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	<title>Paladin hits (DONE) - ID: 1068 - Revision history</title>
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	<updated>2026-07-03T03:07:43Z</updated>
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		<id>https://wiki.silversword.gaida.de/index.php?title=Paladin_hits_(DONE)_-_ID:_1068&amp;diff=20298&amp;oldid=prev</id>
		<title>Sswikiadmin: 1 revision imported</title>
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		<updated>2024-03-24T17:57:02Z</updated>

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		<id>https://wiki.silversword.gaida.de/index.php?title=Paladin_hits_(DONE)_-_ID:_1068&amp;diff=20297&amp;oldid=prev</id>
		<title>en&gt;sswikiadmin at 12:37, 9 March 2024</title>
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		<updated>2024-03-09T12:37:52Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==== FORUM: [[Feature Requests]] ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;This topic was started by wizardz on 16/04/2013, 17:26:35&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by wizardz on 16/04/2013, 17:26:35&amp;lt;/div&amp;gt;&lt;br /&gt;
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It would be nice if the Paladin&amp;#039;s number of hits were listed at the bottom of the combat stats page (or somewhere).&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 16/04/2013, 19:13:38&amp;lt;/div&amp;gt;&lt;br /&gt;
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Hi Craig,&amp;lt;br/&amp;gt;&lt;br /&gt;
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yes, this information is missing yet.&amp;lt;br/&amp;gt;&lt;br /&gt;
I will add it asap :-)&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thank you for reminding me&amp;lt;br/&amp;gt;&lt;br /&gt;
Kind regards&amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Jteeter on 17/04/2013, 01:03:44&amp;lt;/div&amp;gt;&lt;br /&gt;
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Mario,&amp;lt;br/&amp;gt;&lt;br /&gt;
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What would you think of making each attack for the paladin and warrior have its own roll, rather than always having an all or nothing result?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 17/04/2013, 09:58:38&amp;lt;/div&amp;gt;&lt;br /&gt;
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This would make things complicated and change the combat system.&amp;lt;br/&amp;gt;&lt;br /&gt;
I will think about this but there are some factors that have to be taken into account:&amp;lt;br/&amp;gt;&lt;br /&gt;
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- special weapon effects (stone, poison, paralyse etc.) may fire upon each single attack&amp;lt;br/&amp;gt;&lt;br /&gt;
- exceptional damage on enemies with high AC will become very rare, this will probably make some encounters much more difficult&amp;lt;br/&amp;gt;&lt;br /&gt;
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Kind regards&amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&lt;br /&gt;
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&amp;lt;hr&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Jteeter on 22/04/2013, 04:25:42&amp;lt;/div&amp;gt;&lt;br /&gt;
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I&amp;#039;m not sure it&amp;#039;s wise just that its worth considering. At high level you will nearly always hit anyway.  My lvl 53 warrior has a thac0 of -62. But it would make it much rarer to get a huge result at levels 5-20 which I think would make that section of the game more exciting. And stone is automatic, I&amp;#039;m not aware of poison or paralyze weapons that warriors or paladins can wield. It&amp;#039;s probably not worth the effort but only you can decide that...&lt;br /&gt;
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[[Category:Topic]]&lt;br /&gt;
[[Category:Archive]]&lt;br /&gt;
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		<author><name>en&gt;sswikiadmin</name></author>
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