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- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Tar....... Witchers.. - ID: 305 (content was: "This topic was started by Titansiege on 03/01/2012, 21:31:17 Post by Titansiege on 03/01/2012, 21:31:17 Cant honestly remember how to spell their name...<br/> <br/> Anyways to the point eh?<br/> <br/> Well tar..... Witchers will happily advance when my party advance.. But if you sit and wait for them... Or even just stand around and blast em with spells.. They dont seem to advance past 20' they will quite happily stand there and take a missile, spell barrage until they die ho...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Bag of gold issue - ID: 302 (content was: "This topic was started by coreysr on 03/01/2012, 18:50:20 Post by coreysr on 03/01/2012, 18:50:20 I installed the game then the first thing I did was by the game manual and 100,000 gold. After that I started a game but the gold wasn't there. I don't know if the reason it wasn't there was because I didn't have a game started yet. <br/> <br/> Sent from TweakStock <hr> Post by icetear on 03/01/2012, 18:55:16 Hello coreysr,<br/> <br/> Yes, the gold is only available after star...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Running away from monsters bug - ID: 294 (content was: "This topic was started by cparker94 on 02/01/2012, 16:36:08 Post by cparker94 on 02/01/2012, 16:36:08 Hello Mario! Great game!!!! I love it!!<br/> <br/> Here is something that I would like to see fixed. If you are coming to battle with, let's say, five Guardians of the Grove, and you try to run and you are not successful, all you have to do is hit your home button and then click on the icon again and then you are at the start of the battle again where you have the option t...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Re-entering the town: game closed - ID: 280 (content was: "This topic was started by treflip on 01/01/2012, 06:39:49 Post by treflip on 01/01/2012, 06:39:49 Re-entered the starting location after traveling around out in the woods for a few days. Walked through the doors and the game shut off. If you need the crash logs I can send them to you later. <hr> Post by icetear on 01/01/2012, 11:15:37 <r>Hello treflip,<br/> <br/> I am very sorry for this <E>:-(</E><br/> Yes, if this happens each time, please send me your save game.<br/> <b...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Deathstar randomly becoming unequipped - ID: 279 (content was: "This topic was started by treflip on 01/01/2012, 05:09:08 Post by treflip on 01/01/2012, 05:09:08 Noticed that my male hobbit rogue's damage was lower than it should... checked my inventory and thought I had forgot to equip it. But then after I re-equipped it and fought again it happened again. <br/> <br/> Waited a little and it did it again. Not sure what info you need from me but please fix this.<br/> <br/> ***Update... it happens almost every fight I have to re-equip it (c...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Wrong character equip after death - ID: 268 (content was: "This topic was started by Chimookee on 31/12/2011, 16:51:31 Post by Chimookee on 31/12/2011, 16:51:31 During combat, select to change equipment on the last character position. In my case, the companio(ghost warrior) in the first position was killed before the equip turn came up, and when it did, it showed the ghost warrior (who was now dead and in the last position) and not the character who had been selected. I assume the "equip" command was stored by position and not by nam...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Spell bug:Return to becon stuk game - ID: 267 (content was: "This topic was started by juzanlord on 31/12/2011, 06:34:43 Post by juzanlord on 31/12/2011, 06:34:43 I found a possible bug:<br/> I have 2 wizzards, so i set 1 becon to city and other in the dungeon.<br/> <br/> Within the dungeon i cast return to bacon with wiz that have it on city, and the party start moving around... Than stop altre few moves ( not in and bacon).<br/> <br/> The symbol of moving still active so can't do anything and need to reload.<br/> <br/> Is it a known...