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  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Update 2.03 price drop to $1.99 - ID: 265 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Ehcapa on 30/12/2011, 14:50:21''' <div class="postinfo">Post by Ehcapa on 30/12/2011, 14:50:21</div> This figures I held off buying this for over a week and then paid $4.99 just the other day. Grrrrrrrr <hr> <div class="postinfo">Post by Moreai on 30/12/2011, 22:27:13</div> Hah same! <hr> Category:Topic Category:Archive ")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Show THACO & SV - ID: 262 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Magus on 30/12/2011, 06:45:45''' <div class="postinfo">Post by Magus on 30/12/2011, 06:45:45</div> Hi Mario,<br/> <br/> Here's another request:<br/> <br/> How about showing what the exact THACO for the PCs? At the higher levels all my PCs are showing 100%. I'm sure that my PCs are still getting better THACO values but I have no idea if that's happening if it caps at 100%. Maybe go old school D&D and indicat...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Printing out the compendium - ID: 244 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by thepunisher17397 on 26/12/2011, 20:11:57''' <div class="postinfo">Post by thepunisher17397 on 26/12/2011, 20:11:57</div> Is there a way to print out the compendium? I'm a bit old fashioned in that I like having the spell list/descriptions etc in hard copy when I do some gaming.<br/> <br/> Paul <hr> <div class="postinfo">Post by icetear on 26/12/2011, 21:33:10</div> Hello Paul,<br/> <br/> iTunes will allow...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Please consider a "wait" command - ID: 243 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by ProjectGSX on 26/12/2011, 18:25:10''' <div class="postinfo">Post by ProjectGSX on 26/12/2011, 18:25:10</div> Waiting in town for shops to open is really annoying. Please consider a wait command to let time pass quickly. <hr> <div class="postinfo">Post by icetear on 26/12/2011, 21:35:53</div> Hello ProjectGSX,<br/> <br/> perhaps this will help you:<br/> <br/> - entering the ruin camp (or any other guild) wil...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Show the spellpoint cost next to a spell - ID: 236 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by mike32 on 25/12/2011, 16:12:35''' <div class="postinfo">Post by mike32 on 25/12/2011, 16:12:35</div> When casting a spell I'm always missing the spellpoint cost (which can change during the game).<br/> <br/> It would be more convenient to have it display next to the spell name when casting a spell.<br/> <br/> The distance would useful at cast time too. <hr> <div class="postinfo">Post by ProjectGSX on 26/12/2...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Changing positions in battle and other requests - ID: 232 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Magus on 25/12/2011, 07:06:59''' <div class="postinfo">Post by Magus on 25/12/2011, 07:06:59</div> 1. Allow PCs to change positions during battle. I think in the old Bard's Tales PCs were allowed to move up or down in their position. This would be helpful when a PC gets KO and then healed. Otherwise your melee characters have to carry a missile weapon in order to be effective again during the battle.<br/> <...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Teleport - ID: 227 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Nikademus on 23/12/2011, 16:01:22''' <div class="postinfo">Post by Nikademus on 23/12/2011, 16:01:22</div> I like the idea of the beacons - but unfortunately you can only set one (not one for every caster) and it's like a horse for a limited distance - you cant go through dungeons etc.<br/> <br/> A teleport would be great, even better able to set for each caster, so you could set one at the trainer, one at the...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page The Mitre - A Cap for Nobody - ID: 219 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Veerwing on 21/12/2011, 18:53:42''' <div class="postinfo">Post by Veerwing on 21/12/2011, 18:53:42</div> Mario,<br/> <br/> I know I mentioned this in a previous post but I have found two items which are pretty much useless in the game because no one can wear it... Wool Mitre and an Embroidered Mitre. The only class that wear this item is a "Conjurer" which is one of the "first" classes you select when creati...