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	<id>https://wiki.silversword.gaida.de/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sswikiadmin</id>
	<title>Silversword RPG Wiki - User contributions [en]</title>
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	<updated>2026-05-16T02:34:07Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=File:Items.Masterlist.xlsx&amp;diff=22501</id>
		<title>File:Items.Masterlist.xlsx</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=File:Items.Masterlist.xlsx&amp;diff=22501"/>
		<updated>2025-06-25T06:11:06Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: The item list. Not every item in the game is presented here but the most important ones are.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The item list. Not every item in the game is presented here but the most important ones are.&lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Guides,_Spoilers_and_Walkthroughs&amp;diff=22500</id>
		<title>Guides, Spoilers and Walkthroughs</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Guides,_Spoilers_and_Walkthroughs&amp;diff=22500"/>
		<updated>2024-03-24T17:57:44Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here you will find player contributed guides and help topics.&lt;br /&gt;
&lt;br /&gt;
[[The Hunter - Intro Guide - ID: 189]]&lt;br /&gt;
&lt;br /&gt;
[[How do we transfer characters from lite to full version? - ID: 205]]&lt;br /&gt;
&lt;br /&gt;
[[The Bard - Intro Guide - ID: 237]]&lt;br /&gt;
&lt;br /&gt;
[[The Rogue - Intro Guide - ID: 276]]&lt;br /&gt;
&lt;br /&gt;
[[Primary Stats - ID: 281]]&lt;br /&gt;
&lt;br /&gt;
[[Need help with Watchtower Tunnel - ID: 354]]&lt;br /&gt;
&lt;br /&gt;
[[cannot find way to grave mound - ID: 359]]&lt;br /&gt;
&lt;br /&gt;
[[Starting out - ID: 365]]&lt;br /&gt;
&lt;br /&gt;
[[Question to the compendium - ID: 385]]&lt;br /&gt;
&lt;br /&gt;
[[Recovery - ID: 413]]&lt;br /&gt;
&lt;br /&gt;
[[Inventory - ID: 420]]&lt;br /&gt;
&lt;br /&gt;
[[Monk and rogue - ID: 422]]&lt;br /&gt;
&lt;br /&gt;
[[Karilan Andur - ID: 428]]&lt;br /&gt;
&lt;br /&gt;
[[Troll ring - ID: 429]]&lt;br /&gt;
&lt;br /&gt;
[[Totally stuck - ID: 430]]&lt;br /&gt;
&lt;br /&gt;
[[Druid Temple help - ID: 435]]&lt;br /&gt;
&lt;br /&gt;
[[Inferno - ID: 443]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck again - ID: 449]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck -Swamp Tunnels - ID: 492]]&lt;br /&gt;
&lt;br /&gt;
[[Starting out archer says go east - ID: 455]]&lt;br /&gt;
&lt;br /&gt;
[[Import save games - ID: 456]]&lt;br /&gt;
&lt;br /&gt;
[[What does retrieval mean under settings - ID: 458]]&lt;br /&gt;
&lt;br /&gt;
[[Where is the inn when you first start? - ID: 464]]&lt;br /&gt;
&lt;br /&gt;
[[Need a hint to get from sewer to town - ID: 465]]&lt;br /&gt;
&lt;br /&gt;
[[Ugh!  Stuck again in the burial mound - ID: 466]]&lt;br /&gt;
&lt;br /&gt;
[[Spoiler free walkthrough? - ID: 467]]&lt;br /&gt;
&lt;br /&gt;
[[Savage Crossing Tower? - ID: 470]]&lt;br /&gt;
&lt;br /&gt;
[[A couple of questions about race/class abilities - ID: 471]]&lt;br /&gt;
&lt;br /&gt;
[[locked door below tower. - ID: 474]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck in the Inferno maze (Spoiler Alert) - ID: 477]]&lt;br /&gt;
&lt;br /&gt;
[[HELP - ID: 478]]&lt;br /&gt;
&lt;br /&gt;
[[Tarsasz Hut Dungeon? - ID: 480]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck at Druid dungeon - ID: 483]]&lt;br /&gt;
&lt;br /&gt;
[[Orc Shamans and other casters - ID: 490]]&lt;br /&gt;
&lt;br /&gt;
[[Second level of Burial mound - ID: 499]]&lt;br /&gt;
&lt;br /&gt;
[[Re: Can&#039;t find Bandit Camp - ID: 504]]&lt;br /&gt;
&lt;br /&gt;
[[How to defeat darkness? - ID: 508]]&lt;br /&gt;
&lt;br /&gt;
[[Druids grove - ID: 509]]&lt;br /&gt;
&lt;br /&gt;
[[Total noob question - ID: 510]]&lt;br /&gt;
&lt;br /&gt;
[[Druid temple and can&#039;t leave area - ID: 513]]&lt;br /&gt;
&lt;br /&gt;
[[Spirit Shard Riddle - ID: 514]]&lt;br /&gt;
&lt;br /&gt;
[[Loch crater - ID: 518]]&lt;br /&gt;
&lt;br /&gt;
[[Lizard Hut in Swamp - ID: 522]]&lt;br /&gt;
&lt;br /&gt;
[[Magic mouth - ID: 523]]&lt;br /&gt;
&lt;br /&gt;
[[Using purchased bag of gold - ID: 527]]&lt;br /&gt;
&lt;br /&gt;
[[Help in the watchtower - ID: 536]]&lt;br /&gt;
&lt;br /&gt;
[[What to do in The swamps? - ID: 576]]&lt;br /&gt;
&lt;br /&gt;
[[Elemental Water - ID: 547]]&lt;br /&gt;
&lt;br /&gt;
[[New player - ID: 550]]&lt;br /&gt;
&lt;br /&gt;
[[Bandit&#039;s cave - how to survive 80 Stosstrupps - ID: 555]]&lt;br /&gt;
&lt;br /&gt;
[[Other than midnight... Secrets to entering the burial mound? - ID: 590]]&lt;br /&gt;
&lt;br /&gt;
[[Gwyddon first quest with the herb - ID: 562]]&lt;br /&gt;
&lt;br /&gt;
[[Keys - ID: 565]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck! Quest help, please. - ID: 568]]&lt;br /&gt;
&lt;br /&gt;
[[Walkthroughs? Anyone? - ID: 570]]&lt;br /&gt;
&lt;br /&gt;
[[New area - ID: 573]]&lt;br /&gt;
&lt;br /&gt;
[[the D by my experience points - ID: 574]]&lt;br /&gt;
&lt;br /&gt;
[[Class change - ID: 577]]&lt;br /&gt;
&lt;br /&gt;
[[The Cleansing Shell? - ID: 661]]&lt;br /&gt;
&lt;br /&gt;
[[Old - ID: 583]]&lt;br /&gt;
&lt;br /&gt;
[[Can an answer be had? - ID: 584]]&lt;br /&gt;
&lt;br /&gt;
[[Needs and recommendations to beat the game - ID: 585]]&lt;br /&gt;
&lt;br /&gt;
[[Help the Newbie - ID: 586]]&lt;br /&gt;
&lt;br /&gt;
[[Sage advice from a proud finisher! - ID: 593]]&lt;br /&gt;
&lt;br /&gt;
[[A couple of starter questions - ID: 599]]&lt;br /&gt;
&lt;br /&gt;
[[Annsharbour - ID: 605]]&lt;br /&gt;
&lt;br /&gt;
[[Reached the end in the Inferno... - ID: 607]]&lt;br /&gt;
&lt;br /&gt;
[[What is next after Shard of Creation (Dwarven Mines)? - ID: 609]]&lt;br /&gt;
&lt;br /&gt;
[[A million years ago... - ID: 610]]&lt;br /&gt;
&lt;br /&gt;
[[Couple of questions on the Grave Mound - ID: 611]]&lt;br /&gt;
&lt;br /&gt;
[[Review (with some tips) - ID: 612]]&lt;br /&gt;
&lt;br /&gt;
[[My Shatter Walls Doesn&#039;t Work - ID: 613]]&lt;br /&gt;
&lt;br /&gt;
[[Shard of Creation / Honor&#039;s Sanctum - ID: 615]]&lt;br /&gt;
&lt;br /&gt;
[[Prisoner in the tower - ID: 616]]&lt;br /&gt;
&lt;br /&gt;
[[Second time through found more things - ID: 619]]&lt;br /&gt;
&lt;br /&gt;
[[Name of old dwarven stronghold - ID: 620]]&lt;br /&gt;
&lt;br /&gt;
[[Help Please! - ID: 631]]&lt;br /&gt;
&lt;br /&gt;
[[in need of help - ID: 637]]&lt;br /&gt;
&lt;br /&gt;
[[The new mini-game with the chests - ID: 640]]&lt;br /&gt;
&lt;br /&gt;
[[Hidden area in Savage Crossing? - ID: 651]]&lt;br /&gt;
&lt;br /&gt;
[[The maze in Castilla Artonsa - ID: 658]]&lt;br /&gt;
&lt;br /&gt;
[[Bug?  No shard of nature. - ID: 663]]&lt;br /&gt;
&lt;br /&gt;
[[Need Help at the Beginning! - ID: 671]]&lt;br /&gt;
&lt;br /&gt;
[[Cant find Egg?  Need Help! - ID: 669]]&lt;br /&gt;
&lt;br /&gt;
[[Burial mound - ID: 672]]&lt;br /&gt;
&lt;br /&gt;
[[Finally Finished Game - A Review - ID: 673]]&lt;br /&gt;
&lt;br /&gt;
[[Light Wands / Torches - ID: 675]]&lt;br /&gt;
&lt;br /&gt;
[[Regenerate Spell Points - ID: 676]]&lt;br /&gt;
&lt;br /&gt;
[[Where is the burial mound? - ID: 678]]&lt;br /&gt;
&lt;br /&gt;
[[Increasing secondary stats - ID: 680]]&lt;br /&gt;
&lt;br /&gt;
[[Druid Grove - ID: 682]]&lt;br /&gt;
&lt;br /&gt;
[[Great game - awaiting expansion - ID: 683]]&lt;br /&gt;
&lt;br /&gt;
[[Gwynon wont take sickle - ID: 685]]&lt;br /&gt;
&lt;br /&gt;
[[Can&#039;t find rusty bar - ID: 686]]&lt;br /&gt;
&lt;br /&gt;
[[Burial M - ID: 687]]&lt;br /&gt;
&lt;br /&gt;
[[So uhhh how do you pick locks? - ID: 689]]&lt;br /&gt;
&lt;br /&gt;
[[Locked door in tower - ID: 690]]&lt;br /&gt;
&lt;br /&gt;
[[Open eyes? - ID: 693]]&lt;br /&gt;
&lt;br /&gt;
[[Beginning. Totally Lost - ID: 695]]&lt;br /&gt;
&lt;br /&gt;
[[Where might I get a Thief Dagger? - ID: 696]]&lt;br /&gt;
&lt;br /&gt;
[[Lost Bards Harp - ID: 697]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck in burial mound - ID: 698]]&lt;br /&gt;
&lt;br /&gt;
[[Where is the Herb at the beginning - ID: 700]]&lt;br /&gt;
&lt;br /&gt;
[[Dragonbone bow and bone arrows - ID: 701]]&lt;br /&gt;
&lt;br /&gt;
[[Spoiler alert  - Burial mound level 2 - ID: 702]]&lt;br /&gt;
&lt;br /&gt;
[[Inferno - how to survive the lava - ID: 703]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon Tower - ID: 704]]&lt;br /&gt;
&lt;br /&gt;
[[Dietrich - ID: 705]]&lt;br /&gt;
&lt;br /&gt;
[[Finishing thoughts - ID: 706]]&lt;br /&gt;
&lt;br /&gt;
[[new Areas: help - ID: 711]]&lt;br /&gt;
&lt;br /&gt;
[[The Swamp - I&#039;m getting crushed - ID: 712]]&lt;br /&gt;
&lt;br /&gt;
[[Ridge Fault ... help + expantion eta - ID: 713]]&lt;br /&gt;
&lt;br /&gt;
[[teleport to inferno : help - ID: 714]]&lt;br /&gt;
&lt;br /&gt;
[[Castilla Atreosa - ID: 715]]&lt;br /&gt;
&lt;br /&gt;
[[How do I cure &amp;quot;old&amp;quot; aging status? - ID: 719]]&lt;br /&gt;
&lt;br /&gt;
[[Burial site enter - ID: 721]]&lt;br /&gt;
&lt;br /&gt;
[[Burial mound -stuck here forever it seems - ID: 722]]&lt;br /&gt;
&lt;br /&gt;
[[Help with the shard of creation - ID: 723]]&lt;br /&gt;
&lt;br /&gt;
[[What does the Shadow Key unlock? - ID: 725]]&lt;br /&gt;
&lt;br /&gt;
[[Inferno help  - spoiler welcome - ID: 738]]&lt;br /&gt;
&lt;br /&gt;
[[Newb needs help. Please. - ID: 739]]&lt;br /&gt;
&lt;br /&gt;
[[Where to go with L10 party? - ID: 741]]&lt;br /&gt;
&lt;br /&gt;
[[Walk through - ID: 742]]&lt;br /&gt;
&lt;br /&gt;
[[Is there a con cap, or am I just really unlucky? - ID: 744]]&lt;br /&gt;
&lt;br /&gt;
[[Spell Mastery question - ID: 750]]&lt;br /&gt;
&lt;br /&gt;
[[L13 and Frustrated - ID: 751]]&lt;br /&gt;
&lt;br /&gt;
[[Just how rare *are* armor drops? - ID: 763]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s Bow - ID: 1102]]&lt;br /&gt;
&lt;br /&gt;
[[Early in expansion, kinda lost - ID: 1163]]&lt;br /&gt;
&lt;br /&gt;
[[Spider Silk (ANSWERED) - ID: 1161]]&lt;br /&gt;
&lt;br /&gt;
[[Lance of Fury - ID: 1160]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck - ID: 1158]]&lt;br /&gt;
&lt;br /&gt;
[[Dying while placing the Shield of Refraction (ANSWERED) - ID: 1159]]&lt;br /&gt;
&lt;br /&gt;
[[Lair of Morthammr - ID: 1157]]&lt;br /&gt;
&lt;br /&gt;
[[Drop off essence of souls? - ID: 1155]]&lt;br /&gt;
&lt;br /&gt;
[[List of Alchemy Trainer Locations - ID: 1156]]&lt;br /&gt;
&lt;br /&gt;
[[Plane of Earth - ID: 1154]]&lt;br /&gt;
&lt;br /&gt;
[[Plane of fire - ID: 1152]]&lt;br /&gt;
&lt;br /&gt;
[[Silver Mountain questions - ID: 1153]]&lt;br /&gt;
&lt;br /&gt;
[[Where do I go from here? - ID: 962]]&lt;br /&gt;
&lt;br /&gt;
[[Weapons, items, creatures - ID: 964]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck in the watchtower - ID: 994]]&lt;br /&gt;
&lt;br /&gt;
[[What does the dragon egg mean and how to get it? (ANSWERED) - ID: 1007]]&lt;br /&gt;
&lt;br /&gt;
[[Where to find the Stone Sword (&amp;quot;Stone Blade&amp;quot;)? (ANSWERED) - ID: 1010]]&lt;br /&gt;
&lt;br /&gt;
[[OK. Now I am confused. - ID: 1013]]&lt;br /&gt;
&lt;br /&gt;
[[Annsharbour Sewer: second training hall? - ID: 1017]]&lt;br /&gt;
&lt;br /&gt;
[[Rogue attack position - ID: 1026]]&lt;br /&gt;
&lt;br /&gt;
[[Maruziel - ID: 1028]]&lt;br /&gt;
&lt;br /&gt;
[[Secret Sewer Area? - ID: 1030]]&lt;br /&gt;
&lt;br /&gt;
[[No Dragon Egg? - ID: 1032]]&lt;br /&gt;
&lt;br /&gt;
[[Stupid Noob Question - compendium - ID: 1033]]&lt;br /&gt;
&lt;br /&gt;
[[Road warden in Annsharbor or Paradosa - ID: 1044]]&lt;br /&gt;
&lt;br /&gt;
[[Water Elemenatl in Horon&#039;s Sanctum - ID: 1046]]&lt;br /&gt;
&lt;br /&gt;
[[Best farming areas? - ID: 1045]]&lt;br /&gt;
&lt;br /&gt;
[[How to re-enter Inferno? - ID: 1048]]&lt;br /&gt;
&lt;br /&gt;
[[What to do with diamonds and rubies - ID: 1050]]&lt;br /&gt;
&lt;br /&gt;
[[Force Shield - ID: 1051]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon&#039;s Eggstreamely Frustrated!!! - ID: 1054]]&lt;br /&gt;
&lt;br /&gt;
[[Item List - ID: 1055]]&lt;br /&gt;
&lt;br /&gt;
[[souls for spirit condensor - ID: 1097]]&lt;br /&gt;
&lt;br /&gt;
[[How to defeat Prowlers and Stalkers? (ANSWERED) - ID: 1075]]&lt;br /&gt;
&lt;br /&gt;
[[Curing Drain - ID: 1076]]&lt;br /&gt;
&lt;br /&gt;
[[Mario...help us - ID: 1077]]&lt;br /&gt;
&lt;br /&gt;
[[Master Thief Skill - ID: 1078]]&lt;br /&gt;
&lt;br /&gt;
[[Silver Top Mtn. - Path through teleports (ANSWERED) - ID: 1084]]&lt;br /&gt;
&lt;br /&gt;
[[Miners Deep Lvl 1 - ID: 1082]]&lt;br /&gt;
&lt;br /&gt;
[[Chamber of storms - ID: 1083]]&lt;br /&gt;
&lt;br /&gt;
[[Magic Stones - ID: 1094]]&lt;br /&gt;
&lt;br /&gt;
[[Who unleashed the elements? - ID: 1085]]&lt;br /&gt;
&lt;br /&gt;
[[DC LV7 Spells bug? - ID: 1086]]&lt;br /&gt;
&lt;br /&gt;
[[Alchemy? - ID: 1088]]&lt;br /&gt;
&lt;br /&gt;
[[Andur from level 4 Miners Deep. - ID: 1089]]&lt;br /&gt;
&lt;br /&gt;
[[Cogwheel? - ID: 1090]]&lt;br /&gt;
&lt;br /&gt;
[[Trade Diamonds to the Tree Protecter - ID: 1095]]&lt;br /&gt;
&lt;br /&gt;
[[You can not change to a new profession right now. - ID: 1098]]&lt;br /&gt;
&lt;br /&gt;
[[Crystal Sea - ID: 1099]]&lt;br /&gt;
&lt;br /&gt;
[[Circular thingie? - ID: 1113]]&lt;br /&gt;
&lt;br /&gt;
[[How to get to Miners Deep Level 5? (ANSWERED) - ID: 1106]]&lt;br /&gt;
&lt;br /&gt;
[[Secret area in middle of Deep Mines lvl 1 - ID: 1110]]&lt;br /&gt;
&lt;br /&gt;
[[Artifact of Good - ID: 1111]]&lt;br /&gt;
&lt;br /&gt;
[[Access to the house in SE region of crystal sea (ANSWERED) - ID: 1112]]&lt;br /&gt;
&lt;br /&gt;
[[Mushrooms - ID: 1115]]&lt;br /&gt;
&lt;br /&gt;
[[Mushrooms - ID: 1116]]&lt;br /&gt;
&lt;br /&gt;
[[Darkwell - ID: 1117]]&lt;br /&gt;
&lt;br /&gt;
[[Command Center - ID: 1151]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck! - ID: 1119]]&lt;br /&gt;
&lt;br /&gt;
[[The old bonehouse - ID: 1120]]&lt;br /&gt;
&lt;br /&gt;
[[Training/Buying New Spells - ID: 1123]]&lt;br /&gt;
&lt;br /&gt;
[[Where is the Old Bonehouse? (ANSWERED) - ID: 1125]]&lt;br /&gt;
&lt;br /&gt;
[[Silver Mountain Top Chest - ID: 1126]]&lt;br /&gt;
&lt;br /&gt;
[[Expansion defeated! - ID: 1127]]&lt;br /&gt;
&lt;br /&gt;