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Killed game by swtiching party members - ID: 245 (content was: "This topic was started by kornrantus on 26/12/2011, 21:35:23 Post by kornrantus on 26/12/2011, 21:35:23 I was starting out, level 1 group.. wandered about a bit just past the first guard guy and the tree you walk thru and went from a few snakes or rats or gobbies to 5 Forrest protectors that hit me for 50-70 a hit and wiped most my party, hiked my skirts and ran.. A *tad* steep on the challenge curve =)<br/> <br/> Anyways main issue;<br/> made it back to the adventure hall...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Bug getting by guardian of grove - ID: 241 (content was: "This topic was started by griswold on 26/12/2011, 17:19:18 Post by griswold on 26/12/2011, 17:19:18 I have killed the guardians of the grove but it still won't let me move past those squares. Is that a bug? <hr> Post by icetear on 26/12/2011, 17:47:47 Hello Griswold,<br/> <br/> there are many Guardians of the grove in the game, but if you are referring to the ones that are in the forest map, yes, this is a bug that will be fixed with the next version of the game. But you...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Restarting a combat upon interruption - ID: 235 (content was: "This topic was started by mike32 on 25/12/2011, 16:03:36 Post by mike32 on 25/12/2011, 16:03:36 I've encountered a weird behaviour when I'm in a combat and my iDevice goes to sleep. (or if I multitask)<br/> <br/> Upon opening the game, combat is restarted but:<br/> - hp lost during the combat are not restored when the combat is restarted<br/> - thrown weapons before the interruption are not recovered when the combat end<br/> <br/> It would also be better if combat state was r...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Spell Effects disappearing - ID: 233 (content was: "This topic was started by Magus on 25/12/2011, 07:12:13 Post by Magus on 25/12/2011, 07:12:13 Just remember another bug:<br/> <br/> Happened to me a couple of times now. After loading a game all my spell effects (even the indefinite ones) have disappeared. My light spell is off so everything is dark (I'm in dungeon each time this has happened) but for some reason my Gabriel's Cloak AC adjustment is still in effect but the spell effect page shows no effects are active. All...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Wrong Level Ups & Crashing - ID: 231 (content was: "This topic was started by Magus on 25/12/2011, 06:51:30 Post by Magus on 25/12/2011, 06:51:30 Hi,<br/> <br/> A couple of bugs to report: <br/> <br/> 1. My sorcerer has an Int of 26, and 18+ on the other stats but on level up I'm seeing spell points increases of 11. Shouldn't the minimum spell points I'm getting be 13 with a max of 16? With a 1d4 roll on spell points I've yet to see any increases above 14. Is there a cap on spell points?<br/> <br/> 2. Getting a lot of rando...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Random Stat increase - ID: 228 (content was: "This topic was started by Silk on 23/12/2011, 19:34:43 Post by Silk on 23/12/2011, 19:34:43 So...maybe it's not a bug, but it's odd...<br/> For my Bard...it seems like the only stats he ever gets upon review are Int and Luck.<br/> I know that, for the past 4 levels (at least) it's been one or the other only.<br/> So, this time, I saved outside the hall, and reviewed him 20 times.<br/> Of that, 12 times it was luck, and the other 8, it was Int.<br/> Should he be able to increa...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Soul Whip - ID: 221 (content was: "This topic was started by Nimue on 22/12/2011, 11:34:20 Post by Nimue on 22/12/2011, 11:34:20 The manual and the Compendium list a 5th level Wizard spell named Mortifer's Soul Whip. However, the only 5th level spell my Wizards have is Mind Control. Was this spell listed under the wrong level/class, or is it just not available? <hr> Post by icetear on 22/12/2011, 11:41:18 It is a bug, sorry. The spell will be made available with the next update.<br/> <br/> Regards<br/> Mari...