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  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Party Killed - Game Stuck - ID: 368 (content was: "This topic was started by Rhonin on 18/01/2012, 22:13:15 Post by Rhonin on 18/01/2012, 22:13:15 <r>Full version 2.04<br/> Party killed by Guardians near wizard house.<br/> Game shows dead party on screen and no controls work.<br/> Have reboot, reset, killed task bar, etc.....<br/> <br/> Any ideas? M <E>:shock:</E></r> <hr> Post by icetear on 18/01/2012, 22:16:50 1. Start the game, and try to touch the area in the right lower corner where the settings icon will appear.<br/...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Freeze... - ID: 361 (content was: "This topic was started by Dannyboy on 16/01/2012, 16:15:23 Post by Dannyboy on 16/01/2012, 16:15:23 When I take the horses from the sewers to savage crossing and enter the Forrest to the west the game freezes... <hr> Post by icetear on 16/01/2012, 16:16:42 <r>Hello Dannyboy,<br/> <br/> yes, sad but true:<br/> <br/> <URL url="http://silversword-rpg.com/phpbb3/viewtopic.php?f=4&t=346"><LINK_TEXT text="http://silversword-rpg.com/phpbb3/viewt ... ?f=4&t=346">http://silversword...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Shop Memory - ID: 393 (content was: "This topic was started by November on 25/01/2012, 19:05:58 Post by November on 25/01/2012, 19:05:58 This isn't a big deal, but when you're in a shop and trying to buy or sell things, it doesn't accurately list your money/inventory if you change something on the character while in the middle of purchasing or selling. <br/> <br/> For example: You tell Conan to buy a new Halberd but then it says "You're broke, you stupid barbarian!" So you go to Conan's screen and pool all the g...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Bug after looking at compendium - ID: 355 (content was: "This topic was started by Azureth on 14/01/2012, 04:48:49 Post by Azureth on 14/01/2012, 04:48:49 Mario,<br/> <br/> A few times after opening the Compendium in game, when I would go back to the game all the information would be gone (graphics, text, game!) and I had to do a hard restart of the app thus losing progress.<br/> <br/> Thanks. <hr> Post by icetear on 14/01/2012, 10:33:13 Hello Azureth,<br/> <br/> thank your for your message.<br/> Yes, this is still a bug that ha...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Crash and stuck after update to 2.0.4 - ID: 350 (content was: "This topic was started by re-G on 13/01/2012, 21:41:53 Post by re-G on 13/01/2012, 21:41:53 Hi! <br/> First of all: Thank you so much for that game. I enjoyed the game for now about 40 hours. <br/> <br/> I made the update today to version 2.0.4. First everything seems to work fine, until my party ame to a map change point.<br/> I received the "please wait" message, and right now i'm still waiting. After several minutes of waiting, i tried to restart the game, but after a res...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Repeat command didnt work with spellcasters - ID: 348 (content was: "This topic was started by treflip on 13/01/2012, 11:28:03 Post by treflip on 13/01/2012, 11:28:03 Had only an orc shaman 50 ft away to fight and used spectral touch with my spellcasters . After hitting the repeat command only they were asked to pick (everyone else was defending).<br/> <br/> Here's the funny part though- was in the spell menu and the screen was auto scrolling to the bottom of the spells ( have wizards with lots of spells) so i couldn't pick the prev mention sp...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Update 2.04 - ID: 347 (content was: "This topic was started by Nimue on 13/01/2012, 09:20:52 Post by Nimue on 13/01/2012, 09:20:52 <r>Thanks for the update, the new "Move to Position" command is definitely helpful in combat! Unfortunately, changing the party order <I><s>''</s>outside<e>''</e></I> combat lo longer seems to work. Tapping a character now only displays a context menu, but dragging and dropping to the new position in the roster is not possible.<br/> <br/> Also, I'm not quite sure I like the new "but...