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  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Animated pictures - ID: 446 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by lobeless on 08/02/2012, 21:38:45''' <div class="postinfo">Post by lobeless on 08/02/2012, 21:38:45</div> New here but love the game & Looooooved Bards tale. <br/> One thing I noticed about the artwork is that the monsters is that there is no animation for them and they are a bit tame compared to the original art used in the Tale triliogy. here is a sample<br/> <URL url="http://www.bardstaleonline.com/files/!do...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Map controls - ID: 423 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by elkabong on 03/02/2012, 16:14:03''' <div class="postinfo">Post by elkabong on 03/02/2012, 16:14:03</div> first off the game is an absaloot hoot! for a guy that played Bard's tale with his kids on 5 1/4 floppy discs on a tandy 1000 this is truly a blast from the past and you are to be commended for getting this as close to the original as you have.i couldn't agree more with the review that put a smile on your f...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Get new spells even after class change - ID: 416 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Cordalinge on 02/02/2012, 00:13:41''' <div class="postinfo">Post by Cordalinge on 02/02/2012, 00:13:41</div> Ok...i know i'm asking for this feature cause i made it wrong....was wizard level 13, changed class, and forget to bought my new spells of level 7....realize it far too late...my old saved game was crushed and now I can get back to my wizard status and learned what I wanted to...<br/> <br/> Mario is it...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Human Rogue - ID: 408 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Rhonin on 30/01/2012, 04:07:30''' <div class="postinfo">Post by Rhonin on 30/01/2012, 04:07:30</div> It would be really nice to be able to have a human rogue?<br/> <br/> Please?<br/> <br/> Pretty please?<br/> <br/> <E>:mrgreen:</E> <hr> <div class="postinfo">Post by icetear on 30/01/2012, 11:59:44</div> Hi Rhonin,<br/> <br/> just put it on my ToDo list <E>;-)</E><br/> <br/> Regards<br/> Mario <hr> Ca...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Attack Speed - Monster vs. Characters - ID: 407 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Rhonin on 30/01/2012, 04:04:22''' <div class="postinfo">Post by Rhonin on 30/01/2012, 04:04:22</div> Why is it, inless the monsters are reallyblow level, even though my dex = 25, the monsters always go first?<br/> This makes no sense and removes the benefit of dex.<br/> <br/> <br/> Can we get this a bit more realistic? <hr> <div class="postinfo">Post by icetear on 30/01/2012, 12:02:36</div> Hello Rhonin,<br...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Equipment manager - ID: 400 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Xanderfell on 27/01/2012, 02:22:57''' <div class="postinfo">Post by Xanderfell on 27/01/2012, 02:22:57</div> I think it would be nice to see what equipment each character has on or what they don't. Maybe a graphic guy showing what is equipped. Then it would be easier to find out what each toon needs or doesn't need. I sometimes find that I have a toon that is missing gloves and I had been selling them thin...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Magic User xp past level 13 - ID: 391 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by thecasualoblivion on 25/01/2012, 16:22:01''' <div class="postinfo">Post by thecasualoblivion on 25/01/2012, 16:22:01</div> My primary experience with the original Bard's Tale games was playing the original Bard's Tale on the Apple II, and in that version Sorcerer and Wizard past level 13 only needed 230k xp to level(it was reset to the same level as Magician and Conjurer after needing piles of xp to get to 13)...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Mesh "save game" with auto-save - ID: 494 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by ColinFredericks on 27/02/2012, 02:31:29''' <div class="postinfo">Post by ColinFredericks on 27/02/2012, 02:31:29</div> As a big Bard's Tale III fan, I was psyched to play Silversword. It's a great re-creation.<br/> <br/> One feature I think would really help new players is to link the automatic save that happens in case the game crashes (which was nice to see) with the Save Game feature. <br/> <br/> You see, w...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Spellcasters strength - ID: 351 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Don Quixote on 13/01/2012, 22:19:54''' <div class="postinfo">Post by Don Quixote on 13/01/2012, 22:19:54</div> Hi Mario,<br/> <br/> I play the game (you know I love it <E>:)</E> ) and I finished the burial mount. So I don't know, if the observed developement is correct. My Mages changed to sorrcers and leveled quickly, while the other classes wait for level 14. or 15. As sorrceres they get a d8 and catched...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Option to turn on Full HP upon Level? - ID: 342 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by thecatdad on 11/01/2012, 00:01:28''' <div class="postinfo">Post by thecatdad on 11/01/2012, 00:01:28</div> My first play through I decided to level up without saving/reloading in order to get more hit points. As a result, my party was VERY underpowered by level 9 and I couldn't progress very far. My second play through I am using the saving/reloading method and I find the game much more manageable. With all th...