[[Wind controls - ID: 1128]]&lt;br /&gt;
&lt;br /&gt;
[[Finished volcano - ID: 1129]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon tower area - ID: 1134]]&lt;br /&gt;
&lt;br /&gt;
[[How to access the Volcano? (ANSWERED) - ID: 1136]]&lt;br /&gt;
&lt;br /&gt;
[[Dunkelloch trwasure - ID: 1137]]&lt;br /&gt;
&lt;br /&gt;
[[Where to learn the new Paladin spell? (ANSWERED) - ID: 1140]]&lt;br /&gt;
&lt;br /&gt;
[[How to access the Planes? (ANSWERED) - ID: 1141]]&lt;br /&gt;
&lt;br /&gt;
[[Miners Deep Chest - ID: 1143]]&lt;br /&gt;
&lt;br /&gt;
[[Volcano - ID: 1144]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon Egg - ID: 1145]]&lt;br /&gt;
&lt;br /&gt;
[[Orientation/help for returning conquerers - ID: 1146]]&lt;br /&gt;
&lt;br /&gt;
[[Planes - ID: 1149]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon scales - ID: 1150]]&lt;br /&gt;
&lt;br /&gt;
[[Just finished expansion - ID: 1166]]&lt;br /&gt;
&lt;br /&gt;
[[Young dragon disappears from group - ID: 1167]]&lt;br /&gt;
&lt;br /&gt;
[[Tim &amp;amp; Olie - ID: 1169]]&lt;br /&gt;
&lt;br /&gt;
[[2nd time through expansion questions - ID: 1170]]&lt;br /&gt;
&lt;br /&gt;
[[Chamber of Storms/Bug fix? - ID: 1175]]&lt;br /&gt;
&lt;br /&gt;
[[Rubies - ID: 1171]]&lt;br /&gt;
&lt;br /&gt;
[[Finished, now what? - ID: 1172]]&lt;br /&gt;
&lt;br /&gt;
[[Wizard Tower/Coast Lands - ID: 1173]]&lt;br /&gt;
&lt;br /&gt;
[[How do I train up Thief Mastery? (ANSWERED) - ID: 1174]]&lt;br /&gt;
&lt;br /&gt;
[[How to turn off Crusader&#039;s Path? (ANSWERED) - ID: 1176]]&lt;br /&gt;
&lt;br /&gt;
[[Plane of Fire - Bonfyre - Protect Party (ANSWERED) - ID: 1177]]&lt;br /&gt;
&lt;br /&gt;
[[Questions from a hopeless grinder - ID: 1178]]&lt;br /&gt;
&lt;br /&gt;
[[Deeper mines level 6 - ID: 1179]]&lt;br /&gt;
&lt;br /&gt;
[[Token of good and evil - ID: 1180]]&lt;br /&gt;
&lt;br /&gt;
[[Where do I find cogwheels? Can Digger be found somewhere? - ID: 1182]]&lt;br /&gt;
&lt;br /&gt;
[[Token of Good - ID: 1220]]&lt;br /&gt;
&lt;br /&gt;
[[Silver mountain, hidden spaces - ID: 1183]]&lt;br /&gt;
&lt;br /&gt;
[[Volcano/magic mouth - ID: 1184]]&lt;br /&gt;
&lt;br /&gt;
[[Expansion: where do I start? - ID: 1189]]&lt;br /&gt;
&lt;br /&gt;
[[band of orcs - ID: 1190]]&lt;br /&gt;
&lt;br /&gt;
[[Toke of good and chamber of storms - ID: 1195]]&lt;br /&gt;
&lt;br /&gt;
[[Trapped at Deeper Mines Level 4 - ID: 1191]]&lt;br /&gt;
&lt;br /&gt;
[[The stump of a giant bean twine... - ID: 1192]]&lt;br /&gt;
&lt;br /&gt;
[[MANY Questions.... - ID: 1193]]&lt;br /&gt;
&lt;br /&gt;
[[I have vanquished the Defiler! - ID: 1194]]&lt;br /&gt;
&lt;br /&gt;
[[Energy control - ID: 1196]]&lt;br /&gt;
&lt;br /&gt;
[[Missed the Lens - ID: 1197]]&lt;br /&gt;
&lt;br /&gt;
[[Moonflower pie - ID: 1201]]&lt;br /&gt;
&lt;br /&gt;
[[rained status help? - ID: 1204]]&lt;br /&gt;
&lt;br /&gt;
[[Navigating Silver Mountain Top: Mapping 101 - ID: 1206]]&lt;br /&gt;
&lt;br /&gt;
[[Dropped Rusty Bar - ID: 1208]]&lt;br /&gt;
&lt;br /&gt;
[[The elements are unleashed - no door ?!?! - ID: 1210]]&lt;br /&gt;
&lt;br /&gt;
[[Darkness in lower tunnels - ID: 1211]]&lt;br /&gt;
&lt;br /&gt;
[[Facilities in the expansion - ID: 1212]]&lt;br /&gt;
&lt;br /&gt;
[[Questions - ID: 1229]]&lt;br /&gt;
&lt;br /&gt;
[[Walk through 2 (Rise of the Dragons) - ID: 1237]]&lt;br /&gt;
&lt;br /&gt;
[[Codeword for secret sewer area - ID: 1239]]&lt;br /&gt;
&lt;br /&gt;
[[Dropped Stone Blade - ID: 1240]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck in the Sewers - ID: 1242]]&lt;br /&gt;
&lt;br /&gt;
[[Help with Plane of Fire/Silvertop? - ID: 1244]]&lt;br /&gt;
&lt;br /&gt;
[[Burial Mound Troubles - ID: 1245]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck in Miners Deep Level 2 - ID: 1246]]&lt;br /&gt;
&lt;br /&gt;
[[Transit to Paradosa does not work *solved* - ID: 1250]]&lt;br /&gt;
&lt;br /&gt;
[[New Player - ID: 1249]]&lt;br /&gt;
&lt;br /&gt;
[[Watchtower tunnels - ID: 1251]]&lt;br /&gt;
&lt;br /&gt;
[[Silver Mtn training area - ID: 1252]]&lt;br /&gt;
&lt;br /&gt;
[[Ranged shop - ID: 1253]]&lt;br /&gt;
&lt;br /&gt;
[[In game purchases - ID: 1255]]&lt;br /&gt;
&lt;br /&gt;
[[Alchemy? - ID: 1256]]&lt;br /&gt;
&lt;br /&gt;
[[Shard of creation - ID: 1257]]&lt;br /&gt;
&lt;br /&gt;
[[How to get to Miners Deep Level 6? - ID: 1258]]&lt;br /&gt;
&lt;br /&gt;
[[TARASZ TUNNELS ADVICE - ID: 1261]]&lt;br /&gt;
&lt;br /&gt;
[[Robe and dagger - ID: 1264]]&lt;br /&gt;
&lt;br /&gt;
[[Bard Question and Party make up - ID: 1267]]&lt;br /&gt;
&lt;br /&gt;
[[Help I can&#039;t get into the lost forest - ID: 1271]]&lt;br /&gt;
&lt;br /&gt;
[[Lost Temple Shard of Nature chest - ID: 1272]]&lt;br /&gt;
&lt;br /&gt;
[[Where&#039;s maruziel - ID: 1273]]&lt;br /&gt;
&lt;br /&gt;
[[Road Warrens &amp;amp; Thieves - ID: 1278]]&lt;br /&gt;
&lt;br /&gt;
[[Coastlands Mortifer - ID: 1279]]&lt;br /&gt;
&lt;br /&gt;
[[Flooded isles - ID: 1281]]&lt;br /&gt;
&lt;br /&gt;
[[Miners deep &amp;quot;Puzzled&amp;quot; - ID: 1282]]&lt;br /&gt;
&lt;br /&gt;
[[Obtaining Armageddon spells from Dragon Grave - ID: 1283]]&lt;br /&gt;
&lt;br /&gt;
[[Command Centre - killing MR-181242 and the viruses - ID: 1285]]&lt;br /&gt;
&lt;br /&gt;
[[Attribute Bonus Maximum - ID: 1286]]&lt;br /&gt;
&lt;br /&gt;
[[Ruby &amp;amp; Diamond - ID: 1292]]&lt;br /&gt;
&lt;br /&gt;
[[Miners Deep - ID: 1293]]&lt;br /&gt;
&lt;br /&gt;
[[back into the inferno - ID: 1294]]&lt;br /&gt;
&lt;br /&gt;
[[Deadly Force? - ID: 1302]]&lt;br /&gt;
&lt;br /&gt;
[[A question about item drops - ID: 1303]]&lt;br /&gt;
&lt;br /&gt;
[[Lost - ID: 1306]]&lt;br /&gt;
&lt;br /&gt;
[[Unicorn Heart, help request - ID: 1308]]&lt;br /&gt;
&lt;br /&gt;
[[Conjuring items from the bank - ID: 1309]]&lt;br /&gt;
&lt;br /&gt;
[[Where to go at lvl 13? - ID: 1312]]&lt;br /&gt;
&lt;br /&gt;
[[Restore a game whith Game Centre - ID: 1330]]&lt;br /&gt;
&lt;br /&gt;
[[Rise of the Dragons help needed - ID: 1313]]&lt;br /&gt;
&lt;br /&gt;
[[Combat stance - How? - ID: 1314]]&lt;br /&gt;
&lt;br /&gt;
[[Bandit Camp - ID: 1315]]&lt;br /&gt;
&lt;br /&gt;
[[Level up after Lv13+ - ID: 1316]]&lt;br /&gt;
&lt;br /&gt;
[[electrum runes, how do you use them? - ID: 1319]]&lt;br /&gt;
&lt;br /&gt;
[[help! stuck in inferno (post game) - ID: 1321]]&lt;br /&gt;
&lt;br /&gt;
[[dragon tower confusion - ID: 1325]]&lt;br /&gt;
&lt;br /&gt;
[[how do i heal drained status? (non expansion) - ID: 1327]]&lt;br /&gt;
&lt;br /&gt;
[[Silver Mountains Top - ID: 1329]]&lt;br /&gt;
&lt;br /&gt;
[[Some questions - ID: 1341]]&lt;br /&gt;
&lt;br /&gt;
[[Class Change - ID: 1342]]&lt;br /&gt;
&lt;br /&gt;
[[Dragoncaller - ID: 1343]]&lt;br /&gt;
&lt;br /&gt;
[[mountain shrine - ID: 1344]]&lt;br /&gt;
&lt;br /&gt;
[[a few  issues… - ID: 1348]]&lt;br /&gt;
&lt;br /&gt;
[[Missing rusty bar... - ID: 1350]]&lt;br /&gt;
&lt;br /&gt;
[[Where is Karilan Andur...lol? - ID: 1352]]&lt;br /&gt;
&lt;br /&gt;
[[Quick starting monk guide as of Silver Sword 2.5... - ID: 1353]]&lt;br /&gt;
&lt;br /&gt;
[[Quick Starting Alchemy as of SS 2.51 - ID: 1362]]&lt;br /&gt;
&lt;br /&gt;
[[Can&#039;t find the Holy Silver Sickle - ID: 1372]]&lt;br /&gt;
&lt;br /&gt;
[[Can ANYONE do this????? - ID: 1381]]&lt;br /&gt;
&lt;br /&gt;
[[The expansion in the original game. - ID: 1396]]&lt;br /&gt;
&lt;br /&gt;
[[Arctic map? - ID: 1397]]&lt;br /&gt;
&lt;br /&gt;
[[Hit points / game mode - ID: 1398]]&lt;br /&gt;
&lt;br /&gt;
[[Ruby and diamond drop frequency? - ID: 1399]]&lt;br /&gt;
&lt;br /&gt;
[[What are the different types of mushrooms for? - ID: 1402]]&lt;br /&gt;
&lt;br /&gt;
[[Did the Rogue change(improve) while I was away? - ID: 1403]]&lt;br /&gt;
&lt;br /&gt;
[[Class observations as I play the game - ID: 1404]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck - ID: 1408]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon Caller Class and misc. questions - ID: 1409]]&lt;br /&gt;
&lt;br /&gt;
[[Quetion re: spell lvls. - ID: 1411]]&lt;br /&gt;
&lt;br /&gt;
[[Getting out of the druids&#039; grove and marking maps - ID: 1413]]&lt;br /&gt;
&lt;br /&gt;
[[Question: Forgotten Forest - Shard of Nature - ID: 1418]]&lt;br /&gt;
&lt;br /&gt;
[[9/13 get the Silversword - ID: 1419]]&lt;br /&gt;
&lt;br /&gt;
[[Finding the forest that leads to waterTp - ID: 1427]]&lt;br /&gt;
&lt;br /&gt;
[[Confusion over javelins - ID: 1428]]&lt;br /&gt;
&lt;br /&gt;
[[Unexpected game over message in Terrasz passage - did my par - ID: 1429]]&lt;br /&gt;
&lt;br /&gt;
[[Ridge Fault - ID: 1432]]&lt;br /&gt;
&lt;br /&gt;
[[XP from monsters who summon allies or call for help - ID: 1435]]&lt;br /&gt;
&lt;br /&gt;
[[divine powder - ID: 1436]]&lt;br /&gt;
&lt;br /&gt;
[[Watch Tower location ? / Hostile party member ? - ID: 1441]]&lt;br /&gt;
&lt;br /&gt;
[[Empowering spell - ID: 1440]]&lt;br /&gt;
&lt;br /&gt;
[[Not allowed north of Watertop - ID: 1442]]&lt;br /&gt;
&lt;br /&gt;
[[Teacher for the spell mastery skill? - ID: 1443]]&lt;br /&gt;
&lt;br /&gt;
[[Silversword 2? - ID: 1447]]&lt;br /&gt;
&lt;br /&gt;
[[Unable to open chest - ID: 1448]]&lt;br /&gt;
&lt;br /&gt;
[[Notes and thoughts upon vanquishing evil - ID: 1455]]&lt;br /&gt;
&lt;br /&gt;
[[One Character Party? - ID: 1463]]&lt;br /&gt;
&lt;br /&gt;
[[really stuck and getting old - ID: 1468]]&lt;br /&gt;
&lt;br /&gt;
[[Party composition? - ID: 1473]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon Tower maze - correct instructions - ID: 1475]]&lt;br /&gt;
&lt;br /&gt;
[[Miners Deep - Help Finding Level 4 - ID: 1481]]&lt;br /&gt;
&lt;br /&gt;
[[Plane of Fire - Bonfyre - ID: 1482]]&lt;br /&gt;
&lt;br /&gt;
[[Plane of Earth Help - ID: 1485]]&lt;br /&gt;
&lt;br /&gt;
[[Plane of Earth Crumble Help - ID: 1487]]&lt;br /&gt;
&lt;br /&gt;
[[What do you want from me Mr. Armsmaster? - ID: 1488]]&lt;br /&gt;
&lt;br /&gt;
[[Silver Mountain training area problems - ID: 1489]]&lt;br /&gt;
&lt;br /&gt;
[[best weapons and armor? - ID: 1490]]&lt;br /&gt;
&lt;br /&gt;
[[Guild master - ID: 1491]]&lt;br /&gt;
&lt;br /&gt;
[[Stone sword? - ID: 1493]]&lt;br /&gt;
&lt;br /&gt;
[[Miners Deep level 5 help - ID: 1503]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck in Control Center not able to enter Nose - ID: 1501]]&lt;br /&gt;
&lt;br /&gt;
[[Sewers Spot and Bone Arrows? Please Help... - ID: 1504]]&lt;br /&gt;
&lt;br /&gt;
[[Trading Diamonds for Rubies - ID: 1506]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon Egg - time to hatch - ID: 1509]]&lt;br /&gt;
&lt;br /&gt;
[[Newbie questions RE Compendium and iTunes - ID: 1519]]&lt;br /&gt;
&lt;br /&gt;
[[Back for more! - ID: 1521]]&lt;br /&gt;
&lt;br /&gt;
[[Guide to the Planes - ID: 1522]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck for Days - ID: 1525]]&lt;br /&gt;
&lt;br /&gt;
[[Can’t figure out how you rest to regain bard songs, health, - ID: 1526]]&lt;br /&gt;
&lt;br /&gt;
[[Does new game remove save games? - ID: 1527]]&lt;br /&gt;
&lt;br /&gt;
[[Spell Effects Screen - ID: 1528]]&lt;br /&gt;
&lt;br /&gt;
[[Location of Thieves Guild - ID: 1529]]&lt;br /&gt;
&lt;br /&gt;
[[Where to grind before Inferno - ID: 1532]]&lt;br /&gt;
&lt;br /&gt;
[[Has the cap on bonus changed? - ID: 1533]]&lt;br /&gt;
&lt;br /&gt;
[[iCloud Saves - ID: 1538]]&lt;br /&gt;
&lt;br /&gt;
[[Tarasz Passage question - ID: 1541]]&lt;br /&gt;
&lt;br /&gt;
[[Train Station - ID: 1547]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck after acquiring the Silversword - ID: 1548]]&lt;br /&gt;
&lt;br /&gt;
[[Miner’s Deep Level 4 - ID: 1549]]&lt;br /&gt;
&lt;br /&gt;
[[Miner’s Deep Level 4 - ID: 1550]]&lt;br /&gt;
&lt;br /&gt;
[[Wands - ID: 1553]]&lt;br /&gt;
&lt;br /&gt;
[[Cap of Resolution - ID: 1552]]&lt;br /&gt;
&lt;br /&gt;
[[iPad - iPhone OFF-line emulation - ID: 1556]]&lt;br /&gt;
&lt;br /&gt;
[[Stats at Level Up (v. 2.71) - ID: 1565]]&lt;br /&gt;
&lt;br /&gt;
[[Miner’s deep level 4 - ID: 1569]]&lt;br /&gt;
&lt;br /&gt;
[[Burial Mound and Loch Caeter, Bandit Caves, etc. - ID: 1583]]&lt;br /&gt;
&lt;br /&gt;
[[Runes and Bows and misc. questions - ID: 1584]]&lt;br /&gt;
&lt;br /&gt;
[[initiative - ID: 1586]]&lt;br /&gt;
&lt;br /&gt;
[[Questions - ID: 1581]]&lt;br /&gt;
&lt;br /&gt;
[[Creeper Sap - ID: 1580]]&lt;br /&gt;
&lt;br /&gt;
[[DC and Master Thief Abilities, etc. - ID: 1579]]&lt;br /&gt;
&lt;br /&gt;
[[Viewing Stats - ID: 1588]]&lt;br /&gt;
&lt;br /&gt;
[[Switching the character roster - ID: 1591]]&lt;br /&gt;
&lt;br /&gt;
[[How do you take equipment from the starting characters? - ID: 1592]]&lt;br /&gt;
&lt;br /&gt;
[[Getting the Shard of Nature without a rogue - ID: 1602]]&lt;br /&gt;
&lt;br /&gt;
[[Silvermountains Top Magic Mouth - ID: 1631]]&lt;br /&gt;
&lt;br /&gt;
[[Critical question - ID: 1611]]&lt;br /&gt;
&lt;br /&gt;
[[I can’t find the crypt - ID: 1612]]&lt;br /&gt;
&lt;br /&gt;
[[When is Midnight? - ID: 1613]]&lt;br /&gt;
&lt;br /&gt;
[[What is the symbol of Maruziel? - ID: 1614]]&lt;br /&gt;
&lt;br /&gt;
[[I don’t see this monster in Compendium... - ID: 1615]]&lt;br /&gt;
&lt;br /&gt;
[[The Magic-Light Party - ID: 1616]]&lt;br /&gt;
&lt;br /&gt;
[[The sound of horses...... - ID: 1619]]&lt;br /&gt;
&lt;br /&gt;
[[Arms master - ID: 1622]]&lt;br /&gt;
&lt;br /&gt;
[[How do Bards use horns - ID: 1623]]&lt;br /&gt;
&lt;br /&gt;
[[Gwyddon - ID: 1624]]&lt;br /&gt;
&lt;br /&gt;
[[Stairs down in Miners deep lvl4? - ID: 1625]]&lt;br /&gt;
&lt;br /&gt;
[[Tarasz Passage ‘Magic Fountain’ ? - ID: 1629]]&lt;br /&gt;
&lt;br /&gt;
[[Firery red lrnse - ID: 1630]]&lt;br /&gt;
&lt;br /&gt;
[[Armageddon spell - ID: 1632]]&lt;br /&gt;
&lt;br /&gt;
[[Monk on silver top mountain - ID: 1633]]&lt;br /&gt;
&lt;br /&gt;
[[Getting Silversword without Inferno ? - ID: 1636]]&lt;br /&gt;
&lt;br /&gt;
[[Boots of Speed? - ID: 1637]]&lt;br /&gt;
&lt;br /&gt;
[[Rubies ? Chest in Ridge Fault ? - ID: 1638]]&lt;br /&gt;
&lt;br /&gt;
[[Sodar’s Eye - ID: 1642]]&lt;br /&gt;
&lt;br /&gt;
[[Lamp v. Torch - ID: 1643]]&lt;br /&gt;
&lt;br /&gt;
[[Still don’t know, who will be my DC - ID: 1645]]&lt;br /&gt;
&lt;br /&gt;
[[Force open - ID: 1647]]&lt;br /&gt;
&lt;br /&gt;