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page John Doe - my character loose his name (closed) - ID: 343 (content was: "This topic was started by Cordalinge on 11/01/2012, 23:55:13 Post by Cordalinge on 11/01/2012, 23:55:13 <r>My sorcerer Gandalf is now named [ |. I loose my name I don't know really how but cant get a name again. An old saved game still show me his name...<br/> <br/> Perhaps a rename character option could help ?<br/> <br/> Ps : great work !! Was waiting for such a game on my iPhone since years. Remembering my bards tale years on Amiga less pen an papers for maps <E>;)</E> tha...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Crit % flat, no bonus? - ID: 341 (content was: "This topic was started by thecatdad on 10/01/2012, 23:55:07 Post by thecatdad on 10/01/2012, 23:55:07 My hunter had a starting Dex of 18 and crit % of 2%. It has only gone up 4% each level. I'm currently level 9 and my crit is only 34%. I read on another thread that it is supposed to be 4 + Dex Modifier. Bug, or am I misunderstanding? Thanks!<br/> <br/> cat <hr> Post by icetear on 10/01/2012, 23:59:15 Hello thecatdad,<br/> <br/> your crit skill increases by 4% each leve...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Curing Insanity - ID: 340 (content was: "This topic was started by Nimue on 10/01/2012, 18:06:16 Post by Nimue on 10/01/2012, 18:06:16 Curing insanity during combat doesn't seem to work properly. After casting a healing spell on an afflicted character, the "NUTS" marker was properly removed. I regained control over the character and could issue commands normally the following round - but he kept attacking party members rather than opponents. Fortunately he had unequipped his weapon when he went nuts, or he'd have de...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Game Crashing - ID: 334 (content was: "This topic was started by crashdoc on 08/01/2012, 17:06:20 Post by crashdoc on 08/01/2012, 17:06:20 Hey Mario<br/> <br/> So my game was crashing pretty regularly. Fortunately though, when I re-opened the game I would only have to go back to my last save about half of the time. Now though it crashes every time I open the game. i can't even get to the load game screen. Any thoughts?<br/> <br/> crashdoc <hr> Post by icetear on 08/01/2012, 17:37:57 Hello crashdoc,<br/> <br/> v...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Grammar.... - ID: 333 (content was: "This topic was started by Archmage on 08/01/2012, 16:07:35 Post by Archmage on 08/01/2012, 16:07:35 OK, not a bug per se... One of the temples in Annsharbour can not be entered initially, and the message is: 'You dare not to enter!'. I think the grammatically correct form should be 'You dare not enter!'... Should be fixable with a simple script change.<br/> <br/> Archmage <hr> Post by icetear on 08/01/2012, 18:24:44 <r>Ups, sorry for this.<br/> Thank you very much for rep...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Crashing in big battles - ID: 329 (content was: "This topic was started by Nikademus on 07/01/2012, 10:23:55 Post by Nikademus on 07/01/2012, 10:23:55 If you have a battle with alot of foes, it seems to slow alot then crash (with no text delay). Seems to crash at around 800-900 enemies. Is this just an iPhone processing power issue, or a bug? <hr> Post by icetear on 07/01/2012, 11:40:43 Hello Nikademus,<br/> <br/> there is a memory / performance problem existing right now, yes.<br/> I will restructure combat (and other t...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Vampires key cutting service - ID: 328 (content was: "This topic was started by Nikademus on 07/01/2012, 10:20:45 Post by Nikademus on 07/01/2012, 10:20:45 You get a shadow key for every vampire you kill. So if they bring alot of the friends to the gothic party, your inventory gets full of keys very soon!<br/> <br/> If only the vampires offered a cobbling service, and sold sporting trophies like most key cutting shops I know! <hr> Post by icetear on 07/01/2012, 11:38:42 Thank you for reporting this.<br/> <br/> Indeed, that is...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Mages casting at nothing - ID: 327 (content was: "This topic was started by mike32 on 07/01/2012, 09:55:58 Post by mike32 on 07/01/2012, 09:55:58 I'm fighting 2 groups of ennemies.