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Recent used / most frequent used spells options - ID: 337 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Nikademus on 08/01/2012, 23:54:45''' <div class="postinfo">Post by Nikademus on 08/01/2012, 23:54:45</div> There are loads of spells in this game, which is great.<br/> <br/> However, in combat your often scrolling through many trying to find Sodars Wrath, or some other spell towards the end of your list.<br/> <br/> I think it would be good to have the most recent 3 or maybe 5 spells at the top of the list perh...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Automapping - ID: 336 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Tubben on 08/01/2012, 22:34:20''' <div class="postinfo">Post by Tubben on 08/01/2012, 22:34:20</div> i would like that the map is allways shown, while not in combat. <br/> <br/> <br/> <br/> <br/> ---<br/> I am here: <URL url="http://maps.google.com/maps?ll=53.649186,9.993627">http://maps.google.com/maps?ll=53.649186,9.993627</URL> <hr> <div class="postinfo">Post by ProjectGSX on 10/01/2012, 17:07:48</div> A...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page 15 inventory items + quest items not counted - ID: 331 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by mike32 on 07/01/2012, 12:28:54''' <div class="postinfo">Post by mike32 on 07/01/2012, 12:28:54</div> I'm finding the 12 inventory items a little short. I'm not looking for an unlimited inventory items. There is no need for it.<br/> But I'm having the inventory of my melee character full without even having quest items !<br/> My melee character have all the armor pieces they need + a crossbow and some arrows. 1...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Ghost slot for NPCs - ID: 325 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Curak on 07/01/2012, 03:09:21''' <div class="postinfo">Post by Curak on 07/01/2012, 03:09:21</div> Hi Mario - <br/> Loving the game so far...<br/> <br/> I think Veerwing had asked about this once before in a long list of items he had given you but I am going to separate it and see if I can generate some opinions here in the forum too. <br/> <br/> In one of the later BT games there was the abil...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page It's about time. - ID: 317 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Brastius on 05/01/2012, 11:34:47''' <div class="postinfo">Post by Brastius on 05/01/2012, 11:34:47</div> Hey Mario,<br/> <br/> Would it be possible to add in a way to tell time in game? It would help out a lot when trying to get into the grave mound.<br/> <br/> Thanks,<br/> <br/> Brian <hr> <div class="postinfo">Post by icetear on 05/01/2012, 11:51:45</div> Hi Brian,<br/> <br/> the time is displayed on the...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Gwyddon healing skills - ID: 312 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Don Quixote on 04/01/2012, 21:40:52''' <div class="postinfo">Post by Don Quixote on 04/01/2012, 21:40:52</div> Hi Mario,<br/> <br/> I really welcome the npc magic skills in combat, but if Gwyddon starts healing, he heals characters that are at full hp, while others are close to death. Maybe it is possible, that G. does not target characters with full hp, so that casting word of healing makes sence.<br/> <br/>...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page The watchtower mission - ID: 289 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by treflip on 02/01/2012, 00:39:08''' <div class="postinfo">Post by treflip on 02/01/2012, 00:39:08</div> Hello, I need a little help with the watchtower mission. I got the key and found the false wall but there's door after it that says its locked and I'm not sure what to do next. A finger in the right direction would be appreciated... thanks! <hr> <div class="postinfo">Post by Titansiege on 02/01/2012, 01:01:...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Click to continue option for text - ID: 278 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Cathedral on 01/01/2012, 02:32:42''' <div class="postinfo">Post by Cathedral on 01/01/2012, 02:32:42</div> Way too many times I've missed texts...before I realize they've appeared I've already pressed something which causes the text message to disappear. It would be nice if they were logged, or if you could have an option set to click "continue" or something like that. <hr> <div class="postinfo">Post by mik...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Selecting on screen things - ID: 275 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by treflip on 01/01/2012, 00:52:22''' <div class="postinfo">Post by treflip on 01/01/2012, 00:52:22</div> Play most square enix games and instead of having to press on the text itself you can press to the right of it. The text will be highlighted and once you let up the press the highlighted item will be selected/opened... much easier for navigating the small menu items in game. <hr> <div class="postinfo">Post...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page "All Attack Foes" option in combat - ID: 273 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Cathedral on 31/12/2011, 23:21:24''' <div class="postinfo">Post by Cathedral on 31/12/2011, 23:21:24</div> If you know you're just gonna slug it out with a group of enemies by having your guys who can attack (melee &/or ranged depending on how they're equipped) and the people in the back defend...can we have a one button option for that so we don't have to cycle through 7 people choosing attack and defend? <h...