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Being to cure OLD with a spell - ID: 218 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Dbteach on 21/12/2011, 15:58:31''' <div class="postinfo">Post by Dbteach on 21/12/2011, 15:58:31</div> Is there any way of changing one of the higher level healing spells to cure OLD as it is really annoying to walk around with a character that has been withered in bards speak. Thanks <hr> <div class="postinfo">Post by icetear on 21/12/2011, 15:59:25</div> Hello Dbteach,<br/> <br/> I will put this on my ToD...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page MInor request - Will probably be denied but I have to ask - ID: 209 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Gwendor Irontoe on 19/12/2011, 16:46:02''' <div class="postinfo">Post by Gwendor Irontoe on 19/12/2011, 16:46:02</div> Hello my dear "eye in the sky"!<br/> <br/> Any chance you would allow magic users to change classes back to classes they were?<br/> <br/> For example, I mistakenly changed both my conjurer and Mage into a Sorcer and Wizard. Now, I have 2 unfinished classes of magic users, and I could surely u...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page A couple of minor suggestions - ID: 202 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Nimue on 18/12/2011, 14:25:17''' <div class="postinfo">Post by Nimue on 18/12/2011, 14:25:17</div> Two little things that came to my mind while I was playing this morning:<br/> <LIST><list> <LI><li>Could you change the font colour for the party roster when a shield spell is active, so that it doesn't mask the colour change when a character has gained enough experience to level up? Sure, there are messages lik...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Maps - ID: 201 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Titansiege on 18/12/2011, 09:58:22''' <div class="postinfo">Post by Titansiege on 18/12/2011, 09:58:22</div> Hey folks..<br/> <br/> How about this... When we go into the map screen.. Tere is an option to view other maps of zones we have been in and only the bits we have explored of course..<br/> <br/> I know this might make at least one riddle a little easy but it would be a great tool in either making our own...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Feature requests - ID: 200 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by rhune on 18/12/2011, 09:39:47''' <div class="postinfo">Post by rhune on 18/12/2011, 09:39:47</div> Hi, <br/> <br/> First off, I would like to say that the game has been a wonderful distraction. Great job on the implementations and effort so far. <br/> <br/> I'm looking at the board and there are some great suggestions that I would like to second, and a few I would like to add. I apologize in advance if some of...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Chest belongs to us? - ID: 174 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Morrandir on 11/12/2011, 08:30:25''' <div class="postinfo">Post by Morrandir on 11/12/2011, 08:30:25</div> Will there be a chest that belongs us...so we can put useless or futureusuable items in it.... <hr> <div class="postinfo">Post by icetear on 11/12/2011, 11:25:15</div> Hello Morrandir,<br/> <br/> by now, you have to keep your possessions with you. But you can of course make some sort of a "storage" cha...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Away to improve the game for all gamers. - ID: 171 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Michael Barnes on 03/12/2011, 07:57:18''' <div class="postinfo">Post by Michael Barnes on 03/12/2011, 07:57:18</div> Hey, I have played with the new version of SilverSword.<br/> And I do like that Mario added more support for voice over.<br/> However I have notice some very small issues with the game.<br/> The first is voice over does not automatically read new text.<br/> I think that for the blind gamers who...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page ICloud storage - ID: 170 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Zebe on 01/12/2011, 18:28:01''' <div class="postinfo">Post by Zebe on 01/12/2011, 18:28:01</div> How about using iCloud storage to propagate saved games across devices? I think you could even use this to move saves between Lite and Full versions, instead of having users do the iTunes dance you describe on the web site.<br/> <br/> This would allow me to use my iPhone to play when I'm on the go, and my iPad at h...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Suggestion on Save Games / Remove Character / Other Items - ID: 169 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Veerwing on 30/11/2011, 19:44:32''' <div class="postinfo">Post by Veerwing on 30/11/2011, 19:44:32</div> Mario,<br/> <br/> I've been playing Silversword... Really came in handy while I was flying around for the holidays. Even had a stewardess tell me to turn the game off while we were taxing off the runway. Whoops!!! I wanted to point out some things that I noticed with the game, which I'm sure are probabl...