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From Silversword RPG Wiki
Combined display of all available logs of Silversword RPG Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Voice-over labels on direction buttons - ID: 1426 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Seeing-Eye Dragon on 20/05/2016, 08:23:07''' <div class="postinfo">Post by Seeing-Eye Dragon on 20/05/2016, 08:23:07</div> Would it be possible for the left, right and backwards direction buttons to have voice-over labels that tell you what is in that direction? For example, could they say blocked or door or passable? This would save a lot of time when playing the game with voiceover. It would probably make it...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Thank you Mario - ID: 1424 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by stormrever on 11/05/2016, 18:06:53''' <div class="postinfo">Post by stormrever on 11/05/2016, 18:06:53</div> I just want to say how so cool this game really is. I am a D and D player from the 80's and i am so glad i found this game. I have played world of warcraft but stopped 2 years ago. I think not only does this game bring back an old school feel to RPG but its not killing you on cost of ownership and pocke...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page New classes, Dark elves as a race - ID: 1423 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by stormrever on 29/04/2016, 18:14:54''' <div class="postinfo">Post by stormrever on 29/04/2016, 18:14:54</div> Would like to see some more options for Classes and Races, Maybe something brand new <E>:mrgreen:</E> <hr> <div class="postinfo">Post by Utopian on 08/05/2016, 10:27:48</div> Dark elves hell yeah. <hr> Category:Topic Category:Archive ")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Changing classes in manual - ID: 1422 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Cadekaito on 08/04/2016, 20:31:43''' <div class="postinfo">Post by Cadekaito on 08/04/2016, 20:31:43</div> Everyone talks about changing classes but I had knew almost nothing about changing classes and certain requirements. Could you put a section about multiclassing in the manual? <hr> <div class="postinfo">Post by icetear on 08/04/2016, 20:48:03</div> Hi,<br/> <br/> there are some things that you have to...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Thoughts and requests from the visually impaired community - ID: 1401 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Seeing-Eye Dragon on 05/10/2015, 16:34:37''' <div class="postinfo">Post by Seeing-Eye Dragon on 05/10/2015, 16:34:37</div> Hello,<br/> <br/> As I said, I posted about Silversword on the forum at:<br/> <URL url="http://www.audiogames.net">www.audiogames.net</URL><br/> <br/> There has been some positive response but also a few requests for helpful features. I therefore thought I would post a link here to the rel...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Whorlwind Attack - ID: 1400 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Seeing-Eye Dragon on 05/10/2015, 16:30:54''' <div class="postinfo">Post by Seeing-Eye Dragon on 05/10/2015, 16:30:54</div> Hi,<br/> <br/> A feature that I thought may help the melee classes is some kind of whorlwind attack. Maybe the warrior at least could have the ability to attack multiple enemies in the same group. It could be level dependent so, for example, if the warrior's level grants him 7 attacks then...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Great accessibility but a couple of extra requests. - ID: 1395 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Seeing-Eye Dragon on 24/09/2015, 14:20:07''' <div class="postinfo">Post by Seeing-Eye Dragon on 24/09/2015, 14:20:07</div> Hi,<br/> <br/> Firstly, thank you for making this game accessible with Voiceover! I bought it a while ago and have been waiting for the accessibility fixes with a great deal of excitement. This genuinely might be the best game I've played in years, certainly it's my favourite IOS game and...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Spell combining? - ID: 1373 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wascalwywabbit on 13/05/2015, 02:04:10''' <div class="postinfo">Post by Wascalwywabbit on 13/05/2015, 02:04:10</div> You mentioned item combining, or forging, something like that as a would be for Heritage, and last night spell combining/linking popped into my head. :-/ <br/> <br/> Maybe that would be a way of freshening up the spell potentials. Something like dragon breath plus disrupting winds = firestorm, o...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Cycles of time and weather... - ID: 1370 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wascalwywabbit on 23/04/2015, 02:53:49''' <div class="postinfo">Post by Wascalwywabbit on 23/04/2015, 02:53:49</div> Cycles of time and weather...<br/> <br/> No rush for a change of seasons, but I like the elemental strengths and weaknesses mechanic and maybe something like that could be added for time and weather. I'm thinking after heritage here...<br/> <br/> The day and night cycle already effects regen rat...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Hail of arrows? - ID: 1369 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wascalwywabbit on 23/04/2015, 02:48:31''' <div class="postinfo">Post by Wascalwywabbit on 23/04/2015, 02:48:31</div> It took me a while, but I just realized that adding multiple attacks to the bard, rogue and hunter may not be wanted for the reason of not using too many consumable arrows besides the reason of the considerable advantage high range gives those classes.