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page The Kindle & Other Devices - ID: 270 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Veerwing on 31/12/2011, 19:10:34''' <div class="postinfo">Post by Veerwing on 31/12/2011, 19:10:34</div> Mario,<br/> <br/> Any "in-the-works" plans for getting this game onto Amazon.com and allowing all of us with devices like the "Kindle Fire" to be able to have this game on those systems? I'm not a programmer so I have no clue what the code work would be... Seems you'd be able to reach a larger audience th...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page New Forum - Guides, Spoilers & Walk-Throughs - ID: 269 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Veerwing on 31/12/2011, 19:06:06''' <div class="postinfo">Post by Veerwing on 31/12/2011, 19:06:06</div> Mario,<br/> <br/> It seems that the "gossip" forum is now becoming a place where everyone posts for help as well as posts for anything that has to do with Silversword. Is there anyway to separate some of the posts and have a designated forum for walk-throughs and guides? If you are able to create this, ca...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Update 2.03 price drop to $1.99 - ID: 265 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Ehcapa on 30/12/2011, 14:50:21''' <div class="postinfo">Post by Ehcapa on 30/12/2011, 14:50:21</div> This figures I held off buying this for over a week and then paid $4.99 just the other day. Grrrrrrrr <hr> <div class="postinfo">Post by Moreai on 30/12/2011, 22:27:13</div> Hah same! <hr> Category:Topic Category:Archive ")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Show THACO & SV - ID: 262 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Magus on 30/12/2011, 06:45:45''' <div class="postinfo">Post by Magus on 30/12/2011, 06:45:45</div> Hi Mario,<br/> <br/> Here's another request:<br/> <br/> How about showing what the exact THACO for the PCs? At the higher levels all my PCs are showing 100%. I'm sure that my PCs are still getting better THACO values but I have no idea if that's happening if it caps at 100%. Maybe go old school D&D and indicat...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Printing out the compendium - ID: 244 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by thepunisher17397 on 26/12/2011, 20:11:57''' <div class="postinfo">Post by thepunisher17397 on 26/12/2011, 20:11:57</div> Is there a way to print out the compendium? I'm a bit old fashioned in that I like having the spell list/descriptions etc in hard copy when I do some gaming.<br/> <br/> Paul <hr> <div class="postinfo">Post by icetear on 26/12/2011, 21:33:10</div> Hello Paul,<br/> <br/> iTunes will allow...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Please consider a "wait" command - ID: 243 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by ProjectGSX on 26/12/2011, 18:25:10''' <div class="postinfo">Post by ProjectGSX on 26/12/2011, 18:25:10</div> Waiting in town for shops to open is really annoying. Please consider a wait command to let time pass quickly. <hr> <div class="postinfo">Post by icetear on 26/12/2011, 21:35:53</div> Hello ProjectGSX,<br/> <br/> perhaps this will help you:<br/> <br/> - entering the ruin camp (or any other guild) wil...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Show the spellpoint cost next to a spell - ID: 236 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by mike32 on 25/12/2011, 16:12:35''' <div class="postinfo">Post by mike32 on 25/12/2011, 16:12:35</div> When casting a spell I'm always missing the spellpoint cost (which can change during the game).<br/> <br/> It would be more convenient to have it display next to the spell name when casting a spell.<br/> <br/> The distance would useful at cast time too. <hr> <div class="postinfo">Post by ProjectGSX on 26/12/2...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Changing positions in battle and other requests - ID: 232 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Magus on 25/12/2011, 07:06:59''' <div class="postinfo">Post by Magus on 25/12/2011, 07:06:59</div> 1. Allow PCs to change positions during battle. I think in the old Bard's Tales PCs were allowed to move up or down in their position. This would be helpful when a PC gets KO and then healed. Otherwise your melee characters have to carry a missile weapon in order to be effective again during the battle.<br/> <...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Teleport - ID: 227 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Nikademus on 23/12/2011, 16:01:22''' <div class="postinfo">Post by Nikademus on 23/12/2011, 16:01:22</div> I like the idea of the beacons - but unfortunately you can only set one (not one for every caster) and it's like a horse for a limited distance - you cant go through dungeons etc.<br/> <br/> A teleport would be great, even better able to set for each caster, so you could set one at the trainer, one at the...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page The Mitre - A Cap for Nobody - ID: 219 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Veerwing on 21/12/2011, 18:53:42''' <div class="postinfo">Post by Veerwing on 21/12/2011, 18:53:42</div> Mario,<br/> <br/> I know I mentioned this in a previous post but I have found two items which are pretty much useless in the game because no one can wear it... Wool Mitre and an Embroidered Mitre. The only class that wear this item is a "Conjurer" which is one of the "first" classes you select when creati...