[[Lost Temple - Find the Artifact - ID: 1655]]&lt;br /&gt;
&lt;br /&gt;
[[Miner’s Deep Level 5 help - ID: 1657]]&lt;br /&gt;
&lt;br /&gt;
[[Burial grounds - ID: 1658]]&lt;br /&gt;
&lt;br /&gt;
[[Shield of refraction - ID: 1661]]&lt;br /&gt;
&lt;br /&gt;
[[end of the road? - ID: 1660]]&lt;br /&gt;
&lt;br /&gt;
[[Miners deep - chamber of storms chest - ID: 1664]]&lt;br /&gt;
&lt;br /&gt;
[[Dragon egg - ID: 1665]]&lt;br /&gt;
&lt;br /&gt;
[[Symbol of Evil - ID: 1671]]&lt;br /&gt;
&lt;br /&gt;
[[Gold investment for runes - ID: 1672]]&lt;br /&gt;
&lt;br /&gt;
[[Sewer shrine issues - ID: 1673]]&lt;br /&gt;
&lt;br /&gt;
[[Stuck in the silver mountains - ID: 1674]]&lt;br /&gt;
&lt;br /&gt;
[[Tunnels - ID: 1676]]&lt;br /&gt;
&lt;br /&gt;
[[Symbol of Good - ID: 1675]]&lt;br /&gt;
&lt;br /&gt;
[[Knuckleduster location? - ID: 1677]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Forum]]&lt;br /&gt;
[[Category:Archive]]&lt;br /&gt;
    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Knuckleduster_location%3F_-_ID:_1677&amp;diff=22498</id>
		<title>Knuckleduster location? - ID: 1677</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Knuckleduster_location%3F_-_ID:_1677&amp;diff=22498"/>
		<updated>2024-03-24T17:57:44Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by mcse3010 on 15/07/2023, 08:10:34&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by mcse3010 on 15/07/2023, 08:10:34&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I have by chance run across several knuckledusters in previous games, but in this run through, i haven’t found any! Does anyone know where I can grind to find one?  TIA&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 15/07/2023, 08:51:41&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My memory is pretty vague on this, but I think I once got a pair in the Dedranat caves and (I think) once on the ridge from the mountain dwellers.&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by mcse3010 on 16/07/2023, 00:49:03&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanks!  I’ll give that a shot&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by mcse3010 on 19/07/2023, 17:57:41&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I ran through multiple times and no knuckleduster :(&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 07/08/2023, 08:31:12&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They are extremely rare. Try a few hundred more encounters.  :cry:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Topic]]&lt;br /&gt;
[[Category:Archive]]&lt;br /&gt;
    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Symbol_of_Good_-_ID:_1675&amp;diff=22496</id>
		<title>Symbol of Good - ID: 1675</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Symbol_of_Good_-_ID:_1675&amp;diff=22496"/>
		<updated>2024-03-24T17:57:44Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by Blaylock on 05/04/2023, 09:40:20&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Blaylock on 05/04/2023, 09:40:20&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I’ve looked all over Crystal Sea and in the SW corner, just west of the dragon scale, is a magically sealed door to a house which I can’t figure out how to open. Is this the door Mario said he left locked or is this where the unicorn horn is? If it is, how do I open it? If it’s not, where is the horn?&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Blaylock on 05/04/2023, 09:58:17&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Never mind, I was not in tranquil grove&lt;br /&gt;
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&amp;lt;hr&amp;gt;&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Tunnels_-_ID:_1676&amp;diff=22494</id>
		<title>Tunnels - ID: 1676</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Tunnels_-_ID:_1676&amp;diff=22494"/>
		<updated>2024-03-24T17:57:44Z</updated>

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&#039;&#039;&#039;This topic was started by 1966nova on 28/04/2023, 17:53:55&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by 1966nova on 28/04/2023, 17:53:55&amp;lt;/div&amp;gt;&lt;br /&gt;
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Where are the tunnels southwest of the fountain in the ruins?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HunterOfEvil on 13/06/2023, 17:35:46&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: 1966nova&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Where are the tunnels southwest of the fountain in the ruins?&lt;br /&gt;
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The fountain you refer to is hidden behind the Temple of Sodar. You can access it by looking for a wall that seems different.&amp;lt;br/&amp;gt;&lt;br /&gt;
You need to look southwest on the map from this location&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Stuck_in_the_silver_mountains_-_ID:_1674&amp;diff=22492</id>
		<title>Stuck in the silver mountains - ID: 1674</title>
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		<updated>2024-03-24T17:57:44Z</updated>

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&#039;&#039;&#039;This topic was started by Brurzell on 22/03/2023, 18:02:39&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Brurzell on 22/03/2023, 18:02:39&amp;lt;/div&amp;gt;&lt;br /&gt;
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First of all, I want to express my deep thankfulness for this game, which brings back the good old times, when I played Bards Tale on my old C64 35 years ago. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
My current problem is that I got stuck in the silver mountains. I explored almost everything with exception of some areas, where I currently do not have any access to. I answered at the riddle with “secrof live” but nothing happened. Additionally, it seems that I got pushed back somehow by the magic mouth. After answering the question is there a hidden door to find?&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I also visited Digger, but I detected that I do not have the round gadget. I only have the cogwheels and the red lens. In the forum I read, that the round gadget is obtained after defeating the Jabberwok. Where do I find that Jaberwok? Is he located in the deadly zone of the lair of Morthammr?&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Any help or input is highly appreciated. Thanks in advance.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 23/03/2023, 11:53:06&amp;lt;/div&amp;gt;&lt;br /&gt;
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Hi Brurzell, welcome!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I don’t know why you can’t get through the magic mouth. According to my map, you have the right answer. (My map says “Secrof live” with a capital S, but I don’t think that’s important.) once you get through, though, yes, there is a secret door. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;just east of the magic mouth, facing south between some greenery and some water&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After the magic mouth, be careful to check you map frequently, even every step. There are rotates everywhere.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Brurzell on 23/03/2023, 19:44:11&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thank you for your quick response. Since I&#039;m playing the game in German, I tried the answer now in German &amp;quot; etfärk esöb = Böse Kräfte“ and now it worked.  :D&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 24/03/2023, 08:51:06&amp;lt;/div&amp;gt;&lt;br /&gt;
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Wow, that’s hard to type! &amp;lt;EMOJI seq=&amp;quot;1f601&amp;quot; tseq=&amp;quot;1f601&amp;quot;&amp;gt;😁&amp;lt;/EMOJI&amp;gt;  Glad you made it. Now go get that Jabberwock!&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Sewer_shrine_issues_-_ID:_1673&amp;diff=22490</id>
		<title>Sewer shrine issues - ID: 1673</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Sewer_shrine_issues_-_ID:_1673&amp;diff=22490"/>
		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by Thalen on 16/01/2023, 06:08:03&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Thalen on 16/01/2023, 06:08:03&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I bought this game years ago, got stuck, and forgot about it. Came back to it late last year and have been burning through it. Does remind me a lot of “The Bard’s Tale”, although that had the opposite problem that this game does in a lot of places: you could use the “cheat-y spells” almost anywhere, so you could skip huge chunks of the game and sometimes not even know it, whereas here the wall-buster spell, just as one example, is so rarely useful that it’s simply not worth trying at all.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Anyway. Not why I’m here. I’m here because I finally got stuck again, this time much later than I did the first time, but damn am I stuck. I am wandering the sewers looking for the entrance to the temple or shrine or whatever. I have run headfirst into literally every wall. I have found two secret areas, including one that seemed like it was going to be what I was looking for but ended up being more or less the exact opposite. I found a spot where I figured the answer must be (it’s the only place in the sewer with an actual description, and ‘clean water’ seems appropriate) but I have bashed my head against every. Damn. Wall. Within twenty squares. Over and over. And gotten nowhere.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I finally gave up and looked at the walkthrough. It says to do exactly what I was doing.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I looked for other messages about this here. None of them say anything different.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
What am I doing wrong? Is there a switch? Is there an item I need to be carrying? Do I need to feed the elephant a cheese sandwich?&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
HELP!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 16/01/2023, 10:01:53&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The area with the clean water is indeed important, but it depends on &amp;lt;B&amp;gt;&#039;&#039;&#039;WHEN&#039;&#039;&#039;&amp;lt;/B&amp;gt; you visit. You’ll find an entrance there when you are sent to look for someone specific. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;The guild master will tell you to seek out Brother Rectus once you have collected all four shards.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are several secret areas in the sewers, but only two are really important if I recall correctly: the clean water place, when you are sent there, and the stairs up to the city, which isn’t really hidden. (One place can be entered only at midnight, but all you get there is a sword of moderate power.)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
If that doesn’t help, provide more detail on how far along you are in the game and what exactly you’re searching for.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 16/01/2023, 10:40:13&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;QUOTE&amp;gt;[quote] but all you get there is a sword of moderate power&amp;lt;/div&amp;gt;&lt;br /&gt;
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I will tell the blacksmith.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 16/01/2023, 10:57:53&amp;lt;/div&amp;gt;&lt;br /&gt;
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That’s the problem, it was made by a blacksmith. My sword was made by a silversmith.  :D&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Thalen on 17/01/2023, 05:24:58&amp;lt;/div&amp;gt;&lt;br /&gt;
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I am confused, because you are saying that I am sent to see Brother Wossname when I already have four shards, but I have retrieved only three (nature, spirit, creation) but am pretty sure I was told to go find him for the fourth. If that’s not right, then where is the fourth? The walkthrough also seems to think that I see him and he sends me to get the fourth.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 17/01/2023, 13:27:39&amp;lt;/div&amp;gt;&lt;br /&gt;
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I must be remembering wrong. I thought it was the guild master, sorry. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
The entrance is where you thought, in 6/66, across from the Tarasz passageway. In the square where the water seems fresh, move east. I’d attack a map but the server doesn’t have room for more images. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Tip: you visit here more than once. Be extremely careful when you come back. Walk slowly and do not enter if you sense evil. After the fourth shard, you are sent to get something else. Save your game after getting it.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Thalen on 18/01/2023, 05:30:51&amp;lt;/div&amp;gt;&lt;br /&gt;
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I went there and there was no door there. So I left the sewers and came back and there was still no door there. So I left the sewers and came back and talked to the guild master again and got the same message I’d gotten before again (instead of getting the short “go find Rectus” version). This time it ‘took’. If I had to guess, I would say that seeing the guildmaster when at least one of your shards is in the bank rather than on your person is a bad idea.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
So. Annoying.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 18/01/2023, 11:52:29&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I’ll bet you’re right. The game must check your inventory for shards and give access to the door if you have them all on you. Glad you got in. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;B&amp;gt;&#039;&#039;&#039;BE VERY CAREFUL GOING BACK.&#039;&#039;&#039;&amp;lt;/B&amp;gt; Save you game before going back to the sewers.&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Gold_investment_for_runes_-_ID:_1672&amp;diff=22488</id>