<br/> <br/> On the first one, i ask my melee characters to attack and to my mages to cast damage spells at them.<br/> The first group of ennemies is killed.<br/> <br/> I then used the "Repeat commands". Melee characters attacks the remaining group of ennemies but my mages cast at nothing (spells wasted) <hr> Post by icetear on 07/01/2012, 11:42:4...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Forget-Me-Nots = Overpowered NPCs - ID: 308 (content was: "This topic was started by Veerwing on 04/01/2012, 02:42:25 Post by Veerwing on 04/01/2012, 02:42:25 Mario,<br/> <br/> The "Forget-Me-Nots" are way to powerful a creature in this game... First, they are always in a "mob" setting and when you get to the bridge in the Swamps you're faced with 11 of them, plus some Goblin Kings and some Mad Tarasz. The problem is that the Forget-Me-Nots can cast "paralyze" at ANY range on the entire party and there is no spell to remove this ef...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Spell wizardry level 5 - ID: 306 (content was: "This topic was started by Britto on 03/01/2012, 21:58:22 Post by Britto on 03/01/2012, 21:58:22 Hello Mario,<br/> I have just reached level 5 with my wizardry and the spell motifer's soul whip didn't appear in my spell book. Is there anything I should do?<br/> Thanks<br/> Britto <hr> Post by icetear on 03/01/2012, 23:25:50 <r>Hello Britto,<br/> <br/> yes, wait for the update please <E>;-)</E><br/> I overlooked the spell, sorry for this. It will automatically added to your...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Tar....... Witchers.. - ID: 305 (content was: "This topic was started by Titansiege on 03/01/2012, 21:31:17 Post by Titansiege on 03/01/2012, 21:31:17 Cant honestly remember how to spell their name...<br/> <br/> Anyways to the point eh?<br/> <br/> Well tar..... Witchers will happily advance when my party advance.. But if you sit and wait for them... Or even just stand around and blast em with spells.. They dont seem to advance past 20' they will quite happily stand there and take a missile, spell barrage until they die ho...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Bag of gold issue - ID: 302 (content was: "This topic was started by coreysr on 03/01/2012, 18:50:20 Post by coreysr on 03/01/2012, 18:50:20 I installed the game then the first thing I did was by the game manual and 100,000 gold. After that I started a game but the gold wasn't there. I don't know if the reason it wasn't there was because I didn't have a game started yet. <br/> <br/> Sent from TweakStock <hr> Post by icetear on 03/01/2012, 18:55:16 Hello coreysr,<br/> <br/> Yes, the gold is only available after star...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Running away from monsters bug - ID: 294 (content was: "This topic was started by cparker94 on 02/01/2012, 16:36:08 Post by cparker94 on 02/01/2012, 16:36:08 Hello Mario! Great game!!!! I love it!!<br/> <br/> Here is something that I would like to see fixed. If you are coming to battle with, let's say, five Guardians of the Grove, and you try to run and you are not successful, all you have to do is hit your home button and then click on the icon again and then you are at the start of the battle again where you have the option t...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Re-entering the town: game closed - ID: 280 (content was: "This topic was started by treflip on 01/01/2012, 06:39:49 Post by treflip on 01/01/2012, 06:39:49 Re-entered the starting location after traveling around out in the woods for a few days. Walked through the doors and the game shut off. If you need the crash logs I can send them to you later. <hr> Post by icetear on 01/01/2012, 11:15:37 <r>Hello treflip,<br/> <br/> I am very sorry for this <E>:-(</E><br/> Yes, if this happens each time, please send me your save game.<br/> <b...