)</E><br/> <LIST><list> <LI><li>Are the two groups of five Guardians of the Grove that guard the forest passage between the castle and Savage Crossing supposed to respawn? I thought that once I cleared them away the passage woul...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Saved game transfer - ID: 184 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by daku on 13/12/2011, 16:46:24''' <div class="postinfo">Post by daku on 13/12/2011, 16:46:24</div> How can I transfer my lite version saved games to the full version? <hr> <div class="postinfo">Post by icetear on 13/12/2011, 16:47:46</div> Hello daku,<br/> <br/> follow this HowTo: <URL url="http://silversword-rpg.com/help/transfer-savegame/">http://silversword-rpg.com/help/transfer-savegame/</URL><br/> ...and you...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Stat Increase Bug? - ID: 181 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Veerwing on 13/12/2011, 07:32:30''' <div class="postinfo">Post by Veerwing on 13/12/2011, 07:32:30</div> Mario,<br/> <br/> I just bought the game, downloaded it to my library and then my iPhone. The game works great and the "Transfer Save Game" option worked perfectly. I have a question about training my characters that are progressing over level 6? Here's the scenario...<br/> <br/> I have a Hobbit Thief, she's...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Hiding Rogue Not So Hidden - ID: 178 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Veerwing on 12/12/2011, 20:38:28''' <div class="postinfo">Post by Veerwing on 12/12/2011, 20:38:28</div> Hey guys,<br/> <br/> Found a bug... When you have your Thief commit the action, "Hide in Shadows" and you're fighting a monster/s that can cast an area effect / mass damage spell (i.e. Goblin Shaman w/Battle Strike), your Thief will get hit with the spell effects. It doesn't matter if the Thief is at 20', 30'...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Update 1.9.3 - ID: 162 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Nimue on 18/11/2011, 14:33:30''' <div class="postinfo">Post by Nimue on 18/11/2011, 14:33:30</div> Just started playing around with the latest update this morning. Thanks for fixing the repeat command and log entry issues <E>:)</E> The new night sky looks nice too, the stars are much prettier than the old solid black sky.<br/> <br/> One thing I noticed immediately though - have you been fiddling with opponents' spe...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Crashing issues - ID: 154 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Scalar on 09/11/2011, 20:36:58''' <div class="postinfo">Post by Scalar on 09/11/2011, 20:36:58</div> I'm having a lot of crashing problems on my iPhone 4s with the game.<br/> <br/> One thing I've been able to reproduce is when trying to select healing balm and accidentally. Clicking on another item like arrows the game stops responding to clicks as if they are commands and either enters a state where of will only c...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page (null) finds (item) - ID: 147 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by doofus on 05/11/2011, 01:33:04''' <div class="postinfo">Post by doofus on 05/11/2011, 01:33:04</div> Hi Mario, <br/> <br/> Every so often I get the message that (null) finds an item. I suspect you might have a mem overflow in or a 0-7 random number generator for your 7 player targets.<br/> <br/> Cheers,<br/> Scott <hr> <div class="postinfo">Post by icetear on 05/11/2011, 08:53:19</div> Hello Scott,<br/> <br/> t...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Race / class limitations? - ID: 117 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Jason on 15/10/2011, 06:25:11''' <div class="postinfo">Post by Jason on 15/10/2011, 06:25:11</div> Is it intentional that there are limits on which class you can select based on your race?<br/> <br/> If yes... can those please be documented?<br/> <br/> If yes... can we at least allow Elves to be Magicians? <E>:)</E> <hr> <div class="postinfo">Post by icetear on 15/10/2011, 09:07:36</div> Hello Jason,<br/> <br/>...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Stuck in a shop - ID: 116 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Jason on 15/10/2011, 06:06:52''' <div class="postinfo">Post by Jason on 15/10/2011, 06:06:52</div> I got stuck in a shop. If you try moving while inside a shop, I get the "Ouch!" message, but it never clears. I had to restore from a saved game to make progress.<br/> <br/> I'm using version 1.9 <hr> <div class="postinfo">Post by icetear on 15/10/2011, 09:10:25</div> Hello Jason,<br/> <br/> I will look into the s...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Bow and arrows not working - ID: 112 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Ehcapa on 13/10/2011, 08:34:13''' <div class="postinfo">Post by Ehcapa on 13/10/2011, 08:34:13</div> I keep getting the "no ammo" comment every time I am in a fight. I have my short bow equipped and arrows equipped. Have also tried elven arrows and still nothing...am I missing something here? Worked fine before this recent update. <hr> <div class="postinfo">Post by icetear on 13/10/2011, 10:25:27</div> Hello Ehc...