		<title>Gold investment for runes - ID: 1672</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Gold_investment_for_runes_-_ID:_1672&amp;diff=22488"/>
		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by Valen on 19/12/2022, 14:32:18&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Valen on 19/12/2022, 14:32:18&amp;lt;/div&amp;gt;&lt;br /&gt;
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I recently ran into a stalker and 35 prowlers.  This made me painfully aware that I needed to update my gear. Off to inferno where I scored a Firey Avenger of Forgus for my paladin.  All that’s left is to throw a rune in there and go smash a stalker.  Wait… 9.6M gold?  &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
So I guess I have 2 inquiries.  First, is it worth the gold?  I could throw a rune into a Lance of Forgus (which has a higher base value than the Firey Avenger) for a paltry 1.25M.  Second, is it worth the Electrum Rune (which seem pretty rare)?  I hear there’s an Axe of Souls floating around somewhere in the universe.  Maybe I should just go questing after that guy?  Thanks!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 20/12/2022, 13:55:16&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can&#039;t put a rune on the Axe of Souls or any other special, named, equipment like the Dragonbone Bow. You need silver (or better) runes to hit the Stalker and prowlers. &amp;lt;B&amp;gt;&#039;&#039;&#039;DO NOT USE THE ELECTRUM RUNE.&#039;&#039;&#039;&amp;lt;/B&amp;gt; It is far too valuable. That should be used on an excellent piece of armor (Andursteel or Forgus) for a character with low hit points or low saving throw. On a monk&#039;s buckler, for instance.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Those werewolves are one of the toughest encounters in the game. What you want to do is have your thief hidden (preferably with a safety wand and plenty of healing potion) and your three casters (or two plus a weak character) in the back rank. Have anyone with a quality runed weapon (or Silversword, which is already silver) attack and anyone with a poor weapon defend. Unless your bard has a Singing Sword, he or she should defend every round. (The Singing Sword can take a rune. The bard sword isn&#039;t with putting one on.)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I would start with everyone defending and a Farther Foe. Then as they advance you can get a free attack. You will be healing and pushing them away &amp;lt;B&amp;gt;&#039;&#039;&#039;A LOT&#039;&#039;&#039;&amp;lt;/B&amp;gt; so you can heal the wounded, so make sure your casters each have 2-3 harmonic gems. These guys are 100% Vmagic resistant, so don&#039;t waste spell points on anything but healing, reviving, and farther foe.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Even if you do everything right, the encounter will be touch and go for about a day (game time) and will probably take 36+ hours (game time) to complete.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Good luck!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Valen on 21/12/2022, 19:35:31&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thanks for the advice Visstar.  I’ll just put a silver rune into Firey Avenger then… that will save me a few million gold anyway.&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Symbol_of_Evil_-_ID:_1671&amp;diff=22486</id>
		<title>Symbol of Evil - ID: 1671</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Symbol_of_Evil_-_ID:_1671&amp;diff=22486"/>
		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by Pepe the Dog on 27/11/2022, 16:58:32&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Pepe the Dog on 27/11/2022, 16:58:32&amp;lt;/div&amp;gt;&lt;br /&gt;
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The boards are quiet but I have hope that I’ll get some help.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
First off, I absolutely love this game. I’ve had it a long time and never finished. But this, my third adventure will be the one. That is if I can figure out how to get to the hidden area in the Plane of Air. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I believe that I have to have both the symbols of good and evil. I have the Heart of a unicorn but I cannot find the symbol of evil. I’ve combed through every corner of Miner’s Deep which is where I think it is, but keep coming up empty and devoid of spell points.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
At one point in the game I had a glitch where I somehow managed to lose my first Firestaff and some nice gear in the in Karilan Andur. I was a little buzzed at the time and don’t remember exactly what happened. I was enchanting some stuff with Electrum runes, teleported away and realized the next day that my archmage no longer had his Firestaff and enchanted robes. I don’t recall if he possibly had the symbol of evil too. Did I mention I was a little intoxicated? I tried to load my last save and managed instead to save over it. FML&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
What’s the name of the symbol? Maybe That’ll help me search the bank. Or is there some trick in Miners Deep that I might have missed?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Pepe the Dog on 02/12/2022, 20:38:23&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I figured it out and learned that when you say you checked everywhere, you probably didn’t check everywhere  :roll: &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Not sure how to add a spoiler so stop scrolling if you don’t want to know. &amp;lt;br/&amp;gt;&lt;br /&gt;
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The symbol of evil (black heart) is in the Chamber of Storms in Miners Deep level 2&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 03/12/2022, 00:14:37&amp;lt;/div&amp;gt;&lt;br /&gt;
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Glad you found it :-)&amp;lt;br/&amp;gt;&lt;br /&gt;
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Kind regards &amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 03/12/2022, 14:03:31&amp;lt;/div&amp;gt;&lt;br /&gt;
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Congratulations Pepe! Love the comment about “checking everywhere“!  :D&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Dragon_egg_-_ID:_1665&amp;diff=22484</id>
		<title>Dragon egg - ID: 1665</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Dragon_egg_-_ID:_1665&amp;diff=22484"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by Bullet on 16/01/2022, 21:49:03&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Bullet on 16/01/2022, 21:49:03&amp;lt;/div&amp;gt;&lt;br /&gt;
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I do not know where to find the dragon egg. Any help is appreciated.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Bullet on 18/01/2022, 04:49:13&amp;lt;/div&amp;gt;&lt;br /&gt;
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Never mind I figured it out&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 18/01/2022, 12:37:56&amp;lt;/div&amp;gt;&lt;br /&gt;
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Nice work. Getting the dragon egg is tricky!&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Miners_deep_-_chamber_of_storms_chest_-_ID:_1664&amp;diff=22482</id>
		<title>Miners deep - chamber of storms chest - ID: 1664</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Miners_deep_-_chamber_of_storms_chest_-_ID:_1664&amp;diff=22482"/>
		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by Bullet on 16/01/2022, 21:48:15&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Bullet on 16/01/2022, 21:48:15&amp;lt;/div&amp;gt;&lt;br /&gt;
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I can’t figure out how to open the chest in the chamber of storms. &amp;lt;br/&amp;gt;&lt;br /&gt;
Have gloves of force and staff of storms. Unsure what I’ve missed&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 18/01/2022, 12:49:59&amp;lt;/div&amp;gt;&lt;br /&gt;
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Make sure you have the latest version of the game. Early on there was a bug that icetear squashed quickly, but I don&#039;t recall what version fixed it. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Do you gain access to the chamber? As I recall, the staff gets you in. I don&#039;t remember if the chest had anything special keeping you out. What happens with the chest?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Bullet on 19/01/2022, 04:23:47&amp;lt;/div&amp;gt;&lt;br /&gt;
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I bought the expansion a few weeks ago so I should be up to date.&amp;lt;br/&amp;gt;&lt;br /&gt;
I used the staff of storms to access the chamber of secrets. I few steps in I found a chest. The chest cannot be picked or trap zapped so I imagine a special key is needed. No idea where the key is.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 19/01/2022, 11:48:51&amp;lt;/div&amp;gt;&lt;br /&gt;
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Is it a regular chest &amp;quot;mini-game&amp;quot; with the flashing lights, but one or more of them  stay red? If so, you can use a lockpick to remove an all red tumbler.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Bullet on 19/01/2022, 15:50:50&amp;lt;/div&amp;gt;&lt;br /&gt;
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Yes, a mini game is an option with one square that remains red. I tried the Dietrich. I’ll go back with a lock pick.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 19/01/2022, 16:33:25&amp;lt;/div&amp;gt;&lt;br /&gt;
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That&#039;s odd. As far as I know, a Dietrich is just an expensive lock pick, so it should have worked. If the lock pick doesn&#039;t work, maybe ice tear can add the item from the check to your saved game file.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Bullet on 19/01/2022, 20:31:44&amp;lt;/div&amp;gt;&lt;br /&gt;
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How do I get in touch with icetear? I suppose I should continue my prayers with hope they will be answered.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 20/01/2022, 10:18:12&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
mail to &amp;lt;EMAIL email=&amp;quot;silversword@gaida.de&amp;quot;&amp;gt;silversword@gaida.de&amp;lt;/EMAIL&amp;gt; - with your savegame attached.&amp;lt;br/&amp;gt;&lt;br /&gt;
You can use the ingame support / mail function.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Kind regards&amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 20/01/2022, 10:21:55&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He&#039;s usually active on the forums, but less so recently. Here&#039;s an email you can try:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
silversword [at] gaida.de&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Bullet on 20/01/2022, 15:52:36&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thank you Mario. Great game&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=End_of_the_road%3F_-_ID:_1660&amp;diff=22480</id>
		<title>End of the road? - ID: 1660</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=End_of_the_road%3F_-_ID:_1660&amp;diff=22480"/>
		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by Taverdweller on 17/03/2021, 03:19:02&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Taverdweller on 17/03/2021, 03:19:02&amp;lt;/div&amp;gt;&lt;br /&gt;
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I have the silversword, but I am not getting past the lava pits in the inferno.  &amp;lt;br/&amp;gt;&lt;br /&gt;
If I go back to Savage Crossing, is there anything else to do?&amp;lt;br/&amp;gt;&lt;br /&gt;
Can I get the expansion and carry on?&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 17/03/2021, 15:49:05&amp;lt;/div&amp;gt;&lt;br /&gt;
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You can do a lot in the expansion without finding and killing Maruziel, but you cannot win the expansion or even create a Dragoncaller. You could explore some of the new areas in the expansion to strengthen your party (*) and then go back to Inferno if you want, but unless you were very, very lucky earlier, you are ready for Maruziel now. The &amp;quot;trick&amp;quot; to the lava field in Inferno is to cast Restoration -- a LOT! -- and if necessary let a character or two die along the way and revive them later. I let my rogue and my monk die to avoid casting Restoration every single step!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Work your way west and north and you will find an &amp;quot;island&amp;quot; in the lava field. IIRC it is a teleport to the rest of the maze, which is pretty straightforward. Once you are past the lava, use Beyond Death and Restoration (or just Divine Restoration if warranted) and use harmonic gems or Spirit Chant to charge up your magic users. Then follow the path and you can&#039;t miss the evil one.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
* there are a few &amp;quot;cheats&amp;quot; I&#039;ve described elsewhere from using the expansion before you are &amp;quot;supposed to,&amp;quot; but here are my favorites:&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;&lt;br /&gt;
1. In Watertop, get your rogue the &amp;quot;Master Thief&amp;quot; ability and go looking for lots of encounters, and have the rogue Hide every turn of every encounter. (Horon&#039;s Sanctuary is good for this.) Once he or she gains a certain number of points (1300 IIRC) go back to Watertop and pay for improved master thief ability. As I recall, at 13% your rogue will hide automatically at the beginning of combat.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