<br/> <br/> Maybe it would be better served...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Offline item list? - ID: 1366 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wascalwywabbit on 19/04/2015, 22:44:30''' <div class="postinfo">Post by Wascalwywabbit on 19/04/2015, 22:44:30</div> Could we get an offline items list for compendium owners?<br/> <br/> Also could use quick jump buttons to the various sections of the manual/compendium, classes, races, monsters, items, spells etc. especially the latter 3. <hr> <div class="postinfo">Post by icetear on 19/04/2015, 22:52:00</div...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Recall companion spell? - ID: 1365 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wascalwywabbit on 17/04/2015, 01:51:55''' <div class="postinfo">Post by Wascalwywabbit on 17/04/2015, 01:51:55</div> It's a drag having to go all the way to a camp just to grab my rogue for a quest item or loot. Maybe add a recall companion spell as a per summon item, but for characters instead - living things should be higher level spell with high sp cost, like 100-120 or something. Maybe a double cost versio...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Dwarven loaves et al. - ID: 1364 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wascalwywabbit on 15/04/2015, 21:12:04''' <div class="postinfo">Post by Wascalwywabbit on 15/04/2015, 21:12:04</div> Froom the sound of, it heritage will such a big upgrade it may be worthy to call it "silver sword 2 - heritage" maybe make it available both as a standalone app and as an in-app purchase...<br/> <br/> Traveling thru lava and other deadly traps is quite a challenge for low hp chars. to survive,...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Teleport notification - ID: 1363 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Utopian on 14/04/2015, 12:02:46''' <div class="postinfo">Post by Utopian on 14/04/2015, 12:02:46</div> I think that being notified about being teleported would be very useful especially when using voice over. <hr> <div class="postinfo">Post by icetear on 14/04/2015, 13:33:52</div> That's a good idea (but only for voice-over!).<br/> <br/> kins regards<br/> Mario <hr> <div class="postinfo">Post by Wascalwyw...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Weapon mastery...? - ID: 1357 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wascalwywabbit on 17/03/2015, 23:55:52''' <div class="postinfo">Post by Wascalwywabbit on 17/03/2015, 23:55:52</div> Could characters gain weapon skill bonuses bases on the number of uses of that type of weapon? Example: every hundred uses of a given weapon type that character gains +1 to hit and damage for that weapon type. Maybe every 50 uses for warrior to give that class an extra edge in weapons.<br/> <br/...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Combat non-combat quick spells... - ID: 1356 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wascalwywabbit on 17/03/2015, 23:46:32''' <div class="postinfo">Post by Wascalwywabbit on 17/03/2015, 23:46:32</div> Separate quick spell lists for combat and outside combat...<br/> <br/> Currently each character that casts has a quick spell list, but since many times the spells I use in combat are different than those used outside of combat it would be great if they could be context sensitive. <br/> <br/> A c...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Give hunter the hunt skill... - ID: 1351 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wascalwywabbit on 10/03/2015, 00:26:08''' <div class="postinfo">Post by Wascalwywabbit on 10/03/2015, 00:26:08</div> As it stands now the Hunter seems outclassed by both the bard and thief with no unique powers by mid-late game... Maybe allow "hunting" a certain animal or monster type available on each map at 1% chance per map tile per level. E.g. Hunt those Marascas and bambi creepers for their silk and sap o...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Simple compass overlay? - ID: 1336 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by carpii on 12/01/2015, 15:28:45''' <div class="postinfo">Post by carpii on 12/01/2015, 15:28:45</div> Thanks for a great game. I first bought it a few years ago, and I'll be honest I found it quite cumbersome and didn't play too much<br/> <br/> I just redownloaded it a few days ago. It feels like there's been a lot of improvements since I last played, and I'm starting to enjoy it much more<br/> <br/> One issue...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Picking locks time limit - ID: 1324 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by femaiden on 09/11/2014, 06:50:50''' <div class="postinfo">Post by femaiden on 09/11/2014, 06:50:50</div> i dunno, it feels like the lockpicking screen is too easy. you just wait for the squares to turn green then push them. <br/> if they switch too fast, you just wait for them to change again.<br/> if you take your time and wait long enough, you can turn them all green without fail, every time.<br/> <br/> mayb...