Curing Insanity - ID: 340: Difference between revisions

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Latest revision as of 17:57, 24 March 2024

FORUM: Bug Reports

This topic was started by Nimue on 10/01/2012, 18:06:16

Curing insanity during combat doesn't seem to work properly. After casting a healing spell on an afflicted character, the "NUTS" marker was properly removed. I regained control over the character and could issue commands normally the following round - but he kept attacking party members rather than opponents. Fortunately he had unequipped his weapon when he went nuts, or he'd have decimated half the party with his pretty Silversword...


Hi Nimue,

thank you for reporting this, I will look into it asap!

Regards
Mario