2. In Watertop, give someone (probably the rogue) &amp;quot;Alchemy&amp;quot; ability. This is only really useful if you have ingredients, and far and away the most useful is garlic. But if you have a chance to buy them at the shop (inventory changes every four days, and occasionally they have garlic) you can buy 99 of them per character for free. That would allow your rogue to disappear before battle begins and heal from the shadows (2 garlic per spell).&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
3. There are some nice items you can get, like Boots of Speed, Gloves of Force, (both in Miner&#039;s Deep) and a Firestaff (in the Dragon&#039;s Grave), without getting in over your head. But be really careful in Miner&#039;s Deep! The monsters are not much tougher than Horon&#039;s Sanctuary, but the dark/damage areas are killers -- potentially literally -- and if you enter via the train and you take the stairs up on the opposite end of Level 1, you will be stuck in a very dangerous part of the Iron Valley and unable to walk back to Watertop without meeting one of the toughest encounters in the game.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Taverdweller&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I have the silversword, but I am not getting past the lava pits in the inferno.  &amp;lt;br/&amp;gt;&lt;br /&gt;
If I go back to Savage Crossing, is there anything else to do?&amp;lt;br/&amp;gt;&lt;br /&gt;
Can I get the expansion and carry on?&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Taverdweller on 17/03/2021, 17:00:52&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thanks for the help.&amp;lt;br/&amp;gt;&lt;br /&gt;
I&#039;ll try the lava pit again.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 17/03/2021, 17:57:30&amp;lt;/div&amp;gt;&lt;br /&gt;
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icetear likes lava.  ;) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Just make sure you keep an eye on your magic users -- you don&#039;t want to get to the other side with no archmage to cast Restoration and Beyond Death!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HunterOfEvil on 08/04/2021, 22:05:11&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You&#039;ll want your characters to have lots of HP, some walkthroughs say around 900 or 1,000. The lava in Horon&#039;s sanctum hits for 80 damage, and in Inferno you take a whopping 100 damage per step (using a spell/item and singing also counts!)&amp;lt;br/&amp;gt;&lt;br /&gt;
Rogue is by far the hardest to hit that milestone, cause he has low HP growth and CON is a secondary stat.&amp;lt;br/&amp;gt;&lt;br /&gt;
Or ditch the rogue, since almost all foes are immune to critical hits, and replace him with a warrior or spell caster.&amp;lt;br/&amp;gt;&lt;br /&gt;
Also, restoration costs 25 SP, try to keep your caster(s) high on magic or (even better but tedious), master them. 100 casts decrease the cost of the spell by 1. This stacks until the spell costs only 1 SP. At that point you don&#039;t need gems to re-energize your caster.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 06/10/2021, 15:34:56&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Visstar wrote, I let characters die in the lava and res them after the survivors make it through.  Archmages have crazy hit points due to their rapid level-ups from class changes, so it’s even reasonable to let everyone die except the archmages until you get through the lava.&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Shield_of_refraction_-_ID:_1661&amp;diff=22478</id>
		<title>Shield of refraction - ID: 1661</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Shield_of_refraction_-_ID:_1661&amp;diff=22478"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by Taverdweller on 20/05/2021, 03:20:15&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Taverdweller on 20/05/2021, 03:20:15&amp;lt;/div&amp;gt;&lt;br /&gt;
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It’s been a few weeks since I last played, so some of my facts might not be accurate.&amp;lt;br/&amp;gt;&lt;br /&gt;
I had the shield of refraction and used it correctly but I made a mistake and now it’s seems I am stuck.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;&lt;br /&gt;
Both levers on the plane of fire are stuck leaning to the right.&amp;lt;br/&amp;gt;&lt;br /&gt;
After I put the Shield on the thing and got blasted, recovered and went north. Got beat up bad and ran.&amp;lt;br/&amp;gt;&lt;br /&gt;
Now I no longer have the shield and when I go north I get bounced back.&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 20/05/2021, 17:51:48&amp;lt;/div&amp;gt;&lt;br /&gt;
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Did you find the spot where you have to place the disruptor?  And did you defeat the android ME-262 or something?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Taverdweller on 21/05/2021, 01:30:27&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As for the disrupter&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;&lt;br /&gt;
As best as I can remember, I used the disrupter on the planes of fire.  In the south west corner.&amp;lt;br/&amp;gt;&lt;br /&gt;
Since I made it to the command center, doesn’t that mean I used the disrupter ?&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 21/05/2021, 18:38:36&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My memory is pretty hazy but this might help:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;URL url=&amp;quot;https://silversword-rpg.com/phpbb3/viewtopic.php?f=12&amp;amp;t=1522&amp;amp;p=6184&amp;amp;hilit=refraction#p6184&amp;quot;&amp;gt;[url=https://silversword-rpg.com/phpbb3/viewtopic.php?f=12&amp;amp;t=1522&amp;amp;p=6184&amp;amp;hilit=refraction#p6184]https://silversword-rpg.com/phpbb3/viewtopic.php?f=12&amp;amp;t=1522&amp;amp;p=6184&amp;amp;hilit=refraction#p6184]]&amp;lt;/URL&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I forget what does what, but you need two levers, the shoaled, the disruptor, and the four wind controls in the Silver Mountains.&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Burial_grounds_-_ID:_1658&amp;diff=22476</id>
		<title>Burial grounds - ID: 1658</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Burial_grounds_-_ID:_1658&amp;diff=22476"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by Taverdweller on 24/02/2021, 23:43:24&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Taverdweller on 24/02/2021, 23:43:24&amp;lt;/div&amp;gt;&lt;br /&gt;
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Hi&amp;lt;br/&amp;gt;&lt;br /&gt;
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I am having trouble getting into the burial grounds.&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;I have 6 axe amulets and trying at midnight &amp;lt;/div&amp;gt;&lt;br /&gt;
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But the plants won’t let me pass&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 25/02/2021, 01:52:53&amp;lt;/div&amp;gt;&lt;br /&gt;
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Are you being overcome by the small? You need something smelly that will cover up the smell of the plants.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Taverdweller on 25/02/2021, 03:44:48&amp;lt;/div&amp;gt;&lt;br /&gt;
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Got it, thanks&lt;br /&gt;
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		<id>https://wiki.silversword.gaida.de/index.php?title=Miner%E2%80%99s_Deep_Level_5_help_-_ID:_1657&amp;diff=22474</id>
		<title>Miner’s Deep Level 5 help - ID: 1657</title>
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		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by rwb on 25/01/2021, 07:50:45&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by rwb on 25/01/2021, 07:50:45&amp;lt;/div&amp;gt;&lt;br /&gt;
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I am my 2nd time playing through this awesome game; now trying to finish the 2nd part. I am stuck in Miner’s Deep level 5; I’ve gone through every section except the final one leading to level 6; and for the life of me I can’t get that passageway to open no matter what I do. The other online forums, etc. don’t give any details about how to solve this; they just say it’s random and based on luck. Mario/Game developers, can you PLEASE give us a step-by-step walkthrough on how to get to Level 6? Much appreciated; thanks!&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Lost_Temple_-_Find_the_Artifact_-_ID:_1655&amp;diff=22472</id>
		<title>Lost Temple - Find the Artifact - ID: 1655</title>
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		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by ExcelFolie on 31/12/2020, 10:48:24&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by ExcelFolie on 31/12/2020, 10:48:24&amp;lt;/div&amp;gt;&lt;br /&gt;
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Hi,&amp;lt;br/&amp;gt;&lt;br /&gt;
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I&#039;m just getting lost in the Lost Temple and have searched everything here. After searching the area of ​​darkness and storage rooms, I am now a little perplexed. Sometimes I hear a gong and I can already imagine that I have to be in the right place, but where? I just can&#039;t find the decisive clue about it. Can someone help me?&amp;lt;br/&amp;gt;&lt;br /&gt;
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Greeting&amp;lt;br/&amp;gt;&lt;br /&gt;
Excel&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 31/12/2020, 17:43:26&amp;lt;/div&amp;gt;&lt;br /&gt;
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In the dark area, there is a door at the NE corner. The gong just tells you it&#039;s midnight.&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;&amp;lt;URL url=&amp;quot;https://postimg.cc/1gVRTypX&amp;quot;&amp;gt;[url=https://postimg.cc/1gVRTypX][[File:https://i.postimg.cc/N0pyKMF6/Lost-Temple.png]]https://i.postimg.cc/N0pyKMF6/Lost-Temple.png&amp;lt;/IMG&amp;gt;]]&amp;lt;/URL&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Force_open_-_ID:_1647&amp;diff=22470</id>
		<title>Force open - ID: 1647</title>
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		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by Solmage on 26/10/2020, 17:58:36&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Solmage on 26/10/2020, 17:58:36&amp;lt;/div&amp;gt;&lt;br /&gt;
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...does anyone know which stats or classes or other variables affect force open? I’m trying a rogueless run right now and while combat is much easier it’s starting to get old force opening a chest for 10 minutes lol. I was thinking if it’s strength I’ll just focus on that with whatever class gets a bonus (if any do) or maybe it’s strength + luck?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 30/10/2020, 05:45:50&amp;lt;/div&amp;gt;&lt;br /&gt;
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I&#039;m pretty sure it&#039;s just strength.  Luck helps reduce damage taken from traps.  My low-luck Paladin brute was usually able to force open random post-battle chests when my rogue was KO&#039;d and I didn&#039;t want to spend spellpoints on trapzap.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Solmage on 03/11/2020, 06:03:58&amp;lt;/div&amp;gt;&lt;br /&gt;
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Well it got old fast all those trap zap  proof chests. 2-10 minutes real time pressing force open is about 1 min &amp;amp; 30 seconds to 10 minutes too long lol. So I finally got a rogue that occasionally kills an enemy instead of a hp monster that does great damage , oh well. &amp;lt;br/&amp;gt;&lt;br /&gt;
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Could be there’s also a lvl variable in there, and since I don’t like to over level ...&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 03/11/2020, 15:23:33&amp;lt;/div&amp;gt;&lt;br /&gt;
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Give the rogue a bow and arrows, and have her hide in the shadows -- at first, just for protection, but later shooting arrows from the shadows. She&#039;ll get very good at it. Once you progress far enough, you&#039;ll find the Dragonbone Bow and Bone Arrows, massive upgrades. Then automatically hiding, then casting Dragoncaller spells from the shadows ......&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by rakenan on 11/11/2020, 20:32:03&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Give the rogue a bow and arrows, and have her hide in the shadows -- at first, just for protection, but later shooting arrows from the shadows. She&#039;ll get very good at it. Once you progress far enough, you&#039;ll find the Dragonbone Bow and Bone Arrows, massive upgrades. Then automatically hiding, then casting Dragoncaller spells from the shadows ......&lt;br /&gt;
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Have to agree with this. A Rogue starts out something of a liability in combat, but this does not last. Later on with all base Rogue skills plus Master Thief leveled up and converted to Dragoncaller you have a spell casting, back stabbing, lock opening monster with more HP than any pure class front line fighter type, and excellent AC as well, especially if your Rogue started as a Halfling or Gnome. Small characters FTW.&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Still_don%E2%80%99t_know,_who_will_be_my_DC_-_ID:_1645&amp;diff=22468</id>
		<title>Still don’t know, who will be my DC - ID: 1645</title>
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		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by xtw on 21/08/2020, 12:27:07&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 21/08/2020, 12:27:07&amp;lt;/div&amp;gt;&lt;br /&gt;