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Blank Screen - ID: 223 (content was: "This topic was started by Silk on 22/12/2011, 20:43:41 Post by Silk on 22/12/2011, 20:43:41 Here's an odd one - it's only started happening since I bought the full guide. When I click on "help" to bring up the guide, sometimes, but not always, when I close out of the guide, I get a blank screen. I have to close out and launch the app again (this is on an iPad running iOS 5.0)<br/> Screen capture attached.<br/> <br/> BTW - loving the game! <hr> Post by icetear on 22/12/201...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Brother Rectus - Divine Shell - ID: 216 (content was: "This topic was started by calmrider on 20/12/2011, 23:57:08 Post by calmrider on 20/12/2011, 23:57:08 Hi Mario, I've got all four shards and the divine shell, but no sign of brother Rectus when I return to the secret shrine in the sewers. Is this a bug or am I missing something? <hr> Post by icetear on 21/12/2011, 00:06:14 how did you leave the temple where you got the shell?<br/> travel to beacon or by normal means?<br/> leaving the temple should have triggered the next s...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Iron Javelins - ID: 215 (content was: "This topic was started by Nimue on 20/12/2011, 06:48:17 Post by Nimue on 20/12/2011, 06:48:17 <r>Iron Javelins behave strangely when thrown. They are not spent, i.e. even if a character has only two of them, he can attack for six or seven rounds. When retrieving weapons after the fight, the character picks up normal javelins instead of iron ones and thus ends up with a stack of javelins in addition to the iron ones already in his inventory. While this is a handy source of inc...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Possible Gwyddon bug - ID: 211 (content was: "This topic was started by Gwendor Irontoe on 19/12/2011, 17:35:39 Post by Gwendor Irontoe on 19/12/2011, 17:35:39 Just retrieved the sickle. But when I return to gwyddon, all he says is the same old line: "Retrieveing th holy silver sickle from the grave is of capital importance!"<br/> <br/> Is this a bug or am I missing something?<br/> <br/> Thanks.<br/> GI <hr> Post by icetear on 19/12/2011, 18:04:54 When you exit the Grave Mound with the sickle, Gwyddon should wait rig...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Healing balms / Travel to Beacon spell - ID: 210 (content was: "This topic was started by Nimue on 19/12/2011, 17:22:42 Post by Nimue on 19/12/2011, 17:22:42 <r>I just found two more issues:<br/> <LIST><s>[list|</s> <LI><s>[*|</s>Healing balms don't work if the recipient is sneaking. The charge is lost, but no hit points are restored.<e>[/*|</e></LI> <LI><s>[*|</s>The Travel to Beacon spell doesn't work if the party is on a different map than the beacon. I'm not sure if that is intentional, but if so, the documentation should state it, b...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Full version - ID: 198 (content was: "This topic was started by Mavestyn on 17/12/2011, 17:57:50 Post by Mavestyn on 17/12/2011, 17:57:50 Cant I transfer my silversword lite characters over to the full version? <hr> Post by Theodor Keppler on 17/12/2011, 18:37:44 <r>Welcome Mavestyn. No problem with that, please refer to this instructions how to do:<br/> <br/> <URL url="http://silversword-rpg.com/help/transfer-savegame/">http://silversword-rpg.com/help/transfer-savegame/</URL><br/> <br/> Regards.<br/> -Theodor...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Far Foes / Mind Blade - ID: 197 (content was: "This topic was started by calmrider on 17/12/2011, 16:54:07 Post by calmrider on 17/12/2011, 16:54:07 Hi Mario,<br/> <br/> Well I've made it to Paradosa and am taking a short break before venturing further into the Castilla. I have come across what appears to be a bug. Whenever I cast Far Foes, then Mind Blade I get a message that the foes are out of reach - I checked the manual and it says distance All, so not sure if I'm missing something or if it's a bug. Once they adva...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Trainning Hall - ID: 194 (content was: "This topic was started by Britto on 17/12/2011, 02:54:15 Post by Britto on 17/12/2011, 02:54:15 When I do some action in the trainning hall sometimes the direction controls move to the top of the screen.