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Minor improvement suggestions - ID: 1320 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by femaiden on 06/11/2014, 01:28:08''' <div class="postinfo">Post by femaiden on 06/11/2014, 01:28:08</div> <QUOTE>[quote]i love this game and have over 40 hours in it already. </div> Thank you very much!<br/> <QUOTE>[quote]i have a couple of minor criticisms though.</div> You are welcome <E>:-)</E><br/> <QUOTE>[quote]if you played the original bard's tale games, you would see when you emcounter enemies, the...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Choose drop or keep loot on pickup - ID: 1305 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wascalwywabbit on 04/08/2014, 09:58:28''' <div class="postinfo">Post by Wascalwywabbit on 04/08/2014, 09:58:28</div> Rather than always picking up loot, how about giving me the choice to keep or toss it. I get so many magic carpets, wineskins, healing balm, cheap weapons and armor, and antidotes while grinding my inventory fills up fast, making me waste time going thru all my characters dumping stuff I don't n...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Custom classes and racial heritage? - ID: 1304 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Wascalwywabbit on 03/08/2014, 06:53:21''' <div class="postinfo">Post by Wascalwywabbit on 03/08/2014, 06:53:21</div> Any chnace we could build custom classes, and mixed racial heirtage? Maybe the more class skills and racial bonuses the higher the xp cost. So for example someone might choose mage but add a higher thaco class and hide in shadows for 50% higher xp required per level, or some such. I'd love to pl...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Put the name of the island in the manual - ID: 1296 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Adhyskonydh on 22/07/2014, 18:44:54''' <div class="postinfo">Post by Adhyskonydh on 22/07/2014, 18:44:54</div> Hi all,<br/> <br/> When signing up to the boards, I was asked what the name of the island was on which the game is based. I couldn't find it in the manual anywhere!. Might be me, but if it isn't can it be added please. It would be useful for future players. <hr> <div class="postinfo">Post by icetear...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Minor tweak to combat - ID: 1298 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by jw2k_fr on 24/07/2014, 20:29:15''' <div class="postinfo">Post by jw2k_fr on 24/07/2014, 20:29:15</div> Thanks for a great game<br/> <br/> Just wanted to suggest that it would be great in combat to reduce the amount of less useful information - for example, if you use mindblade against three groups, and one of those groups (of 20 NPCs) is out of range, you would have to wait for 20 lines of "Conjuror is out of...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Make the log more useful - ID: 1295 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Adhyskonydh on 22/07/2014, 17:43:45''' <div class="postinfo">Post by Adhyskonydh on 22/07/2014, 17:43:45</div> Hi everyone,<br/> <br/> I thought i'd post this because I find it kind of strange that the log seems to note all the minor pieces of information in the game but doesn't show any of the significant quest information that you receive. For instance after talking to the spirit dragon who tells you to go t...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Premium Equipment - ID: 1291 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Subotai on 20/05/2014, 13:19:15''' <div class="postinfo">Post by Subotai on 20/05/2014, 13:19:15</div> You should offer unique and or premium equipment in the real money store. Since the game is not a multiplayer it's not like it's giving an unfair advantage to anyone or anything. This way, those people who don't want to have to grind, don't have to, and, you get some sort of financial support. I know sometime...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Stats - ID: 1290 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Esox on 07/05/2014, 23:41:12''' <div class="postinfo">Post by Esox on 07/05/2014, 23:41:12</div> I think it would be cool to keep a running tally of stats for each character.<br/> <br/> Number of Kills<br/> Hit vs miss ratio<br/> number of deaths etc.<br/> <br/> Would be interesting to see how many kills my monk has accumulated vs hunter/DC/AM - though i'm sure the AMs win hands down. <hr> <div class="postin...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Picking Locks and Text Appearance - ID: 1287 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by The_Bearded_One on 26/04/2014, 22:57:09''' <div class="postinfo">Post by The_Bearded_One on 26/04/2014, 22:57:09</div> I am not sure this just posted, but I am going to try again anyway. If it did I am still learning my way around this forum. So, this game, as far as games that are accessible to blind people goes, is great. There are only two things I have trouble with. I've got navigating the game with little...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Maps - ID: 1284 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Esox on 14/04/2014, 23:38:11''' <div class="postinfo">Post by Esox on 14/04/2014, 23:38:11</div> I love the maps, though sometimes I want to take notes in a more general area - like if i find some spot, on some map, which i may forget where it is. I know I can go to the notepad, equivalent on my phone, but it would be nice to bring up an in game notepad so I can write something like (oh found a trainer i can'...