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Salutations - ID: 168 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Brastius on 30/11/2011, 02:11:03''' <div class="postinfo">Post by Brastius on 30/11/2011, 02:11:03</div> Hey! As others have said before, this is a game whose time has come. I really appreciate the time and effort put forth into the making of such a blast from the past.<br/> <br/> There are a couple of things I would like to see, and I hope you'll indulge me.<br/> <br/> First of all, I keep looking around fo...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page A few suggestions - ID: 166 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Tbone on 26/11/2011, 17:57:36''' <div class="postinfo">Post by Tbone on 26/11/2011, 17:57:36</div> I have a few suggestions that might make things a little more efficient. <br/> <br/> 1. Would it be possible to have a quick default set of combat commands? Ideally this would be a setting you could customize for each character in the party, but at a minimum it would be nice to have an option to default to have...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Speed up battle scroll - ID: 165 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by calmrider on 21/11/2011, 23:14:28''' <div class="postinfo">Post by calmrider on 21/11/2011, 23:14:28</div> Is there a way to tap somewhere on the screen to speed up the scroll speed during combat? On Bard's Tale you could tap the space bar. <hr> <div class="postinfo">Post by Theodor Keppler on 22/11/2011, 08:16:29</div> You can do adjustments in the settings like sound volume and scrolling speed. Is it th...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Ability to use bluetooth keyboard for movement - ID: 163 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Armegedeon on 21/11/2011, 19:55:45''' <div class="postinfo">Post by Armegedeon on 21/11/2011, 19:55:45</div> Would it be possibe to allow movement via a bluetooth keyboard in the full version of the game?<br/> <br/> Thanks,<br/> Tom <hr> <div class="postinfo">Post by icetear on 23/11/2011, 15:10:10</div> <div class="quote"><b>Quote from Author: Armegedeon</b><br>Would it be possibe to allow movement via a b...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Minor requests - ID: 157 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Magabeus on 10/11/2011, 12:01:32''' <div class="postinfo">Post by Magabeus on 10/11/2011, 12:01:32</div> Hi Mario,<br/> <br/> Some more requests:<br/> <br/> 1) a character with more then one attack (for example 3) should have the change to kill more then one opponent. Currently these attacks are bunched, this is no problem when fighting a strong opponent, but when fighting a lot of rats it is overkill. Suggest...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Autosave - ID: 156 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Magabeus on 10/11/2011, 09:42:50''' <div class="postinfo">Post by Magabeus on 10/11/2011, 09:42:50</div> Hi,<br/> <br/> As my party made short order of anything we met, I was a bit lazy in making my saves, of course that was when I found this fountain and a bunch of guardians of the grove who made mincemeat of my party. Nice thing about that was that i saw the way you handled the screen of death, which caused...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Elves... Hunters... - ID: 151 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Titansiege on 06/11/2011, 20:47:56''' <div class="postinfo">Post by Titansiege on 06/11/2011, 20:47:56</div> Good evening folks,<br/> <br/> <br/> Chugging away here with my newly created Hobbit Monk.... would love to see that in a film.... but anyways.. i have created a few new characters to take advantage of the racial abilities and thought to myself.. hey why not give hunters a go eh..? and the obvious choic...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Level up - ID: 146 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Morrandir on 04/11/2011, 20:12:18''' <div class="postinfo">Post by Morrandir on 04/11/2011, 20:12:18</div> When we level up can we assign the points to our attirubutes in the full version...in the lite version i save and reload 20 times for my fighter to gain strenght poin and 12 health.