<br/> The other issue I'm not sure ir it is a bug, but when I use a desta star, I can use it fo just one turn. To use it again I need o equip again.<br/> Thanks<br/> Britto <hr> Post by icetear on 17/12/2011, 05:16:36 <r>Hello Britto,<br/> <br/> thank you very much for the...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Abandoned tower - moving outside the map - ID: 193 (content was: "This topic was started by Chimookee on 17/12/2011, 02:53:49 Post by Chimookee on 17/12/2011, 02:53:49 From inside the tower, go to the exit door and say "no" when asked if you want to leave. Walk through the door. You are now outside the map. <hr> Post by icetear on 17/12/2011, 05:12:29 Hello Chimokee,<br/> <br/> thank you very much for your message!<br/> I will fix this with the next update.<br/> <br/> Regards<br/> Mario <hr> Post by Chimookee on 17/12/2011, 15:23:53 T...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Full Version 2.0.1 - ID: 191 (content was: "This topic was started by Nimue on 16/12/2011, 15:41:57 Post by Nimue on 16/12/2011, 15:41:57 <r>A few notes on the full version, some of these may be design choices rather than bugs <E>;)</E><br/> <LIST><s>[list|</s> <LI><s>[*|</s>Are the two groups of five Guardians of the Grove that guard the forest passage between the castle and Savage Crossing supposed to respawn? I thought that once I cleared them away the passage would remain unguarded, but apparently I was mistaken.<...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Saved game transfer - ID: 184 (content was: "This topic was started by daku on 13/12/2011, 16:46:24 Post by daku on 13/12/2011, 16:46:24 How can I transfer my lite version saved games to the full version? <hr> Post by icetear on 13/12/2011, 16:47:46 <r>Hello daku,<br/> <br/> follow this HowTo: <URL url="http://silversword-rpg.com/help/transfer-savegame/">http://silversword-rpg.com/help/transfer-savegame/</URL><br/> ...and you should be fine.<br/> <br/> If you are stuck on a certain step, please let me know.<br/> <br/...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Stat Increase Bug? - ID: 181 (content was: "This topic was started by Veerwing on 13/12/2011, 07:32:30 Post by Veerwing on 13/12/2011, 07:32:30 Mario,<br/> <br/> I just bought the game, downloaded it to my library and then my iPhone. The game works great and the "Transfer Save Game" option worked perfectly. I have a question about training my characters that are progressing over level 6? Here's the scenario...<br/> <br/> I have a Hobbit Thief, she's level 6 and all of her stats are 18... When I go into the Training...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Hiding Rogue Not So Hidden - ID: 178 (content was: "This topic was started by Veerwing on 12/12/2011, 20:38:28 Post by Veerwing on 12/12/2011, 20:38:28 Hey guys,<br/> <br/> Found a bug... When you have your Thief commit the action, "Hide in Shadows" and you're fighting a monster/s that can cast an area effect / mass damage spell (i.e. Goblin Shaman w/Battle Strike), your Thief will get hit with the spell effects. It doesn't matter if the Thief is at 20', 30' or 40' feet away from the party, the spell still hits them.<br/> <b...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Update 1.9.3 - ID: 162 (content was: "This topic was started by Nimue on 18/11/2011, 14:33:30 Post by Nimue on 18/11/2011, 14:33:30 <r>Just started playing around with the latest update this morning. Thanks for fixing the repeat command and log entry issues <E>:)</E> The new night sky looks nice too, the stars are much prettier than the old solid black sky.<br/> <br/> One thing I noticed immediately though - have you been fiddling with opponents' spell resistances? If so, I think maybe you overdid it a little, si...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Crashing issues - ID: 154 (content was: "This topic was started by Scalar on 09/11/2011, 20:36:58 Post by Scalar on 09/11/2011, 20:36:58 I'm having a lot of crashing problems on my iPhone 4s with the game.