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Auto hide movement controls - ID: 1275 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by slink7801 on 09/03/2014, 21:29:17''' <div class="postinfo">Post by slink7801 on 09/03/2014, 21:29:17</div> Hi,<br/> <br/> Sorry if this has been suggested, I did a search but didn't see anything. A quick and easy feature would be if the directional control graphic auto hid when combat started and then reappeared after looting. No matter where it is, it's always covering up something during combat and isn't u...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Dragoncaller - ID: 1263 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Graypaws on 17/02/2014, 00:34:01''' <div class="postinfo">Post by Graypaws on 17/02/2014, 00:34:01</div> Spell points are problematic. Even with optimum stats, only levels 2 and 5 dont have spells you cant cast due to a lack of spell points. Without power leveling they are damn near useless for the first 20 levels. Its odd that a class that has the most high costing spells has the lowest overall mana pool. I...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Review - ID: 1262 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Utopian on 15/02/2014, 10:10:43''' <div class="postinfo">Post by Utopian on 15/02/2014, 10:10:43</div> Hi<br/> Great game<br/> But I would like it if I could review my last battle command plz. It Would be very useful <hr> <div class="postinfo">Post by icetear on 15/02/2014, 10:58:29</div> Hello Utopian,<br/> <br/> thank you very much <E>:-)</E><br/> <br/> Do you mean you want to see the battle commands befo...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Rogue hiding and repeat actions - ID: 1231 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by OBoile on 25/09/2013, 17:33:22''' <div class="postinfo">Post by OBoile on 25/09/2013, 17:33:22</div> I have a minor feature request. When you choose to repeat actions in combat, if a player has done something unusual (cast a spell, play a song, use an item) they have to re-select what they do for the next round. It would be nice if this applied to a rogue who was hiding in shadows as well. Otherwise, when you...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Conditional target group display & charge - ID: 1230 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Napkin on 23/09/2013, 10:42:01''' <div class="postinfo">Post by Napkin on 23/09/2013, 10:42:01</div> Hi there, I love your game! Many modern changes & tweaks that make it superior to the series it's based on <E>:)</E> I'm playing the modern mode. Love the fact that there is no randomness/scumming on level up. Still a bit afraid of how much grinding the game may require in future, which is usually what makes me...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page SilverSword2 - ID: 1142 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by wizardz on 31/12/2012, 02:17:23''' Category:Topic Category:Archive ")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Add a bank in Gateway to Planes - ID: 1131 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by SonnBoy99 on 29/04/2013, 22:04:57''' <div class="postinfo">Post by SonnBoy99 on 29/04/2013, 22:04:57</div> It'll be nice if there was a bank here. It has everything else. Otherwise I'll have to go all the way back to Ruin camp just to access the bank. <hr> Category:Topic Category:Archive ")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Can't deposit whole stack of alchemy ingredients - ID: 1109 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by SonnBoy99 on 24/04/2013, 22:17:59''' <div class="postinfo">Post by SonnBoy99 on 24/04/2013, 22:17:59</div> I had bought a like 50 of some alchemy ingredient. I tried to deposit into the bank but had do it 50x as there was no option to deposit the whole stack. <hr> Category:Topic Category:Archive ")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Longer special melee weapons - ID: 1065 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Jteeter on 12/04/2013, 23:49:25''' <div class="postinfo">Post by Jteeter on 12/04/2013, 23:49:25</div> I love singing swords, knuckledusters, fiery avengers, silver sword, and the hattori (sp?). But they all have a range of 10.<br/> <br/> But my warrior is still using a lance of forgus to get that 30 range. I'd love to see a special melee weapon for warriors and paladins that had 20 or 30 range to it... <hr...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page How to play a rogue + some ideas - ID: 1043 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by ez1 on 11/03/2013, 15:43:54''' <div class="postinfo">Post by ez1 on 11/03/2013, 15:43:54</div> Rather than resurrect a several month old post on the rogue that I thought had some good ideas, I will go ahead and make a new one with my observations and some ideas on the Rogue class.<br/> <br/> Early on, when building my initial party, I saw in the spell list the trap zap spell. I thought great, no need for a ro...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Side quests? - ID: 1042 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Imrannan on 07/03/2013, 22:30:52''' <div class="postinfo">Post by Imrannan on 07/03/2013, 22:30:52</div> Hey guys. I'm new here, started playing yesterday and am loving it so far. Except I had to start over because all of my characters but one were knocked out, and then I stepped on a trap and they all died. But it's okay because I found out my group and starting stats were all messed up so the only thing I wa...