<E>:)</E>) <hr> Category:Topic Category:Archive ")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Random misson generator - ID: 140 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Morrandir on 31/10/2011, 22:16:45''' <div class="postinfo">Post by Morrandir on 31/10/2011, 22:16:45</div> Can you add a random misson generator to the game.....so you can play everytime when the main story ends....there can be npc s that wants smt randomly....for the stability they can give small exp. But money and randomly rare items.<br/> <br/> And thank you very much...when i played the game my feelings wa...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page More in depth game manual - ID: 138 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Armegedeon on 29/10/2011, 18:29:17''' <div class="postinfo">Post by Armegedeon on 29/10/2011, 18:29:17</div> I would like to see a more in depth "user/game" manual. The current manual is a great start and covers the basics pretty well. However I would like to see the races and classes area expounded upon. Information such as attribute or skill modifiers that each race has. Under classes what are the attrib...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Ability to make camp to rest - ID: 137 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Armegedeon on 29/10/2011, 18:14:09''' <div class="postinfo">Post by Armegedeon on 29/10/2011, 18:14:09</div> I would like to see the ability to make camp and rest while adventuring. Resting should regenerate hit points and spell points. I would like this feature to work much like the rest functionality found in the old SSI gold box games. <hr> <div class="postinfo">Post by Theodor Keppler on 30/10/2011, 07...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Projected release date? - ID: 134 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Ehcapa on 26/10/2011, 17:06:44''' <div class="postinfo">Post by Ehcapa on 26/10/2011, 17:06:44</div> Do you have a date in mind for the full version? I see posts say x-mas, does that mean 12/25 or just an estimate date? <hr> <div class="postinfo">Post by icetear on 26/10/2011, 17:33:43</div> Yes I have a date in mind <E>;-)</E><br/> <br/> I plan on submitting the full version around the 12th of December to...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Show secret doors on maps once we go through them - ID: 133 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Gwendor Irontoe on 24/10/2011, 16:55:49''' <div class="postinfo">Post by Gwendor Irontoe on 24/10/2011, 16:55:49</div> I don't know if I'm the first to ask this question, but once we discover a secret door in a dungeon, would it be possible for it to be visible on the map? (something like an "S" where a door would normally be on the map).<br/> <br/> Thank you. <hr> <div class="postinfo">Post by icetear on 2...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Do I wait for full version or continue playing free? - ID: 130 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Ehcapa on 23/10/2011, 11:26:26''' <div class="postinfo">Post by Ehcapa on 23/10/2011, 11:26:26</div> Since you can't go higher than level 6 and all I am doing is accumulating experience points. Do i stop and wait for full version?<br/> Basically I was wondering if I keep playing and mass a large amount of xp will my levels jump accordingly once I import my save to the full version? <E>:?:</E> <hr> <div class...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Emulations/Conversions/Ports - ID: 126 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wreesha on 22/10/2011, 05:01:48''' <div class="postinfo">Post by Wreesha on 22/10/2011, 05:01:48</div> Hi, The Silversword looks wonderful. I would love to play it, but I do not have an iphone or ipad or i*. I don't have the money to buy anything i*, nor do I have any interest in purchasing anything i*. Will there be a port to Windows, or Linux, or even DOS? Would love to play the game and even purchase it, bu...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Adjacent doors visible - ID: 125 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Pete on 21/10/2011, 10:40:27''' <div class="postinfo">Post by Pete on 21/10/2011, 10:40:27</div> Hi,<br/> <br/> Firstly, congratulations on a great "retro" game (although I still like to think of them as current...)<br/> <br/> Just a thought if it hasn't already been considered - would it be possible to have adjacent doors visible at the sides of the view (currently these appear to be the same as the walls). I...