<br/> <br/> One thing I've been able to reproduce is when trying to select healing balm and accidentally. Clicking on another item like arrows the game stops responding to clicks as if they are commands and either enters a state where of will only continue to accept item selections (like a multi selection state) re...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Race / class limitations? - ID: 117 (content was: "This topic was started by Jason on 15/10/2011, 06:25:11 Post by Jason on 15/10/2011, 06:25:11 <r>Is it intentional that there are limits on which class you can select based on your race?<br/> <br/> If yes... can those please be documented?<br/> <br/> If yes... can we at least allow Elves to be Magicians? <E>:)</E></r> <hr> Post by icetear on 15/10/2011, 09:07:36 <r>Hello Jason,<br/> <br/> yes it is intended. But I have to work that part over, at least make clear why those...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Stuck in a shop - ID: 116 (content was: "This topic was started by Jason on 15/10/2011, 06:06:52 Post by Jason on 15/10/2011, 06:06:52 I got stuck in a shop. If you try moving while inside a shop, I get the "Ouch!" message, but it never clears. I had to restore from a saved game to make progress.<br/> <br/> I'm using version 1.9 <hr> Post by icetear on 15/10/2011, 09:10:25 Hello Jason,<br/> <br/> I will look into the shops and fix this problem with the next update!<br/> <br/> Regards<br/> Mario<br/> <br/> P.S. I...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Bow and arrows not working - ID: 112 (content was: "This topic was started by Ehcapa on 13/10/2011, 08:34:13 Post by Ehcapa on 13/10/2011, 08:34:13 I keep getting the "no ammo" comment every time I am in a fight. I have my short bow equipped and arrows equipped. Have also tried elven arrows and still nothing...am I missing something here? Worked fine before this recent update. <hr> Post by icetear on 13/10/2011, 10:25:27 Hello Ehcapa,<br/> <br/> yes, sorry for that. Because we had a major item update, the bow now causes pro...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Update 1.9 - ID: 111 (content was: "This topic was started by Nimue on 12/10/2011, 15:57:26 Post by Nimue on 12/10/2011, 15:57:26 <r>First of all, thanks for the update! I haven't tested it really thoroughly yet, but here are a few first impressions:<br/> <LIST><s>[list|</s> <LI><s>[*|</s>The automatic reload works nicely - very convenient <E>:)</E><e>[/*|</e></LI> <LI><s>[*|</s>The map load time problem seems to be fixed - the maps come up more quickly now, and a load message pops up in the meantime.<e>[/*|</...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Update 1.7 - ID: 56 (content was: "This topic was started by dave_biggler on 08/09/2011, 21:27:41 Post by dave_biggler on 08/09/2011, 21:27:41 Hi,<br/> <br/> I Found a ?armor, Went to the Shop and identified the armor As a silverruned shawl. But then I have it two Times in my inventory. When i choose equip, both entries where (e). <br/> <br/> I traded it to another Charakter and swups it was One item. But a Fee steps Late the Game crashed. <br/> <br/> I will go on to explore the New Version...<br/> <br/> Bye<b...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Chest near crypt..? **SPOILERS** - ID: 48 (content was: "This topic was started by Titansiege on 07/09/2011, 17:37:14 Post by Titansiege on 07/09/2011, 17:37:14 <r>Err ill be honest and say i wasnt taking as much notice as i could have.. as i was running around banging into trees looking for the way into the crypt.. anyways im pretty sure i found a bush that had treasure in it...? did i miss a description saying this was what it was.. or a graphical glitch showing a bush instead of a chest?<br/> <br/> TitanSiege<br/> "Seriously pic...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Update 1.6 - ID: 33 (content was: "This topic was started by Nimue on 02/09/2011, 15:44:30 Post by Nimue on 02/09/2011, 15:44:30 <r>A couple of things I've noticed with the recent update: <LIST><s>[list|</s> <LI><s>[*|</s>The shrub near the path to the crypt now behaves like a chest, but it still looks like a bush. Almost there <E>;)</E> <e>[/*|</e></LI> <LI><s>[*|</s>For some reason, my game is suddenly very unstable. I hardly ever had a crash before the update, now it just crashed three times in ten minutes...