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	<title>Ineffective spells (closed) - ID: 1133 - Revision history</title>
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		<updated>2024-03-24T17:57:03Z</updated>

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		<id>https://wiki.silversword.gaida.de/index.php?title=Ineffective_spells_(closed)_-_ID:_1133&amp;diff=20309&amp;oldid=prev</id>
		<title>en&gt;sswikiadmin at 12:37, 9 March 2024</title>
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		<updated>2024-03-09T12:37:52Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==== FORUM: [[Feature Requests]] ====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;This topic was started by elkabong on 01/05/2013, 19:02:30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by elkabong on 01/05/2013, 19:02:30&amp;lt;/div&amp;gt;&lt;br /&gt;
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could we not have a single line notice that a spell or horn or whatever is not going to work on whatever you were casting it at? just like when you try a spell that is not in range type of thing? it is extremely tedious and boring and time consuming to watch the screen roll by 35 times saying &amp;quot;prowler resists&amp;quot; when facing a large group of prowlers for instance&amp;lt;br/&amp;gt;&lt;br /&gt;
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Elkabong&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by SonnBoy99 on 02/05/2013, 20:22:52&amp;lt;/div&amp;gt;&lt;br /&gt;
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Probably can&amp;#039;t do that because each monsters gets an individual roll to determine whether they resist the spell or not.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by elkabong on 02/05/2013, 21:21:35&amp;lt;/div&amp;gt;&lt;br /&gt;
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i think i would disagree with that since i haven&amp;#039;t seen any evidence that a prowler for instance is not 100% immune to any magic damage other than on the flip side i haven&amp;#039;t seen anything not be 100% vulnerable to the hesitation spell. should there be some exceptions it will likely be for an entire group or specific species and not a dice roll so having one line say &amp;quot;all prowlers are paralyzed&amp;quot; or &amp;quot;all the prowlers resist&amp;quot; should perhaps be doable? if not then having massive groups that can only be touched by only a very few items one at a time makes for a very tedious and totally boring battle for me at least&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 02/05/2013, 22:48:25&amp;lt;/div&amp;gt;&lt;br /&gt;
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I will revisit the spell handling routines and try to change this.&amp;lt;br/&amp;gt;&lt;br /&gt;
Hesitation works different, so it is indeed an exception.&amp;lt;br/&amp;gt;&lt;br /&gt;
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But since a monster group consists of only one sort of creature, total immunity to a certain effect could be output in a single line, agreed.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Kind regards&amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by elkabong on 03/05/2013, 21:09:53&amp;lt;/div&amp;gt;&lt;br /&gt;
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that would be am awesome time saver if you could do that..... thanks Mario for the response and more thanks for taking the time to actually tweak your game on a regular basis for us silversword adventurers  ;) &amp;lt;br/&amp;gt;&lt;br /&gt;
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Elkabong&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 06/09/2013, 10:24:46&amp;lt;/div&amp;gt;&lt;br /&gt;
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After revisiting the mechanics, I have to admit that this is not easily doable.&amp;lt;br/&amp;gt;&lt;br /&gt;
In fact, the prowlers have a very high resistance - and there might be a chance to kill them with spells (although very unlikely). Changing this system would mean a lot or work.&amp;lt;br/&amp;gt;&lt;br /&gt;
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With your permission, I would like to close this feature wish and revive it if other players have the same suggestion.&amp;lt;br/&amp;gt;&lt;br /&gt;
Until that, please use a low text scrolling delay to skip these messages.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Kind regards&amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&lt;br /&gt;
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