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Deathstar randomly becoming unequipped - ID: 279 (content was: "This topic was started by treflip on 01/01/2012, 05:09:08 Post by treflip on 01/01/2012, 05:09:08 Noticed that my male hobbit rogue's damage was lower than it should... checked my inventory and thought I had forgot to equip it. But then after I re-equipped it and fought again it happened again. <br/> <br/> Waited a little and it did it again. Not sure what info you need from me but please fix this.<br/> <br/> ***Update... it happens almost every fight I have to re-equip it (c...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Wrong character equip after death - ID: 268 (content was: "This topic was started by Chimookee on 31/12/2011, 16:51:31 Post by Chimookee on 31/12/2011, 16:51:31 During combat, select to change equipment on the last character position. In my case, the companio(ghost warrior) in the first position was killed before the equip turn came up, and when it did, it showed the ghost warrior (who was now dead and in the last position) and not the character who had been selected. I assume the "equip" command was stored by position and not by nam...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Spell bug:Return to becon stuk game - ID: 267 (content was: "This topic was started by juzanlord on 31/12/2011, 06:34:43 Post by juzanlord on 31/12/2011, 06:34:43 I found a possible bug:<br/> I have 2 wizzards, so i set 1 becon to city and other in the dungeon.<br/> <br/> Within the dungeon i cast return to bacon with wiz that have it on city, and the party start moving around... Than stop altre few moves ( not in and bacon).<br/> <br/> The symbol of moving still active so can't do anything and need to reload.<br/> <br/> Is it a known...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Killed game by swtiching party members - ID: 245 (content was: "This topic was started by kornrantus on 26/12/2011, 21:35:23 Post by kornrantus on 26/12/2011, 21:35:23 I was starting out, level 1 group.. wandered about a bit just past the first guard guy and the tree you walk thru and went from a few snakes or rats or gobbies to 5 Forrest protectors that hit me for 50-70 a hit and wiped most my party, hiked my skirts and ran.. A *tad* steep on the challenge curve =)<br/> <br/> Anyways main issue;<br/> made it back to the adventure hall...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Bug getting by guardian of grove - ID: 241 (content was: "This topic was started by griswold on 26/12/2011, 17:19:18 Post by griswold on 26/12/2011, 17:19:18 I have killed the guardians of the grove but it still won't let me move past those squares. Is that a bug? <hr> Post by icetear on 26/12/2011, 17:47:47 Hello Griswold,<br/> <br/> there are many Guardians of the grove in the game, but if you are referring to the ones that are in the forest map, yes, this is a bug that will be fixed with the next version of the game. But you...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Restarting a combat upon interruption - ID: 235 (content was: "This topic was started by mike32 on 25/12/2011, 16:03:36 Post by mike32 on 25/12/2011, 16:03:36 I've encountered a weird behaviour when I'm in a combat and my iDevice goes to sleep. (or if I multitask)<br/> <br/> Upon opening the game, combat is restarted but:<br/> - hp lost during the combat are not restored when the combat is restarted<br/> - thrown weapons before the interruption are not recovered when the combat end<br/> <br/> It would also be better if combat state was r...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Spell Effects disappearing - ID: 233 (content was: "This topic was started by Magus on 25/12/2011, 07:12:13 Post by Magus on 25/12/2011, 07:12:13 Just remember another bug:<br/> <br/> Happened to me a couple of times now. After loading a game all my spell effects (even the indefinite ones) have disappeared. My light spell is off so everything is dark (I'm in dungeon each time this has happened) but for some reason my Gabriel's Cloak AC adjustment is still in effect but the spell effect page shows no effects are active. All...