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Update 1.9 - ID: 111 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Nimue on 12/10/2011, 15:57:26''' <div class="postinfo">Post by Nimue on 12/10/2011, 15:57:26</div> First of all, thanks for the update! I haven't tested it really thoroughly yet, but here are a few first impressions:<br/> <LIST><list> <LI><li>The automatic reload works nicely - very convenient <E>:)</E></li></LI> <LI><li>The map load time problem seems to be fixed - the maps come up more quickly now, and a load me...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Update 1.7 - ID: 56 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by dave_biggler on 08/09/2011, 21:27:41''' <div class="postinfo">Post by dave_biggler on 08/09/2011, 21:27:41</div> Hi,<br/> <br/> I Found a ?armor, Went to the Shop and identified the armor As a silverruned shawl. But then I have it two Times in my inventory. When i choose equip, both entries where (e). <br/> <br/> I traded it to another Charakter and swups it was One item. But a Fee steps Late the Game crashed. <br/...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Chest near crypt..? **SPOILERS** - ID: 48 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Titansiege on 07/09/2011, 17:37:14''' <div class="postinfo">Post by Titansiege on 07/09/2011, 17:37:14</div> Err ill be honest and say i wasnt taking as much notice as i could have.. as i was running around banging into trees looking for the way into the crypt.. anyways im pretty sure i found a bush that had treasure in it...? did i miss a description saying this was what it was.. or a graphical glitch showing a bu...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Update 1.6 - ID: 33 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Nimue on 02/09/2011, 15:44:30''' <div class="postinfo">Post by Nimue on 02/09/2011, 15:44:30</div> A couple of things I've noticed with the recent update: <LIST><list> <LI><li>The shrub near the path to the crypt now behaves like a chest, but it still looks like a bush. Almost there <E>;)</E> </li></LI> <LI><li>For some reason, my game is suddenly very unstable. I hardly ever had a crash before the update, now it j...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Push Notifications - ID: 75 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Titansiege on 14/09/2011, 11:31:41''' <div class="postinfo">Post by Titansiege on 14/09/2011, 11:31:41</div> Not sure if this can be considered a bug, but this is best place to discuss this..<br/> <br/> I play a few time sink games (Zombie Cafe, Crime City and We Rule) on my ipad... now.. i like to know when something is going on with these and so have push notifcations on.... however.. as with most games when a pu...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page 1.5 - Hunter doesn't work - ID: 23 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by ssfsx17 on 29/08/2011, 05:34:58''' <div class="postinfo">Post by ssfsx17 on 29/08/2011, 05:34:58</div> When the Hunter misses, the miss sound plays normally<br/> <br/> When the Hunter hits and does normal damage, there is no hit sound and it does not seem to kill anything no matter how high the damage is<br/> <br/> When the Hunter hits critically, this seems to work normally<br/> <br/> I have tried both a longsword...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page 1.5 - ID: 17 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Mjolnin on 25/08/2011, 09:06:43''' <div class="postinfo">Post by Mjolnin on 25/08/2011, 09:06:43</div> Dear Mario,<br/> <br/> Thanks for the awesome update.<br/> <br/> Here my findings:<br/> <br/> 1) Resurrection works fine. Many thanks.<br/> <br/> 2) When the character in the first row (numbered 1 in the overview, but actually slot 0) aquires a new item, the message in the scroll window is: "(null) found xxx". The...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Temple and Resurrection - ID: 13 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Mjolnin on 18/08/2011, 16:59:48''' <div class="postinfo">Post by icetear on 18/08/2011, 19:15:01</div> Hello Mjolnin!<br/> <br/> Thanks so much for you valuable input! Indeed, the bugs (1-4) that you reported weigh so much, that I decided to resend a fixed version 1.5 to Apple. The mentioned issues are resolved then (should take a few days until the update is in the AppStore).<br/> For the balancing issues: I will...")
  • 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Acquiring new spells - ID: 15 (content was: "==== FORUM: Bug Reports ==== '''This topic was started by Olaf on 21/08/2011, 03:59:57''' <div class="postinfo">Post by Olaf on 21/08/2011, 03:59:57</div> I can't seem to acquire new spells when I advance to the next level . Could this be a bug or something I'm doing wrong ? <hr> <div class="postinfo">Post by Nimue on 21/08/2011, 08:11:23</div> You can acquire new spells every two levels of experience. Thus, since you start out at level 1 with spell level 1, you can ge...")
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