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Being to cure OLD with a spell - ID: 218 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Dbteach on 21/12/2011, 15:58:31''' <div class="postinfo">Post by Dbteach on 21/12/2011, 15:58:31</div> Is there any way of changing one of the higher level healing spells to cure OLD as it is really annoying to walk around with a character that has been withered in bards speak. Thanks <hr> <div class="postinfo">Post by icetear on 21/12/2011, 15:59:25</div> Hello Dbteach,<br/> <br/> I will put this on my ToD...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page MInor request - Will probably be denied but I have to ask - ID: 209 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Gwendor Irontoe on 19/12/2011, 16:46:02''' <div class="postinfo">Post by Gwendor Irontoe on 19/12/2011, 16:46:02</div> Hello my dear "eye in the sky"!<br/> <br/> Any chance you would allow magic users to change classes back to classes they were?<br/> <br/> For example, I mistakenly changed both my conjurer and Mage into a Sorcer and Wizard. Now, I have 2 unfinished classes of magic users, and I could surely u...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page A couple of minor suggestions - ID: 202 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Nimue on 18/12/2011, 14:25:17''' <div class="postinfo">Post by Nimue on 18/12/2011, 14:25:17</div> Two little things that came to my mind while I was playing this morning:<br/> <LIST><list> <LI><li>Could you change the font colour for the party roster when a shield spell is active, so that it doesn't mask the colour change when a character has gained enough experience to level up? Sure, there are messages lik...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Maps - ID: 201 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Titansiege on 18/12/2011, 09:58:22''' <div class="postinfo">Post by Titansiege on 18/12/2011, 09:58:22</div> Hey folks..<br/> <br/> How about this... When we go into the map screen.. Tere is an option to view other maps of zones we have been in and only the bits we have explored of course..<br/> <br/> I know this might make at least one riddle a little easy but it would be a great tool in either making our own...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Feature requests - ID: 200 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by rhune on 18/12/2011, 09:39:47''' <div class="postinfo">Post by rhune on 18/12/2011, 09:39:47</div> Hi, <br/> <br/> First off, I would like to say that the game has been a wonderful distraction. Great job on the implementations and effort so far. <br/> <br/> I'm looking at the board and there are some great suggestions that I would like to second, and a few I would like to add. I apologize in advance if some of...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Chest belongs to us? - ID: 174 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Morrandir on 11/12/2011, 08:30:25''' <div class="postinfo">Post by Morrandir on 11/12/2011, 08:30:25</div> Will there be a chest that belongs us...so we can put useless or futureusuable items in it.... <hr> <div class="postinfo">Post by icetear on 11/12/2011, 11:25:15</div> Hello Morrandir,<br/> <br/> by now, you have to keep your possessions with you. But you can of course make some sort of a "storage" cha...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Away to improve the game for all gamers. - ID: 171 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Michael Barnes on 03/12/2011, 07:57:18''' <div class="postinfo">Post by Michael Barnes on 03/12/2011, 07:57:18</div> Hey, I have played with the new version of SilverSword.<br/> And I do like that Mario added more support for voice over.<br/> However I have notice some very small issues with the game.<br/> The first is voice over does not automatically read new text.<br/> I think that for the blind gamers who...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page ICloud storage - ID: 170 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Zebe on 01/12/2011, 18:28:01''' <div class="postinfo">Post by Zebe on 01/12/2011, 18:28:01</div> How about using iCloud storage to propagate saved games across devices? I think you could even use this to move saves between Lite and Full versions, instead of having users do the iTunes dance you describe on the web site.<br/> <br/> This would allow me to use my iPhone to play when I'm on the go, and my iPad at h...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Suggestion on Save Games / Remove Character / Other Items - ID: 169 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Veerwing on 30/11/2011, 19:44:32''' <div class="postinfo">Post by Veerwing on 30/11/2011, 19:44:32</div> Mario,<br/> <br/> I've been playing Silversword... Really came in handy while I was flying around for the holidays. Even had a stewardess tell me to turn the game off while we were taxing off the runway. Whoops!!! I wanted to point out some things that I noticed with the game, which I'm sure are probabl...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Salutations - ID: 168 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Brastius on 30/11/2011, 02:11:03''' <div class="postinfo">Post by Brastius on 30/11/2011, 02:11:03</div> Hey! As others have said before, this is a game whose time has come. I really appreciate the time and effort put forth into the making of such a blast from the past.<br/> <br/> There are a couple of things I would like to see, and I hope you'll indulge me.