Remove the Movement keys when combat starts - ID: 664
FORUM: Feature Requests
This topic was started by filthyjason on 21/05/2012, 23:10:05
Just as a thought, since I'm playing this on my iphone, it would be helpful to have the movement keys automatically remove when combat starts & come back after. it overlaps with some of the character info and the active spells.
Also, infrequently but randomly, the movement keys pop up to the top of the screen.
And on a final note, the combat "Advance" is right next to "repeat commands" and I will sometimes bump that when I'm trying to repeat my rogue to "hide in the shadows" out to something farther than 20'. Could you either add a confirmation on advance or maybe just add a little gap in there?
My 2 cents.
~FJ
+1
I like this idea of temporarily disabling the display of the movement arrows. Not only during combat. How about always when they are of no use anyways?
Cheers!
I agree with the movement buttons vanishing during combat.
However, please don't add any more confirmations. Battles would be even more tedius.
Just a thought that came up: You are aware you can trigger text delay to the very left in the options screen?
Makes thing a lot faster :-)