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I still don’t know, who will be my DC&amp;lt;br/&amp;gt;&lt;br /&gt;
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My Monk would lose his ability to hit 6...8 times with 4000 HP each&amp;lt;br/&amp;gt;&lt;br /&gt;
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My Bard can’t sing songs anymore (Spellpoints up)&amp;lt;br/&amp;gt;&lt;br /&gt;
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My Rogue can’t use Ditrichs anymore &amp;lt;br/&amp;gt;&lt;br /&gt;
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Hard descission !  :( &amp;lt;br/&amp;gt;&lt;br /&gt;
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Unfortunately I can’t change my strong Paladine. &amp;lt;br/&amp;gt;&lt;br /&gt;
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Any tips ?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 21/08/2020, 16:47:10&amp;lt;/div&amp;gt;&lt;br /&gt;
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I had the same dilemma. Here are a couple of options.&amp;lt;br/&amp;gt;&lt;br /&gt;
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1. Warrior with 8-10 attacks makes a great DC. That&#039;s what I did. I have mine standing at position 5 with the Staff of Storms, doing 20,000 Hp of damage from the back ranks.&amp;lt;br/&amp;gt;&lt;br /&gt;
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2. Monk will lose the chain attack ability, alas, but armed with the Silversword can still critically hit. I left mine a monk using the Silversword on chained attacks.&amp;lt;br/&amp;gt;&lt;br /&gt;
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3. Rogue with high enough master thief ability will still be able to pick locks and won&#039;t need the lock pick. I&#039;m not sure about hiding, though -- that might be an ability they lose. Many past players have raved about a 99% master thief rogue becoming a DC.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Bard songs are useful, esp. Spirit Chant, but it&#039;s the horns that make the bard. Leave your bard a bard.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 21/08/2020, 17:08:55&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
3. Rogue with high enough master thief ability will still be able to pick locks and won&#039;t need the lock pick. I&#039;m not sure about hiding, though -- that might be an ability they lose. Many past players have raved about a 99% master thief rogue becoming a DC.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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They lose the “hide” option but retain “auto-hide” at the start of battle.  “TrapZap” for chests!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 21/08/2020, 17:18:45&amp;lt;/div&amp;gt;&lt;br /&gt;
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So maybe the rogue...&amp;lt;br/&amp;gt;&lt;br /&gt;
And one week ago I got the assassins sword  :roll: &amp;lt;br/&amp;gt;&lt;br /&gt;
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I already thought about dropping my Paladine and train a new Character. With every tour to bonehouse I make 2 Million Exp, so it won’t last long.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 21/08/2020, 17:57:13&amp;lt;/div&amp;gt;&lt;br /&gt;
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Do you have 3 casters?  I think you wrote earlier that you do.  In that case, if you’re thinking of replacing the Pally, create a Dwarf or Gnome (depending on racial benefit preference for DC) Warrior, start with max Dex and Con, raise Con first, and level up your character to at least 40.  (I believe 32 gets you over the stat limit hurdle, you’ll want to bring your IQ to 24, and level to multiples of 5 for racial benefits.)   Once your Warrior has 24 IQ, dump all future level up stats into Dex.  With a higher AC and more HP your DC will be fine in the front ranks.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 23/08/2020, 15:46:32&amp;lt;/div&amp;gt;&lt;br /&gt;
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Ok, I did it. &amp;lt;br/&amp;gt;&lt;br /&gt;
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I Raised a Warrior from zero to level 50 in ONE day  8-) &amp;lt;br/&amp;gt;&lt;br /&gt;
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It was a rainy day and I visited bonehouse many times...&amp;lt;br/&amp;gt;&lt;br /&gt;
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I hope her stats (picture) are strong enough to become a DC&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 23/08/2020, 16:50:53&amp;lt;/div&amp;gt;&lt;br /&gt;
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WOW.&amp;lt;br/&amp;gt;&lt;br /&gt;
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I turned my warrior into DC at Level 20-25, as I recall. Maybe a little more. &amp;lt;br/&amp;gt;&lt;br /&gt;
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You&#039;ll be thrilled with what she can do with the staff of storms!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 23/08/2020, 21:40:41&amp;lt;/div&amp;gt;&lt;br /&gt;
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Wow too bad we can&#039;t trade save files, I&#039;ve got a party I&#039;d like you to level up!  Hahaha.&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: xtw&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I hope her stats (picture) are strong enough to become a DC&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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Once you make the change, just keep pumping points into Dex to build the AC back up.  With 24 IQ, you&#039;ll get the max MP bonus on leveling.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 24/08/2020, 10:32:46&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;QUOTE&amp;gt;[quote]Wow too bad we can&#039;t trade save files, ...&amp;lt;/div&amp;gt;&lt;br /&gt;
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Sidenote: You can.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 24/08/2020, 12:02:09&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;QUOTE&amp;gt;[quote] You&#039;ll be thrilled with what she can do with the staff of storms! &amp;lt;/div&amp;gt;&lt;br /&gt;
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She’s doing 36.250 of Damage with one hit  :shock: &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Another question :&amp;lt;br/&amp;gt;&lt;br /&gt;
What is it about Master Thief ability ? My Thief has got 99% in everything (except alchemy) but only 2% in Diebesmeisterschaft (I think that is master thief ?)&amp;lt;br/&amp;gt;&lt;br /&gt;
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How can I raise it and what will happen then ?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 24/08/2020, 15:06:29&amp;lt;/div&amp;gt;&lt;br /&gt;
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And there are things out there that will take a hit like that and laugh!&amp;lt;br/&amp;gt;&lt;br /&gt;
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Re. master thief grinding, hide and open chests. See:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;URL url=&amp;quot;https://silversword-rpg.com/phpbb3/viewtopic.php?f=12&amp;amp;t=1174&amp;amp;p=4943&amp;amp;hilit=master+thief+hiding#p4943&amp;quot;&amp;gt;&amp;lt;LINK_TEXT text=&amp;quot;viewtopic.php?f=12&amp;amp;t=1174&amp;amp;p=4943&amp;amp;hilit= ... ding#p4943&amp;quot;&amp;gt;https://silversword-rpg.com/phpbb3/viewtopic.php?f=12&amp;amp;t=1174&amp;amp;p=4943&amp;amp;hilit=master+thief+hiding#p4943&amp;lt;/LINK_TEXT&amp;gt;&amp;lt;/URL&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 24/08/2020, 16:52:15&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thank you, &amp;lt;br/&amp;gt;&lt;br /&gt;
That’s what I try a long time, but it’s still 2%  :|&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 24/08/2020, 17:00:51&amp;lt;/div&amp;gt;&lt;br /&gt;
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Go somewhere with many encounters of low to moderate risk, like Horon&#039;s Sanctuary or the Old Bonehouse, and just have your rogue hide every round of every encounter. When I was grinding, I would literally let weak monsters attack my melee characters (I would just defend) to prolong the encounter so my rogue would have a chance to hide eight times per encounter. You start hidden at 20&#039;, then 30&#039;, etc. Getting to a higher number increases your skill points.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I think the highest I ever got was 30-40% and saw no need to go further. My rogue could open 10-light chests and started encounters hidden, which was all I really needed.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 24/08/2020, 18:15:47&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: icetear&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Sidenote: You can.&lt;br /&gt;
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Oh really?  Cool!  How would I trade save files with another player on iPhone (without jailbreaking)?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 24/08/2020, 18:22:02&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
When I was grinding, I would literally let weak monsters attack my melee characters (I would just defend) to prolong the encounter so my rogue would have a chance to hide eight times per encounter.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Round 1:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Defend&amp;lt;br/&amp;gt;&lt;br /&gt;
Defend&amp;lt;br/&amp;gt;&lt;br /&gt;
Defend&amp;lt;br/&amp;gt;&lt;br /&gt;
Hide&amp;lt;br/&amp;gt;&lt;br /&gt;
Defend&amp;lt;br/&amp;gt;&lt;br /&gt;
Defend&amp;lt;br/&amp;gt;&lt;br /&gt;
Defend&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Every round thereafter:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Repeat commands&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Do this about a few thousand times.   ;)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 25/08/2020, 10:33:50&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank you for your help, but like I wrote : I did so thousand times (really !!!) but master thief stays on 2%. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
So there Must be something wrong...  :( &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I keep trying  ;)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 25/08/2020, 13:29:19&amp;lt;/div&amp;gt;&lt;br /&gt;
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Are you accumulating practice points? You need to visit the training center in Watertop to have the % go up. I think for every 100 practice points you can go up 1%.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 26/08/2020, 18:36:22&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: xtw&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thank you for your help, but like I wrote : I did so thousand times (really !!!) but master thief stays on 2%. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
So there Must be something wrong...  :( &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I keep trying  ;)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Did Visstar’s advice solve the problem?  I didn’t think to mention, it’s like a level-up, you have to return to Watertop to get training.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Also, I just noticed you named your characters what their class is!  I used to do that with the old Wizardry games.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 27/08/2020, 19:00:20&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thanks, suddenly it works. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I just killed the loom in Darkwell. Just one round to kill him without magic. I got a second pair boots of speed, now my DC ist AC-75 and the First to Hit. With about 60.000 hitpoints  :shock:&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 01/09/2020, 07:19:19&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Just one week from the moment I trained a warrior to become a DC - and now I finished the game with nearly 800M points...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
In the end i have to say that my team was much to strong. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Bonfire and Crumble were killed in just one round without and damage, 160 virusses and Verschwörer took some rounds but without any danger. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
It was a great game, thank you Mario and thank you to all the people who supported me in this forum !  :)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 01/09/2020, 12:39:10&amp;lt;/div&amp;gt;&lt;br /&gt;
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Congratulations and thank you very much for playing :-)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
kind regards&amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 01/09/2020, 20:29:16&amp;lt;/div&amp;gt;&lt;br /&gt;
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Way to go!  Ask your friends if they’ve heard of “Silversword”!  Maybe if enough people play, someone will ask Mario if they can help with coding and art for a sequel...  8-)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 03/09/2020, 22:58:24&amp;lt;/div&amp;gt;&lt;br /&gt;
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Congratulations! You saved the world!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
800M points?! Yes, I&#039;d say your party was overpowered. I remember Efreets and aerial warriors as being tough, and you were knocking out dragons in a single round?  :o &amp;lt;br/&amp;gt;&lt;br /&gt;