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Wrong Level Ups & Crashing - ID: 231 (content was: "This topic was started by Magus on 25/12/2011, 06:51:30 Post by Magus on 25/12/2011, 06:51:30 Hi,<br/> <br/> A couple of bugs to report: <br/> <br/> 1. My sorcerer has an Int of 26, and 18+ on the other stats but on level up I'm seeing spell points increases of 11. Shouldn't the minimum spell points I'm getting be 13 with a max of 16? With a 1d4 roll on spell points I've yet to see any increases above 14. Is there a cap on spell points?<br/> <br/> 2. Getting a lot of rando...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Random Stat increase - ID: 228 (content was: "This topic was started by Silk on 23/12/2011, 19:34:43 Post by Silk on 23/12/2011, 19:34:43 So...maybe it's not a bug, but it's odd...<br/> For my Bard...it seems like the only stats he ever gets upon review are Int and Luck.<br/> I know that, for the past 4 levels (at least) it's been one or the other only.<br/> So, this time, I saved outside the hall, and reviewed him 20 times.<br/> Of that, 12 times it was luck, and the other 8, it was Int.<br/> Should he be able to increa...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Soul Whip - ID: 221 (content was: "This topic was started by Nimue on 22/12/2011, 11:34:20 Post by Nimue on 22/12/2011, 11:34:20 The manual and the Compendium list a 5th level Wizard spell named Mortifer's Soul Whip. However, the only 5th level spell my Wizards have is Mind Control. Was this spell listed under the wrong level/class, or is it just not available? <hr> Post by icetear on 22/12/2011, 11:41:18 It is a bug, sorry. The spell will be made available with the next update.<br/> <br/> Regards<br/> Mari...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Blank Screen - ID: 223 (content was: "This topic was started by Silk on 22/12/2011, 20:43:41 Post by Silk on 22/12/2011, 20:43:41 Here's an odd one - it's only started happening since I bought the full guide. When I click on "help" to bring up the guide, sometimes, but not always, when I close out of the guide, I get a blank screen. I have to close out and launch the app again (this is on an iPad running iOS 5.0)<br/> Screen capture attached.<br/> <br/> BTW - loving the game! <hr> Post by icetear on 22/12/201...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Brother Rectus - Divine Shell - ID: 216 (content was: "This topic was started by calmrider on 20/12/2011, 23:57:08 Post by calmrider on 20/12/2011, 23:57:08 Hi Mario, I've got all four shards and the divine shell, but no sign of brother Rectus when I return to the secret shrine in the sewers. Is this a bug or am I missing something? <hr> Post by icetear on 21/12/2011, 00:06:14 how did you leave the temple where you got the shell?<br/> travel to beacon or by normal means?<br/> leaving the temple should have triggered the next s...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Iron Javelins - ID: 215 (content was: "This topic was started by Nimue on 20/12/2011, 06:48:17 Post by Nimue on 20/12/2011, 06:48:17 <r>Iron Javelins behave strangely when thrown. They are not spent, i.e. even if a character has only two of them, he can attack for six or seven rounds. When retrieving weapons after the fight, the character picks up normal javelins instead of iron ones and thus ends up with a stack of javelins in addition to the iron ones already in his inventory. While this is a handy source of inc...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Possible Gwyddon bug - ID: 211 (content was: "This topic was started by Gwendor Irontoe on 19/12/2011, 17:35:39 Post by Gwendor Irontoe on 19/12/2011, 17:35:39 Just retrieved the sickle. But when I return to gwyddon, all he says is the same old line: "Retrieveing th holy silver sickle from the grave is of capital importance!"<br/> <br/> Is this a bug or am I missing something?<br/> <br/> Thanks.<br/> GI <hr> Post by icetear on 19/12/2011, 18:04:54 When you exit the Grave Mound with the sickle, Gwyddon should wait rig...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Healing balms / Travel to Beacon spell - ID: 210 (content was: "This topic was started by Nimue on 19/12/2011, 17:22:42 Post by Nimue on 19/12/2011, 17:22:42 <r>I just found two more issues:<br/> <LIST><s>[list|</s> <LI><s>[*|</s>Healing balms don't work if the recipient is sneaking. The charge is lost, but no hit points are restored.