Auto Roller IAP (closed) - ID: 1052: Difference between revisions
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FORUM: Feature Requests
This topic was started by PotCheese on 24/03/2013, 19:38:00
Hi all, I'm new to the forums. I did a little searching but as you can see from my suggestion below I'm lazy :) So, sorry if this has already been suggested.
The idea here is that to maximize your characters stats, you waste a lot of time in the game re-rolling stats at character creation time and training at level up time. This isn't fun, and games are supposed to be fun! :) Since the players who want the most stats are going to wait and wait and wait anyway, I don't see that you would be taking anything away from the game with this idea. So, to the actual suggestion with a couple of options.
Create an IAP purchase( say for $4.99 ) that would allow two things:
1. At character creation time, a "minimum stat total" option and would re-roll until that total is hit.
2. At character training time, a "minimum hp increase", "minimum sp increase", "choose stat to increase".
A couple options since I'm sure this is going to start a holy war:
1. By using this remove the person from the GameCenter leader boards.
2. Don't actually re-roll as fast as possible, roll twice per second, so the time element is still there.
Thanks,
PotCheese
Hi all,
I think what PotCheese is suggesting is a good idea and agree that only the lazy amongst us (me being one too) would use this. Would be a good way of drumming up some additional revenue to support future updates etc.,
Regards,
N.
I agree rerolling is not fun(at least for me). I'd say make it as a optional setting and not have to pay $5 to turn it on.
Any chance this feature will get implemented or some version of it? I've basically stopped playing because I'm simply bored of rolling for stats...
Thanks,
Frank
Hello Frank,
I am sorry that this feature is still not implemented.
My approach would be:
- remove the roll for stats completely
- assign base stat values for each race
- give the player a fixed amount of point that he can distribute among the stats
- let the player choose which stat to raise upon reaching a new level
- this will include adding HP and SP to your character
I am not quite sure if I should replace the current rolling system OR add this as an option in some way.
Anyway, this is on my ToDo list :-)
Kind regards
Mario
Mario, I like the current system just fine. Your proposed system would be okay as an option, but it's moving away from the original Bard's Tale, isn't it?
Mario, I like the current system just fine. Your proposed system would be okay as an option, but it's moving away from the original Bard's Tale, isn't it?
Yes, that's the problem.
I think I will try to implement it as an option.
Kind regards
Mario
Just knowing something is coming at some point is good enough for me! Thanks Mario!!!
I love the game, it's been so great to play, this really has been the only hold back for me. Great job!
How about Ultima III clone next? :) :) :) :)
--Frank
As I remember, the Ultima series scaled the encounters to the level of the party. I have always thought this was a great feature...
Thank you Mario! I just started a new game in Modern mode!
--Frank