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Clarify magic-user desciroptions - ID: 115 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Jason on 15/10/2011, 06:02:46''' <div class="postinfo">Post by Jason on 15/10/2011, 06:02:46</div> I think the descriptions of the magic user classes are slightly off:<br/> <QUOTE>[quote]C o n j u r e r <br/> As an apprentice of the house of Harvon, the conjurer is specially trained in spells <br/> conjuring and charming creatures. He can also summon all kinds of useful items <br/> like a mug of beer, some li...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Quicker map reference - ID: 114 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Jason on 15/10/2011, 05:46:32''' <div class="postinfo">Post by Jason on 15/10/2011, 05:46:32</div> Hi there<br/> <br/> 1st post! I'm a huuuuuuge fan of the original Bard's Tale. (<URL url="http://www.jasondenzel.com/2011/bards-tale/">[url=http://www.jasondenzel.com/2011/bards-tale/]Proof here]]</URL>). So thank you for making this game. What a treat.<br/> <br/> 1st suggestion / request for you: I find mysel...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Hide in shadows - ID: 113 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by zognutZ on 14/10/2011, 00:32:46''' <div class="postinfo">Post by zognutZ on 14/10/2011, 00:32:46</div> if a rogue is hiding in shadows should enemies be able to attack it? seems like 'no' to me, but also seems my hiding rogue was the only one to take melee damage in that last skirmish... <hr> <div class="postinfo">Post by icetear on 15/10/2011, 00:37:20</div> Hello zognutZ,<br/> <br/> the rogue shouldn't be...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Missed...missed....missed....missed.... - ID: 96 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by mamü on 29/09/2011, 17:25:38''' <div class="postinfo">Post by mamü on 29/09/2011, 17:25:38</div> Hello!<br/> Searching for Bard´s Tale in the App Store I found....the Silversword! Blast from the past I could read somewhere and I fully agree to that! I like it as I liked the Bard´s Tale!<br/> <br/> Just one think....I played now for around 10 hours....but mainly because of the fights taking on forever....ma...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page A wy to pass time quickly while waiting - ID: 95 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by yumaman09077 on 29/09/2011, 07:47:10''' <div class="postinfo">Post by yumaman09077 on 29/09/2011, 07:47:10</div> The manual is good for the most part. Through playing there is something I think would help out. There needs to be a way to pass time quickly. For example your party comes to a shop that is closed. A way to quicly pass time to wait untill the shop is open would be nice. <hr> Category:Topic [...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page A way of passing time quickly - ID: 86 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by yumaman09077 on 23/09/2011, 07:57:04''' <div class="postinfo">Post by yumaman09077 on 23/09/2011, 07:57:04</div> Sometimes I would like to go to a store or the training hall and it's closed for the night. That's when it would be able to input faster tome ( rest x hours for example). <hr> <div class="postinfo">Post by icetear on 23/09/2011, 10:21:55</div> Hello!<br/> <br/> Thank you very much for your input...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page World Map - ID: 76 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Titansiege on 14/09/2011, 11:46:06''' <div class="postinfo">Post by Titansiege on 14/09/2011, 11:46:06</div> In the title of feature requests you ask for suggestions for well features and expansions..<br/> <br/> I think more people will be forthcoming with suggestions for expansions once we have played the full game so we know well what we are expanding, obviously at the moment we know only a little of what is...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Compass - ID: 73 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by chainsawash on 13/09/2011, 21:46:58''' <div class="postinfo">Post by chainsawash on 13/09/2011, 21:46:58</div> First off, I'm excited that someone is creating a classic Bards Tale like game for the iPad. I've played around with Silversword and like what I see so far. People have already posted some good comments, I'd just like to mention two personal nit-picks.<br/> 1) My sense of direction is bad in real life...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Thoughts.. - ID: 46 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Titansiege on 07/09/2011, 12:05:50''' <div class="postinfo">Post by Titansiege on 07/09/2011, 12:05:50</div> Well firstly hello!!!