Where to go at lvl 13? - ID: 1312

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This topic was started by pimpskinny on 08/09/2014, 17:57:34

Any tips on where to go at 13?

The only places not blocked to me now are the Ridge Fault, Bandit's Cave, and Grave Mound. And all those are deadly. The Deeper Forest seems about right, but running into mobs there is rare.


I would think you can handle the Bandit's Cave at level 13. And have you explored Druid's Grove? Both are a little heavy, but are good grinding places and good places to build your equipment. You are going to need at least ten rubies, so until you amass that many, you might try grinding in the lower level "dungeons".


Cool thanks. Definitely can't handle the Bandit Cave yet. I'll tool around the Grove for a while. Rubies? Do you mean runes?


No rubies. You can find rubies and diamonds in random drops after battles. There are a few in chests, too. There is a place in the expansion where to proceed you have to trade ten rubies. (There is also a place where you can trade diamonds for rubies.) if you get some, don't sell them, at least until you trade in ten.