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Push Notifications - ID: 75 (content was: "This topic was started by Titansiege on 14/09/2011, 11:31:41 Post by Titansiege on 14/09/2011, 11:31:41 <r>Not sure if this can be considered a bug, but this is best place to discuss this..<br/> <br/> I play a few time sink games (Zombie Cafe, Crime City and We Rule) on my ipad... now.. i like to know when something is going on with these and so have push notifcations on.... however.. as with most games when a push comes through it has a weird effect on the game..<br/> <br/>...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page 1.5 - Hunter doesn't work - ID: 23 (content was: "This topic was started by ssfsx17 on 29/08/2011, 05:34:58 Post by ssfsx17 on 29/08/2011, 05:34:58 When the Hunter misses, the miss sound plays normally<br/> <br/> When the Hunter hits and does normal damage, there is no hit sound and it does not seem to kill anything no matter how high the damage is<br/> <br/> When the Hunter hits critically, this seems to work normally<br/> <br/> I have tried both a longsword and a spear with the Hunter, but not a ranged weapon yet. <hr> P...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page 1.5 - ID: 17 (content was: "This topic was started by Mjolnin on 25/08/2011, 09:06:43 Post by Mjolnin on 25/08/2011, 09:06:43 Dear Mario,<br/> <br/> Thanks for the awesome update.<br/> <br/> Here my findings:<br/> <br/> 1) Resurrection works fine. Many thanks.<br/> <br/> 2) When the character in the first row (numbered 1 in the overview, but actually slot 0) aquires a new item, the message in the scroll window is: "(null) found xxx". The character name is not shown in the window. Happens with every char...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Temple and Resurrection - ID: 13 (content was: "This topic was started by Mjolnin on 18/08/2011, 16:59:48 Post by icetear on 18/08/2011, 19:15:01 <r>Hello Mjolnin!<br/> <br/> Thanks so much for you valuable input! Indeed, the bugs (1-4) that you reported weigh so much, that I decided to resend a fixed version 1.5 to Apple. The mentioned issues are resolved then (should take a few days until the update is in the AppStore).<br/> For the balancing issues: I will have a look into it!<br/> <br/> The herbalist is pointing you to...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Acquiring new spells - ID: 15 (content was: "This topic was started by Olaf on 21/08/2011, 03:59:57 Post by Olaf on 21/08/2011, 03:59:57 I can't seem to acquire new spells when I advance to the next level . Could this be a bug or something I'm doing wrong ? <hr> Post by Nimue on 21/08/2011, 08:11:23 You can acquire new spells every two levels of experience. Thus, since you start out at level 1 with spell level 1, you can get spell level 2 at experience level 3, and spell level 3 at level 5. Currently, that's as far a...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Losing savegames - ID: 8 (content was: "This topic was started by Nimue on 13/08/2011, 10:46:58 Post by Nimue on 13/08/2011, 10:46:58 <r>I'm not sure whether this actually is a bug, but since it's potentially annoying, I'll post it here. The following just happened:<br/> <br/> I started my game from a previous save and played for about two hours, frequently saving inbetween. Then I accidentally hit my iPad's Home button <I><s>''</s>during a fight<e>''</e></I>, and when I brought the game back up again, I was back a...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page New Game + - ID: 1627 (content was: "This topic was started by chrlpolk on 12/05/2020, 02:21:06 Post by chrlpolk on 12/05/2020, 02:21:06 Is there anyway to export a character from an old game to a new game?<br/> <br/> There are lots of ideas I've seen from seasoned players that require a certain "head start" to be viable. Ideas such as the single character party of a thief (hiding, striking, hiding, collect massive XP, learn alchemy for healing, become Dragon Caller). I tried this out and got killed repeatedly...