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- 17:57, 24 March 2024 Sswikiadmin talk contribs imported Solution to voice over map accessibility - ID: 1446 by file upload (1 revision)
- 17:46, 24 March 2024 Sswikiadmin talk contribs deleted page Solution to voice over map accessibility - ID: 1446 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Utopian on 03/10/2016, 02:56:56''' <div class="postinfo">Post by Utopian on 03/10/2016, 02:56:56</div> After doing some coding on a game of the same sort as Silversword I think I have found a way to make the map accessible to voiceover users.<br/> As the game is already split into squares on a (x, y) grid, a table with rows and columns for corresponding axis of the grid could be made and as each new square is...")
- 14:03, 24 March 2024 Sswikiadmin talk contribs imported Solution to voice over map accessibility - ID: 1446 by file upload (1 revision)
- 14:00, 24 March 2024 Sswikiadmin talk contribs imported Solution to voice over map accessibility - ID: 1446 by file upload (1 revision)
- 13:52, 24 March 2024 Sswikiadmin talk contribs deleted page Solution to voice over map accessibility - ID: 1446 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Utopian on 03/10/2016, 02:56:56''' <div class="postinfo">Post by Utopian on 03/10/2016, 02:56:56</div> After doing some coding on a game of the same sort as Silversword I think I have found a way to make the map accessible to voiceover users.<br/> As the game is already split into squares on a (x, y) grid, a table with rows and columns for corresponding axis of the grid could be made and as each new square is...")
- 13:36, 24 March 2024 Sswikiadmin talk contribs imported Solution to voice over map accessibility - ID: 1446 by file upload (1 revision)
- 13:32, 24 March 2024 Sswikiadmin talk contribs deleted page Solution to voice over map accessibility - ID: 1446 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Utopian on 03/10/2016, 02:56:56''' <div class="postinfo">Post by Utopian on 03/10/2016, 02:56:56</div> After doing some coding on a game of the same sort as Silversword I think I have found a way to make the map accessible to voiceover users.<br/> As the game is already split into squares on a (x, y) grid, a table with rows and columns for corresponding axis of the grid could be made and as each new square is...")
- 13:00, 24 March 2024 Sswikiadmin talk contribs imported Solution to voice over map accessibility - ID: 1446 by file upload (1 revision)
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Solution to voice over map accessibility - ID: 1446 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Utopian on 03/10/2016, 02:56:56''' <div class="postinfo">Post by Utopian on 03/10/2016, 02:56:56</div> After doing some coding on a game of the same sort as Silversword I think I have found a way to make the map accessible to voiceover users.<br/> As the game is already split into squares on a (x, y) grid, a table with rows and columns for corresponding axis of the grid could be made and as each new square is...")
- 12:45, 24 March 2024 Sswikiadmin talk contribs imported Solution to voice over map accessibility - ID: 1446 by file upload (1 revision)
- 12:40, 24 March 2024 Sswikiadmin talk contribs deleted page Solution to voice over map accessibility - ID: 1446 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Utopian on 03/10/2016, 02:56:56''' <div class="postinfo">Post by Utopian on 03/10/2016, 02:56:56</div> After doing some coding on a game of the same sort as Silversword I think I have found a way to make the map accessible to voiceover users.<br/> As the game is already split into squares on a (x, y) grid, a table with rows and columns for corresponding axis of the grid could be made and as each new square is...")
- 12:37, 24 March 2024 Sswikiadmin talk contribs imported Solution to voice over map accessibility - ID: 1446 by file upload (1 revision)
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Solution to voice over map accessibility - ID: 1446 (content was: "This topic was started by Utopian on 03/10/2016, 02:56:56 Post by Utopian on 03/10/2016, 02:56:56 After doing some coding on a game of the same sort as Silversword I think I have found a way to make the map accessible to voiceover users.<br/> As the game is already split into squares on a (x, y) grid, a table with rows and columns for corresponding axis of the grid could be made and as each new square is entered the corresponding cell in the table would hold text stating what...")
- 22:56, 23 March 2024 Sswikiadmin talk contribs imported Solution to voice over map accessibility - ID: 1446 by file upload (1 revision)