<br/> <br/> First of all, I keep looking around fo...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page A few suggestions - ID: 166 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Tbone on 26/11/2011, 17:57:36''' <div class="postinfo">Post by Tbone on 26/11/2011, 17:57:36</div> I have a few suggestions that might make things a little more efficient. <br/> <br/> 1. Would it be possible to have a quick default set of combat commands? Ideally this would be a setting you could customize for each character in the party, but at a minimum it would be nice to have an option to default to have...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Speed up battle scroll - ID: 165 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by calmrider on 21/11/2011, 23:14:28''' <div class="postinfo">Post by calmrider on 21/11/2011, 23:14:28</div> Is there a way to tap somewhere on the screen to speed up the scroll speed during combat? On Bard's Tale you could tap the space bar. <hr> <div class="postinfo">Post by Theodor Keppler on 22/11/2011, 08:16:29</div> You can do adjustments in the settings like sound volume and scrolling speed. Is it th...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Ability to use bluetooth keyboard for movement - ID: 163 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Armegedeon on 21/11/2011, 19:55:45''' <div class="postinfo">Post by Armegedeon on 21/11/2011, 19:55:45</div> Would it be possibe to allow movement via a bluetooth keyboard in the full version of the game?<br/> <br/> Thanks,<br/> Tom <hr> <div class="postinfo">Post by icetear on 23/11/2011, 15:10:10</div> <div class="quote"><b>Quote from Author: Armegedeon</b><br>Would it be possibe to allow movement via a b...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Minor requests - ID: 157 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Magabeus on 10/11/2011, 12:01:32''' <div class="postinfo">Post by Magabeus on 10/11/2011, 12:01:32</div> Hi Mario,<br/> <br/> Some more requests:<br/> <br/> 1) a character with more then one attack (for example 3) should have the change to kill more then one opponent. Currently these attacks are bunched, this is no problem when fighting a strong opponent, but when fighting a lot of rats it is overkill. Suggest...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Autosave - ID: 156 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Magabeus on 10/11/2011, 09:42:50''' <div class="postinfo">Post by Magabeus on 10/11/2011, 09:42:50</div> Hi,<br/> <br/> As my party made short order of anything we met, I was a bit lazy in making my saves, of course that was when I found this fountain and a bunch of guardians of the grove who made mincemeat of my party. Nice thing about that was that i saw the way you handled the screen of death, which caused...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Elves... Hunters... - ID: 151 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Titansiege on 06/11/2011, 20:47:56''' <div class="postinfo">Post by Titansiege on 06/11/2011, 20:47:56</div> Good evening folks,<br/> <br/> <br/> Chugging away here with my newly created Hobbit Monk.... would love to see that in a film.... but anyways.. i have created a few new characters to take advantage of the racial abilities and thought to myself.. hey why not give hunters a go eh..? and the obvious choic...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Level up - ID: 146 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Morrandir on 04/11/2011, 20:12:18''' <div class="postinfo">Post by Morrandir on 04/11/2011, 20:12:18</div> When we level up can we assign the points to our attirubutes in the full version...in the lite version i save and reload 20 times for my fighter to gain strenght poin and 12 health.<E>:)</E>) <hr> Category:Topic Category:Archive ")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Random misson generator - ID: 140 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Morrandir on 31/10/2011, 22:16:45''' <div class="postinfo">Post by Morrandir on 31/10/2011, 22:16:45</div> Can you add a random misson generator to the game.....so you can play everytime when the main story ends....there can be npc s that wants smt randomly....for the stability they can give small exp. But money and randomly rare items.<br/> <br/> And thank you very much...when i played the game my feelings wa...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page More in depth game manual - ID: 138 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Armegedeon on 29/10/2011, 18:29:17''' <div class="postinfo">Post by Armegedeon on 29/10/2011, 18:29:17</div> I would like to see a more in depth "user/game" manual. The current manual is a great start and covers the basics pretty well. However I would like to see the races and classes area expounded upon. Information such as attribute or skill modifiers that each race has. Under classes what are the attrib...")
  • 17:45, 24 March 2024 Sswikiadmin talk contribs deleted page Ability to make camp to rest - ID: 137 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Armegedeon on 29/10/2011, 18:14:09''' <div class="postinfo">Post by Armegedeon on 29/10/2011, 18:14:09</div> I would like to see the ability to make camp and rest while adventuring. Resting should regenerate hit points and spell points. I would like this feature to work much like the rest functionality found in the old SSI gold box games. <hr> <div class="postinfo">Post by Theodor Keppler on 30/10/2011, 07...")
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