<e>[/*|</e></LI> <LI><s>[*|</s>The Travel to Beacon spell doesn't work if the party is on a different map than the beacon. I'm not sure if that is intentional, but if so, the documentation should state it, b...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Full version - ID: 198 (content was: "This topic was started by Mavestyn on 17/12/2011, 17:57:50 Post by Mavestyn on 17/12/2011, 17:57:50 Cant I transfer my silversword lite characters over to the full version? <hr> Post by Theodor Keppler on 17/12/2011, 18:37:44 <r>Welcome Mavestyn. No problem with that, please refer to this instructions how to do:<br/> <br/> <URL url="http://silversword-rpg.com/help/transfer-savegame/">http://silversword-rpg.com/help/transfer-savegame/</URL><br/> <br/> Regards.<br/> -Theodor...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Far Foes / Mind Blade - ID: 197 (content was: "This topic was started by calmrider on 17/12/2011, 16:54:07 Post by calmrider on 17/12/2011, 16:54:07 Hi Mario,<br/> <br/> Well I've made it to Paradosa and am taking a short break before venturing further into the Castilla. I have come across what appears to be a bug. Whenever I cast Far Foes, then Mind Blade I get a message that the foes are out of reach - I checked the manual and it says distance All, so not sure if I'm missing something or if it's a bug. Once they adva...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Trainning Hall - ID: 194 (content was: "This topic was started by Britto on 17/12/2011, 02:54:15 Post by Britto on 17/12/2011, 02:54:15 When I do some action in the trainning hall sometimes the direction controls move to the top of the screen.<br/> The other issue I'm not sure ir it is a bug, but when I use a desta star, I can use it fo just one turn. To use it again I need o equip again.<br/> Thanks<br/> Britto <hr> Post by icetear on 17/12/2011, 05:16:36 <r>Hello Britto,<br/> <br/> thank you very much for the...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Abandoned tower - moving outside the map - ID: 193 (content was: "This topic was started by Chimookee on 17/12/2011, 02:53:49 Post by Chimookee on 17/12/2011, 02:53:49 From inside the tower, go to the exit door and say "no" when asked if you want to leave. Walk through the door. You are now outside the map. <hr> Post by icetear on 17/12/2011, 05:12:29 Hello Chimokee,<br/> <br/> thank you very much for your message!<br/> I will fix this with the next update.<br/> <br/> Regards<br/> Mario <hr> Post by Chimookee on 17/12/2011, 15:23:53 T...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Full Version 2.0.1 - ID: 191 (content was: "This topic was started by Nimue on 16/12/2011, 15:41:57 Post by Nimue on 16/12/2011, 15:41:57 <r>A few notes on the full version, some of these may be design choices rather than bugs <E>;)</E><br/> <LIST><s>[list|</s> <LI><s>[*|</s>Are the two groups of five Guardians of the Grove that guard the forest passage between the castle and Savage Crossing supposed to respawn? I thought that once I cleared them away the passage would remain unguarded, but apparently I was mistaken.<...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Saved game transfer - ID: 184 (content was: "This topic was started by daku on 13/12/2011, 16:46:24 Post by daku on 13/12/2011, 16:46:24 How can I transfer my lite version saved games to the full version? <hr> Post by icetear on 13/12/2011, 16:47:46 <r>Hello daku,<br/> <br/> follow this HowTo: <URL url="http://silversword-rpg.com/help/transfer-savegame/">http://silversword-rpg.com/help/transfer-savegame/</URL><br/> ...and you should be fine.<br/> <br/> If you are stuck on a certain step, please let me know.<br/> <br/...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Stat Increase Bug? - ID: 181 (content was: "This topic was started by Veerwing on 13/12/2011, 07:32:30 Post by Veerwing on 13/12/2011, 07:32:30 Mario,<br/> <br/> I just bought the game, downloaded it to my library and then my iPhone. The game works great and the "Transfer Save Game" option worked perfectly. I have a question about training my characters that are progressing over level 6? Here's the scenario...