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Now you can rest, get bored, and play the game again with some weird lineup like a single rogue, or three bards and three monks, or something like that. In legend mode.  :D&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 12/09/2020, 16:58:33&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By the way, xtw, you may have faced more encounters than anyone ever (with the possible exception of wizardz), and I&#039;m wondering:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Did you ever find a Lance of Fury?&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Supposedly it exists, but I never found one. I got one Mithril rune from the monk in the Silver Mountains, but never found another one. I think that and the Lance of Fury must be the rarest items in the game.&lt;br /&gt;
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[[Category:Topic]]&lt;br /&gt;
[[Category:Archive]]&lt;br /&gt;
    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Lamp_v._Torch_-_ID:_1643&amp;diff=22466</id>
		<title>Lamp v. Torch - ID: 1643</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Lamp_v._Torch_-_ID:_1643&amp;diff=22466"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by chrlpolk on 20/08/2020, 18:41:29&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 20/08/2020, 18:41:29&amp;lt;/div&amp;gt;&lt;br /&gt;
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Does anyone know the stats on these items?  I always assumed the order is candletorchlamp.  However, I notice that in the first items shop (only open at night), the cost is 4 gold for 1 torch, and 14 gold for 5 lamps (2.8 gold each).  That makes the lamps cheaper than torches, which makes me question my assumption that lamps are better than torches.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 20/08/2020, 18:54:58&amp;lt;/div&amp;gt;&lt;br /&gt;
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I thought the only difference was the number of uses. Don&#039;t they all just cast &amp;quot;magic flame&amp;quot;?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 20/08/2020, 19:06:50&amp;lt;/div&amp;gt;&lt;br /&gt;
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Ah. Perhaps the duration of “magic flame” increases with level?  Nevertheless. So then, torches are equal to candles (which, I believe, is a starting item and has no purchase price.).  My RPG reconciliation (that more expensive = better) was going to be that it’s 4 gold for a presoaked torch, and that the party owns a lamp and what you’re buying is just the oil, 14 gold for 5 ounces of lamp oil.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Now give me some time so I can figure out how to overcomplicate some other simple game mechanic!   ;)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 20/08/2020, 19:28:34&amp;lt;/div&amp;gt;&lt;br /&gt;
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You may be just the tiniest bit obsessed.  :) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Me, I&#039;ve always gotten a smile picturing my team &amp;quot;sneaking&amp;quot; around a dungeon with the daylight spell active and old MacLeod wailing away on his bagpipes.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 20/08/2020, 19:42:37&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Tarnak Guild of Wood Tar Makers (GoWTM) is actually in a dispute with the Alchemists Guild (GoA). Besides many other implications this raised the price for torches (made from wood + wood tar) to new unknown heights. Which in return pleases the Lamp Makers Guild (GoLM) for they now record a remarkable increase in Lamp sales.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Kind regards&amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
P.S. I already petitioned the Tarnak Guild Overseer Office (TGOO) in Annsharbour to release a proper paper about this issue to the public. Should be available soon at your local quest/announcement tree.&amp;lt;br/&amp;gt;&lt;br /&gt;
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P.P.S. Bring a bard to translate the officialese....&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 20/08/2020, 20:00:13&amp;lt;/div&amp;gt;&lt;br /&gt;
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And where do the candle makers fit into all this?  That&#039;s what I&#039;d like to know!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 20/08/2020, 20:03:22&amp;lt;/div&amp;gt;&lt;br /&gt;
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Sorry, I cannot spoil any part of Silversword&#039;s (real) Main Questline...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
kind regards&amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 20/08/2020, 20:03:59&amp;lt;/div&amp;gt;&lt;br /&gt;
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They&#039;re in league with the butchers and bakers.  ;)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 20/08/2020, 20:08:22&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
They&#039;re in league with the butchers and bakers.  ;)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well played.&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Me, I&#039;ve always gotten a smile picturing my team &amp;quot;sneaking&amp;quot; around a dungeon with the daylight spell active and old MacLeod wailing away on his bagpipes.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We&#039;ve got nothing to do with this Mazuriel.  But you come in here with your loud music opening up our linen chests like you have the right, when I JUST got the kids to bed...&amp;quot; - Random Encounter Monster&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 20/08/2020, 20:11:24&amp;lt;/div&amp;gt;&lt;br /&gt;
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*hums* &amp;quot;Dub a dub dub&amp;quot;...&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 20/08/2020, 20:22:11&amp;lt;/div&amp;gt;&lt;br /&gt;
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Okay, okay, I need to file an inquiry with the Council of Tubs and the Global Association of Men who like to Bathe Together (GAMBT).&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You may be just the tiniest bit obsessed.  :) &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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Cabin fever... the unreported consequence of Covid-19...&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 20/08/2020, 20:32:34&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And there is apparently an official complaint filed by the Stone Carvers and Art Monsters (S.C.A.M.) guild about all the free stone statues left lying all over the place by someone&#039;s Paladin with a Stone Blade! Apparently the Corpse And Slaughter / Keep Everything Tidy (C.A.S.K.E.T.) crew won&#039;t remove stoned monsters, believing them to be non-corpses and therefore outside their contractual duties.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 20/08/2020, 20:54:34&amp;lt;/div&amp;gt;&lt;br /&gt;
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Well, while we’re on this conspiratorial ranting, someone needs to send consumer investigators and health inspectors to that Armory.  The “Learher Armour” that it sells is no better than worn rags, and there’s a reason the rats are hanging around there and not a sight of them at the other businesses!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 20/08/2020, 21:04:19&amp;lt;/div&amp;gt;&lt;br /&gt;
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That&#039;s so funny, I always think of that when when I&#039;m starting a game and outfitting the team! Why waste money on nice new leather duds when the old rags are just as good? (And chafe less?)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
And why does the Castle armory sell arrows but not bows? Oh, the quirks of trade in time of war.&lt;br /&gt;
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[[Category:Topic]]&lt;br /&gt;
[[Category:Archive]]&lt;br /&gt;
    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Sodar%E2%80%99s_Eye_-_ID:_1642&amp;diff=22464</id>
		<title>Sodar’s Eye - ID: 1642</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Sodar%E2%80%99s_Eye_-_ID:_1642&amp;diff=22464"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by HunterOfEvil on 08/08/2020, 18:56:08&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HunterOfEvil on 08/08/2020, 18:56:08&amp;lt;/div&amp;gt;&lt;br /&gt;
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Hi there,&amp;lt;br/&amp;gt;&lt;br /&gt;
Sometimes I get this item as loot from Annsharbour encounters. Anyone does know what Eyes of Sodar do?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 09/08/2020, 01:11:01&amp;lt;/div&amp;gt;&lt;br /&gt;
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It casts multiple buffs on your party.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 09/08/2020, 15:42:58&amp;lt;/div&amp;gt;&lt;br /&gt;
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There&#039;s a list of the buffs on here somewhere. Suffice it to say they are useful to carry around. Use one after every anti-magic area that cancels your buffs.&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Rubies_%3F_Chest_in_Ridge_Fault_%3F_-_ID:_1638&amp;diff=22462</id>
		<title>Rubies ? Chest in Ridge Fault ? - ID: 1638</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Rubies_%3F_Chest_in_Ridge_Fault_%3F_-_ID:_1638&amp;diff=22462"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&#039;&#039;&#039;This topic was started by xtw on 24/07/2020, 12:20:03&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 24/07/2020, 12:20:03&amp;lt;/div&amp;gt;&lt;br /&gt;
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So i managed Inferno and bought the expansion. Thx to Visstar ! &amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;To enter Watertop you need 10 Rubies.&amp;lt;/div&amp;gt;&lt;br /&gt;
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Unfortunately i only got nine of them ! Will the missing one be dropped in fights or is there a place where more Diaminds ore Rubies are waiting for me ? &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
In Ridge Fault for example i could not open the Chest inside the Water. The last switch is always red. No &amp;quot;Key&amp;quot; is working. &amp;lt;br/&amp;gt;&lt;br /&gt;
And in Ridge Fault there is a secret  way right after the entrance, leading around the abyss that can not be reached.&amp;lt;br/&amp;gt;&lt;br /&gt;
Is there something special inside, even a Rubie ?&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;B&amp;gt;&#039;&#039;&#039;EDIT :&#039;&#039;&#039;&amp;lt;/B&amp;gt; just a few MINUTES after this post, i got a diamond - unbeliveable Murphy  :D &amp;lt;br/&amp;gt;&lt;br /&gt;
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But i can still not open the chest in Ridge Fault  :?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 24/07/2020, 17:02:37&amp;lt;/div&amp;gt;&lt;br /&gt;
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So you&#039;re all set on rubies? I remember you could trade two rubies for a diamond, but can&#039;t remember if you can do the reverse.)&amp;lt;br/&amp;gt;&lt;br /&gt;
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To clear the pesky last red light on a lock, use a lock pick (or Dietrich). It can be done by a rogue, though, with a high enough master thief skill:&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;ATTACHMENT filename=&amp;quot;Thief_skill.png&amp;quot; index=&amp;quot;0&amp;quot;&amp;gt;[attachment=0]Thief_skill.png[/attachment]&amp;lt;/ATTACHMENT&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 27/07/2020, 12:06:39&amp;lt;/div&amp;gt;&lt;br /&gt;
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Uh, i never used a Dietrich, because my Rogue was always smart enough to open chests without it. &amp;lt;br/&amp;gt;&lt;br /&gt;
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I will try next time in Ridge, right nowi am talking to Scythe :)&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thank you&amp;lt;br/&amp;gt;&lt;br /&gt;
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PS : i could change my Monk or my Bard into the Dragoncaller. but they are loosing their skills (my monk attacks very strong 6 times per round. As Dragoncaller he only hits once per round.)&amp;lt;br/&amp;gt;&lt;br /&gt;
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Do i realy NEED the DC ?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 01/08/2020, 16:08:10&amp;lt;/div&amp;gt;&lt;br /&gt;
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Yes, you will need a DC to finish. Monk and Bard are poor choices IMO. Who else is in your party? Warriors make (arguably) the best DCs.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 03/08/2020, 11:21:34&amp;lt;/div&amp;gt;&lt;br /&gt;
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I got Monk, Palladin, Bard, Rogue and three Archmages&amp;lt;br/&amp;gt;&lt;br /&gt;
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Taking a Pallading was an mistake i think, but they are on level 50 meanwhile (51... 52...)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 09/08/2020, 01:06:16&amp;lt;/div&amp;gt;&lt;br /&gt;
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The Paladin is never a mistake, take back those words!&amp;lt;br/&amp;gt;&lt;br /&gt;
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Hahaha, seriously, I used lockpicks constantly.  Yeah, my Rogue was good, but apparently my thumb-to-eye coordination is not!  (Play on an iPhone.)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HunterOfEvil on 09/08/2020, 11:56:41&amp;lt;/div&amp;gt;&lt;br /&gt;
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About Dietrichs, are they effectively useless if your Rogue has 99% mastery lockpicking mastery? I usually sell them anyway and rely on lockpicks or TRZP to unlock chests. Lockpicks are cheap and TRZP is even cheaper with Spirit Chant.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 09/08/2020, 15:40:49&amp;lt;/div&amp;gt;&lt;br /&gt;