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Consider some additional areas to explore - ID: 1039 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Oldrpgguy on 02/03/2013, 04:58:47''' <div class="postinfo">Post by Oldrpgguy on 02/03/2013, 04:58:47</div> I am finding the Savage Crossing area tedious. I get slaughtered every time I go into the Bandit Cave, but wander around a the outdoors here repeatedly in a n attempts level up is getting boring. It seems the game lacks some balance at this point...there is too big a gap between areas. Perhaps some mor...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Game Feature Suggestions - ID: 1027 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by AudreyTheAmazing on 24/01/2013, 06:37:55''' <div class="postinfo">Post by AudreyTheAmazing on 24/01/2013, 06:37:55</div> I finished the game probably somewhere around 40 hours of gameplay. I'm around 50 hours now and wandering around the inferno just for some minor grinding. For some background, I played the original Bard's Tale trilogy thanks to my nerdy parents back in the late 80s and early 90s. I've been a...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Charge Group - ID: 1025 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by wizardz on 18/01/2013, 18:39:01''' <div class="postinfo">Post by wizardz on 18/01/2013, 18:39:01</div> Would it be possible to modify the Charge command so it stayed the same if you face one group, but asked which group and gave the option to pick a group from a list or cancel? Of course, it would have to be added to the choices if you face multiple opponents. <hr> Category:Topic Category:Archive ")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page What's equipped - ID: 1020 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by wizardz on 05/01/2013, 03:29:39''' <div class="postinfo">Post by wizardz on 05/01/2013, 03:29:39</div> It would be really nice if there was a quick visual way to see what was equipped or nothing in each position (head,chest,feet, et cetera). Perhaps an overlay on the character picture? <hr> <div class="postinfo">Post by Damuri on 10/01/2013, 17:21:25</div> A paper doll would be useful if only so that you ca...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Organizing items - ID: 1018 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by Dannyboy on 03/01/2013, 13:22:05''' <div class="postinfo">Post by Dannyboy on 03/01/2013, 13:22:05</div> I'd love to have different folders in the bank. Either user defined or just preset categories like magic items, weapons, throwing weapons, armour, headwear etc. Also with some items like harmonic gems and splinters I have to scroll through all of them to get to the nex items. Why not just have it say: "harm...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Double range spells? - ID: 1016 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by jdw on 02/01/2013, 21:56:58''' <div class="postinfo">Post by jdw on 02/01/2013, 21:56:58</div> One of the biggest differences I've noticed from the original BT is that in the original, many of the spells had a little infinity sign next to the range. That meant that you could cast them at monsters up to twice as far away for half damage. The big ones were, I think, STFL, MIJA, and MIBL, though there were prob...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Beacons - ID: 960 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by wizardz on 01/12/2012, 19:08:35''' <div class="postinfo">Post by wizardz on 01/12/2012, 19:08:35</div> Would it be possible to have multiple Beacons set at once? Say one per caster or one per 10 levels of your highest caster? <hr> <div class="postinfo">Post by icetear on 01/12/2012, 19:10:23</div> It's already caster-bound.<br/> <br/> Regards<br/> Mario <hr> <div class="postinfo">Post by wizardz on 01/12/...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Making the Rogue awesome - ID: 956 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by limmer on 29/11/2012, 20:16:54''' <div class="postinfo">Post by limmer on 29/11/2012, 20:16:54</div> Ok, as much as we like to think otherwise, the Rogue is really getting a bad rep. You can force inclusion of the Rogue into the party by making chests harder to crack by non-Rogues, but the truth is, it's a full slot taken up just for that occasional juicy chest. It's more than 1/7th of my combat power given th...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Re: Combat Stances - ID: 942 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by wizardz on 24/11/2012, 18:30:43''' <div class="postinfo">Post by wizardz on 24/11/2012, 18:30:43</div> Sorry to divide the thread, but my view of the board does not offer me the option to respond to your announcement.<br/> <br/> I think it would be interesting. Would stance be a party thing or an individual thing? If individual, I am strongly for it.<br/> <br/> Would it be possible to add a stance of "neutral"...")
- 12:50, 24 March 2024 Sswikiadmin talk contribs deleted page Elf Cloaks - ID: 937 (content was: "==== FORUM: Feature Requests ==== '''This topic was started by wizardz on 16/11/2012, 20:46:28''' <div class="postinfo">Post by wizardz on 16/11/2012, 20:46:28</div> Could Elf Cloaks be enchantable? <hr> Category:Topic Category:Archive ")