<br/> <br/> I have a Hobbit Thief, she's level 6 and all of her stats are 18... When I go into the Training...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Hiding Rogue Not So Hidden - ID: 178 (content was: "This topic was started by Veerwing on 12/12/2011, 20:38:28 Post by Veerwing on 12/12/2011, 20:38:28 Hey guys,<br/> <br/> Found a bug... When you have your Thief commit the action, "Hide in Shadows" and you're fighting a monster/s that can cast an area effect / mass damage spell (i.e. Goblin Shaman w/Battle Strike), your Thief will get hit with the spell effects. It doesn't matter if the Thief is at 20', 30' or 40' feet away from the party, the spell still hits them.<br/> <b...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Update 1.9.3 - ID: 162 (content was: "This topic was started by Nimue on 18/11/2011, 14:33:30 Post by Nimue on 18/11/2011, 14:33:30 <r>Just started playing around with the latest update this morning. Thanks for fixing the repeat command and log entry issues <E>:)</E> The new night sky looks nice too, the stars are much prettier than the old solid black sky.<br/> <br/> One thing I noticed immediately though - have you been fiddling with opponents' spell resistances? If so, I think maybe you overdid it a little, si...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Crashing issues - ID: 154 (content was: "This topic was started by Scalar on 09/11/2011, 20:36:58 Post by Scalar on 09/11/2011, 20:36:58 I'm having a lot of crashing problems on my iPhone 4s with the game.<br/> <br/> One thing I've been able to reproduce is when trying to select healing balm and accidentally. Clicking on another item like arrows the game stops responding to clicks as if they are commands and either enters a state where of will only continue to accept item selections (like a multi selection state) re...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Race / class limitations? - ID: 117 (content was: "This topic was started by Jason on 15/10/2011, 06:25:11 Post by Jason on 15/10/2011, 06:25:11 <r>Is it intentional that there are limits on which class you can select based on your race?<br/> <br/> If yes... can those please be documented?<br/> <br/> If yes... can we at least allow Elves to be Magicians? <E>:)</E></r> <hr> Post by icetear on 15/10/2011, 09:07:36 <r>Hello Jason,<br/> <br/> yes it is intended. But I have to work that part over, at least make clear why those...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Stuck in a shop - ID: 116 (content was: "This topic was started by Jason on 15/10/2011, 06:06:52 Post by Jason on 15/10/2011, 06:06:52 I got stuck in a shop. If you try moving while inside a shop, I get the "Ouch!" message, but it never clears. I had to restore from a saved game to make progress.<br/> <br/> I'm using version 1.9 <hr> Post by icetear on 15/10/2011, 09:10:25 Hello Jason,<br/> <br/> I will look into the shops and fix this problem with the next update!<br/> <br/> Regards<br/> Mario<br/> <br/> P.S. I...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Bow and arrows not working - ID: 112 (content was: "This topic was started by Ehcapa on 13/10/2011, 08:34:13 Post by Ehcapa on 13/10/2011, 08:34:13 I keep getting the "no ammo" comment every time I am in a fight. I have my short bow equipped and arrows equipped. Have also tried elven arrows and still nothing...am I missing something here? Worked fine before this recent update. <hr> Post by icetear on 13/10/2011, 10:25:27 Hello Ehcapa,<br/> <br/> yes, sorry for that. Because we had a major item update, the bow now causes pro...")
  • 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Update 1.9 - ID: 111 (content was: "This topic was started by Nimue on 12/10/2011, 15:57:26 Post by Nimue on 12/10/2011, 15:57:26 <r>First of all, thanks for the update! I haven't tested it really thoroughly yet, but here are a few first impressions:<br/> <LIST><s>[list|</s> <LI><s>[*|</s>The automatic reload works nicely - very convenient <E>:)</E><e>[/*|</e></LI> <LI><s>[*|</s>The map load time problem seems to be fixed - the maps come up more quickly now, and a load message pops up in the meantime.<e>[/*|</...")
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