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page New Classes & Tweaks - ID: 1606 (content was: "This topic was started by aldube30 on 15/01/2020, 09:23:02 Post by aldube30 on 15/01/2020, 09:23:02 After reading many posts on this forum and playing the game for a while I though of these hybrid classes for adding a half role to a party instead of making sacrifices.<br/> <br/> The Bandit - aka Warrior/Rogue<br/> Max HP/level 12<br/> Saving throw base 16<br/> Lv1 Thaco 21<br/> Thaco improve every 2 lv<br/> Save improve every 2 lv<br/> Standard Exp table that Warriors use<br/...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Arrows in staarting area - ID: 1557 (content was: "This topic was started by Utopian on 10/10/2018, 03:39:00 Post by Utopian on 10/10/2018, 03:39:00 With most of the items removed from the shops in the starting area, bows are almost completely useless until players can reach the deeper forest map, would it be possible to add arrows to the starter shop again or increase there drop rate in the starting maps? <hr> Post by icetear on 10/10/2018, 12:14:35 No problem. Arrows will be added to the starting weapon shop with the nex...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Keyboard mapping - ID: 1540 (content was: "This topic was started by Lordrefa on 24/04/2018, 03:50:22 Post by Lordrefa on 24/04/2018, 03:50:22 Good evening. Is there a way to change the configuration of the keyboard controls? As a left handed person, I would prefer to use the arrow keys for movement instead of WASD.<br/> <br/> Thanks! <hr> Post by icetear on 24/04/2018, 09:07:39 Hello,<br/> <br/> unfortunately you can't change the keyboard mapping.<br/> <br/> kind regards<br/> Mario <hr> Category:Topic Ca...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Flooded Isles Expansion - ID: 1531 (content was: "This topic was started by Oroboros on 06/03/2018, 07:49:31 Post by Oroboros on 06/03/2018, 07:49:31 On my wishlist is a Flooded Isles expansion pack that would take your characters into a realm far beyond the threat level of merely the Hell realm as depicted in Inferno. It would be Lovecraftian in nature due to the sea and twisted/corrupted nature theme of Flooded Isles. What is worse than Inferno?—a hyperdimensional non-Euclydian space full of cosmic beings that have nev...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page New player experience: please implement these simple feature - ID: 1524 (content was: "This topic was started by Tanelorn on 10/02/2018, 17:13:27 Post by Visstar on 12/02/2018, 17:44:58 <r>Tanelorn, at some point fairly soon you will find an item named "Sodor's Eye" which, when used, casts a number of useful spells for you, the compass being one. <br/> <br/> I had the same thought as you when I was starting out about spells and items during combat, but got used to it all quickly. Soon you will learn which items and spells are best in different situations. Till...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Anybody care to update the Wikipedia article? - ID: 1520 (content was: "This topic was started by icetear on 16/01/2018, 09:47:50 Post by icetear on 16/01/2018, 09:47:50 <r>Hello friends and dear players,<br/> <br/> this is a humble request for your support. The wikipedia article for the game is somewhat outdated (<URL url="https://en.wikipedia.org/wiki/Silversword">https://en.wikipedia.org/wiki/Silversword</URL>). I am reluctant to edit the page by myself because I am a bit... prejudiced <E>;-)</E><br/> But if somebody would take some minutes ti...")
- 12:31, 24 March 2024 Sswikiadmin talk contribs deleted page Improving the ending of the expansion - ID: 1484 (content was: "This topic was started by Visstar on 20/06/2017, 20:19:59 Post by Visstar on 20/06/2017, 20:19:59 <r>I liked the end of the original game a lot. I was totally underwhelmed by the ending of the expansion. "Thanks for playing"? That's it? Uhh ... you're welcome?<br/> <br/> It's rather late in the game to be requesting this, but couldn't you add a nice picture of an exploding space ship with scrolling text like the one after killing Maruziel (or even just a couple of static text...")