<br/> <br/> Secondly thank you.. my god been lookign for something like this for a long time.. and ive played all the original bards tales and some wizardry and many of the similar games.. so this is a wonderful blast from the past and unlike many games of its nature it is still fun...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Feedback concerning the drop rates - ID: 24 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Polter Hjasenspaten on 30/08/2011, 10:36:37''' <div class="postinfo">Post by Polter Hjasenspaten on 30/08/2011, 10:36:37</div> Hi,<br/> <br/> I just want to leave a feedback about the drop rates of items.<br/> There are many nice armor parts to find. None of my Fighters (warrior, paladin, bard) had to suffer from a bad AC.<br/> <br/> The drop rate of melee weapons and bows is much worse. After 14 'ingame days'...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Safety warning before selling items - ID: 21 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Polter Hjasenspaten on 27/08/2011, 23:59:24''' <div class="postinfo">Post by Polter Hjasenspaten on 27/08/2011, 23:59:24</div> Hi folks,<br/> <br/> in my last thread I forgot something I wanted to mention: when playing the game on the Iphone, it's quite tricky to hit the right buttons/lines. Sometimes you just hit the wrong one. Now, when you sell items in the shops and hit the wrong item line, it's sold immed...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Slower scrolling and rest feature - ID: 19 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Polter Hjasenspaten on 27/08/2011, 12:54:16''' <div class="postinfo">Post by Polter Hjasenspaten on 27/08/2011, 12:54:16</div> Hi Mates,<br/> <br/> first of all: What a great game! I'm already addicted. <E>:D</E> <br/> <br/> After the update the scrolling of the fight report is way too fast. That's a pity, 'cause this report is important. Maybe that could be fixed. <E>;)</E><br/> <br/> Another feature could be...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Retrieving thrown weapons - ID: 18 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Nimue on 25/08/2011, 17:19:58''' <div class="postinfo">Post by Nimue on 25/08/2011, 17:19:58</div> I just found my first throwing knife, and after working my way through a few fights I wondered if it would be possible to auto-equip throwing weapons which are automatically retrieved at the end of a battle. If you have two or more characters throwing knives, it gets a bit tedious having to go through the invento...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Caution: Bug with thrown weapons after fight (Update 1.5) - ID: 14 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by icetear on 19/08/2011, 00:01:48''' <div class="postinfo">Post by icetear on 19/08/2011, 00:01:48</div> If someone throws a weapon during combat, and is incapacitated or dead after the fight, the game will hang.<br/> This issue will be fixed with Update 1.6, sorry for the inconvenience. Make sure, your throwers are alive after a fight to circumvent this bug. <hr> Category:Topic Category:Archive ")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Caution: Scroll speed and sound issue with 1.5 - ID: 16 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by icetear on 24/08/2011, 08:03:20''' <div class="postinfo">Post by icetear on 24/08/2011, 08:03:20</div> After the update, it may happen that your sound is muted and the scroll speed of combat is way too fast.<br/> Please close the game and go to your "Settings" app. There you will find the settings for SilverswordLite. <hr> Category:Topic Category:Archive ")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Repeat Commands - ID: 9 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by zognutZ on 13/08/2011, 16:52:15''' <div class="postinfo">Post by zognutZ on 13/08/2011, 16:52:15</div> If i have all my fighters attack one group of monsters and kill the entire group that round, then hit repeat commands - no one does anything because they are set to fight a non-existent group. any way to disable Repeat Commands if that will be futile or to auto-switch to target next group? <hr> <div class="...")
  • 13:51, 24 March 2024 Sswikiadmin talk contribs deleted page Announcements (content was: "News about the game, upcoming Updates and more! Caution: Bug after magic mouth (pre v1.4) - ID: 3 Update 1.4 - ID: 5 Update 1.4 hit the AppStore - get it now! - ID: 6 Update 1.5 - ID: 10 Update 1.6 - ID: 22 Update 1.7 - ID: 57 Update 1.8 sneak preview... - ID: 84 Update 1.9 - ID: 110 Update 1.9.3 - ID: 152 Sharpen your swords! - ID: 175 Promo Code Giveaway - ID: 183 Christmas Promo Code Giveaway - ID: 224 New webpag...")
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