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My preference is to turn a warrior into a D.C.  The warrior retains number of attacks and gradually regains THAC0 so is ideal to wield the Staff of Storms. Plus large number of HP and melee becomes less important later in the game. Better to have multiple caster, as you know. &amp;lt;br/&amp;gt;&lt;br /&gt;
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In your case I&#039;d turn one of the AM into a D.C. If possible, but I don&#039;t think it&#039;s possible. The paladin is a possibility, but I agree with chrlpolk and like having one. Never change your monk. That leaves the rogue, but you should get the thief mastery to at least 40-50 % before doing so.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HunterOfEvil on 13/08/2020, 13:03:26&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I remember you could trade two rubies for a diamond, but can&#039;t remember if you can do the reverse.)&lt;br /&gt;
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You can. That’s the exact same Dwarf trader. Either you give him two Rubies and he gives you a Diamond, or you give the Diamond and get two Rubies. Also, if you desperately need something against werewolves you could trade one Diamond for a Silver Rune (edit: That’s for another merchant!), but the high runes (gold and electrum) may be found by grinding.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 19/08/2020, 14:17:11&amp;lt;/div&amp;gt;&lt;br /&gt;
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P.S. re Dietrich, as far as I could tell, it was just a gold plated lock pick. Aside from the price difference, I think they were the same thing.&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Boots_of_Speed%3F_-_ID:_1637&amp;diff=22460</id>
		<title>Boots of Speed? - ID: 1637</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Boots_of_Speed%3F_-_ID:_1637&amp;diff=22460"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by jsbearu on 23/07/2020, 21:37:48&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by jsbearu on 23/07/2020, 21:37:48&amp;lt;/div&amp;gt;&lt;br /&gt;
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Hello, Colleagues,&amp;lt;br/&amp;gt;&lt;br /&gt;
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Although a latecomer, I&#039;m totally loving this game. Thank you, Mario, I hope you have additional content coming in the near future...&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Question: From lurking through previous threads, I believe there are at least two pair of Boots of Speed in the game (expansion). I found a pair in Darkwell but have not be able to locate any others (if they exist). &amp;lt;br/&amp;gt;&lt;br /&gt;
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I&#039;ve spent many, many hours, poking through maps, dungeons, etc and, at this point, I&#039;d certainly appreciate a spoiler.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks to all of you for the information contained in the forum. &amp;lt;br/&amp;gt;&lt;br /&gt;
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Regards,&amp;lt;br/&amp;gt;&lt;br /&gt;
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J&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 24/07/2020, 02:32:08&amp;lt;/div&amp;gt;&lt;br /&gt;
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The other pair is in Miner&#039;s Deep, 3rd level, far SE corner, behind a hidden door. &amp;lt;br/&amp;gt;&lt;br /&gt;
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Map:&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;&amp;lt;ATTACHMENT filename=&amp;quot;MinersDeep3.PNG&amp;quot; index=&amp;quot;0&amp;quot;&amp;gt;[attachment=0]MinersDeep3.PNG[/attachment]&amp;lt;/ATTACHMENT&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by jsbearu on 24/07/2020, 03:38:30&amp;lt;/div&amp;gt;&lt;br /&gt;
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Ah - can&#039;t believe I missed that. Thank you very much, Visstar.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 24/07/2020, 16:07:14&amp;lt;/div&amp;gt;&lt;br /&gt;
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You bet. Just curious -- what is your party makeup and who&#039;s getting the boots of speed? I have a Paladin, Monk (boots of speed), Bard, Rogue (hidden), DC with Staff of Storms and boots of speed, and two archmages.&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Getting_Silversword_without_Inferno_%3F_-_ID:_1636&amp;diff=22458</id>
		<title>Getting Silversword without Inferno ? - ID: 1636</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Getting_Silversword_without_Inferno_%3F_-_ID:_1636&amp;diff=22458"/>
		<updated>2024-03-24T17:57:43Z</updated>

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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by xtw on 13/07/2020, 12:55:55&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 13/07/2020, 12:55:55&amp;lt;/div&amp;gt;&lt;br /&gt;
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Hello. What a great game! I&#039;ve had it for two weeks now and can now get the Silversword.&amp;lt;br/&amp;gt;&lt;br /&gt;
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The problem: as soon as I come back with the shell and receive the sword, I will be transported IMMEDIATELY to the inferno. But I&#039;m still too weak for that!&amp;lt;br/&amp;gt;&lt;br /&gt;
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How can I get the Silversword WITHOUT being sent to the inferno?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 13/07/2020, 17:52:01&amp;lt;/div&amp;gt;&lt;br /&gt;
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First, you probably are ready, since you were strong enough to finish the tasks needed to get the Silversword.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Second, a small amount of exploring will lead you to a corridor leading to the right that leads you back to safety in Savage Crossing. I can send a map if you are really stuck, but you should find it easily.&amp;lt;br/&amp;gt;&lt;br /&gt;
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If you&#039;re nervous -- and I don&#039;t blame you, Inferno is creepy! -- just save before exploring and if anything terrible happens, you can restore. Try some encounters and I think you&#039;ll start learning what you can handle easily and what to run from. (Running usually works, but not always.) As I recall, Blind Guardians are the worst, as they can drain levels.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by xtw on 14/07/2020, 11:44:46&amp;lt;/div&amp;gt;&lt;br /&gt;
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Hi Visstar, thank you for your answer&amp;lt;br/&amp;gt;&lt;br /&gt;
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Unfortunately i didn&#039;t find the way from inferno to savage yet. I explored most of inferno, but no way out. I was surprised by the transfer so i did not have any potions with me and i ran out of magic very fast, especially in the lava fields.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 14/07/2020, 15:37:42&amp;lt;/div&amp;gt;&lt;br /&gt;
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Wow, you made it a long, long way! The way back to Savage Crossing is at the beginning. along the corridor that just goes around in circles, just past the hidden door that got you into the main part of the maze. I only see a few options for you:&amp;lt;br/&amp;gt;&lt;br /&gt;
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1. Find your way back. If you are past or even partway into the lava field, this may not be an option, but if you can get back to the maze with hidden walls, there are several teleports that take you to the beginning, where you can find the route to Savage Crossing.&amp;lt;br/&amp;gt;&lt;br /&gt;
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2. In-App Purchase. Either a Crystal of Safety, which will teleport you back to Castle Cranbourgh, or a Potion of Divine Restoration, which will restore life, all hit point, and all spell points to the party, would save you.&amp;lt;br/&amp;gt;&lt;br /&gt;
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3. Give up and revert to a save point before getting the Silversword. If you&#039;re going to resort to this, you may as well try your hand at competing the task and killing Maruziel. It won&#039;t be easy with no spell points, but it&#039;s barely possible if the party is otherwise in good shape. You&#039;ll need a monk with knuckledusters and a bard with good horns to have a shot, though.&lt;br /&gt;
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	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Monk_on_silver_top_mountain_-_ID:_1633&amp;diff=22456</id>
		<title>Monk on silver top mountain - ID: 1633</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Monk_on_silver_top_mountain_-_ID:_1633&amp;diff=22456"/>
		<updated>2024-03-24T17:57:43Z</updated>

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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by Metalpolisher68 on 28/06/2020, 11:06:16&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Metalpolisher68 on 28/06/2020, 11:06:16&amp;lt;/div&amp;gt;&lt;br /&gt;
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What part of silver top mountain is the monk found, I have found all three parts of the mountain and the shrine but have found the monk so I can’t get empowerment&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 28/06/2020, 22:40:16&amp;lt;/div&amp;gt;&lt;br /&gt;
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Northwest section of Silver Mountains, near the small lake. Map below.&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;ATTACHMENT filename=&amp;quot;Silver_Mountains.PNG&amp;quot; index=&amp;quot;0&amp;quot;&amp;gt;[attachment=0]Silver_Mountains.PNG[/attachment]&amp;lt;/ATTACHMENT&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Metalpolisher68 on 30/06/2020, 08:06:06&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thanks&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Armageddon_spell_-_ID:_1632&amp;diff=22454</id>
		<title>Armageddon spell - ID: 1632</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Armageddon_spell_-_ID:_1632&amp;diff=22454"/>
		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by Metalpolisher68 on 24/06/2020, 14:21:13&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Metalpolisher68 on 24/06/2020, 14:21:13&amp;lt;/div&amp;gt;&lt;br /&gt;
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Can you tell me where to find the spell Armageddon&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 24/06/2020, 16:00:41&amp;lt;/div&amp;gt;&lt;br /&gt;
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Watertop. (Once you collect the ten rubies required to enter.)&amp;lt;br/&amp;gt;&lt;br /&gt;
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It&#039;ll take some exploring, but in the far SW you will find a dragon grave. Explore carefully and you will find an entrance to the cave beneath it.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;About halfway along the western wall.&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Metalpolisher68 on 25/06/2020, 18:01:05&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thanks&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Firery_red_lrnse_-_ID:_1630&amp;diff=22452</id>
		<title>Firery red lrnse - ID: 1630</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Firery_red_lrnse_-_ID:_1630&amp;diff=22452"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by Metalpolisher68 on 19/06/2020, 10:10:36&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Metalpolisher68 on 19/06/2020, 10:10:36&amp;lt;/div&amp;gt;&lt;br /&gt;
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I need the lense to finish the volcano can anyone tell me where it is please&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 19/06/2020, 14:48:29&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I believe you will find it in Morthrammr&#039;s Lair in the Silver Mountains. There&#039;s a search box at the top of this board screen (under the Silversword logo) where you can sort through thousands of posts with helpful hints.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Once you get the lens, take it (and the other items) to the person who needs it, which is:&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;Digger, inside the volcano&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Metalpolisher68 on 19/06/2020, 15:46:59&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thanks&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 19/06/2020, 15:50:11&amp;lt;/div&amp;gt;&lt;br /&gt;
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Enjoy the game! Have you gotten through the planes yet? That&#039;s quite an adventure....&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Metalpolisher68 on 19/06/2020, 16:06:39&amp;lt;/div&amp;gt;&lt;br /&gt;
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Not started the plains yet, that’s next on my list. I’m still trying to figure out the location of morthrammrs lair on silver top mountain&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 19/06/2020, 16:11:50&amp;lt;/div&amp;gt;&lt;br /&gt;
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Don&#039;t get frustrated. Persistence and careful mapping will get you through. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Remember, you can tap on the map and add a note to it. I use codes like D for damage, R for rotate, &amp;quot;-&amp;quot; for hidden door, 1 for teleport to 2, 3 for teleport to 4, etc. I can post a map if you really need one.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Metalpolisher68 on 19/06/2020, 16:29:00&amp;lt;/div&amp;gt;&lt;br /&gt;
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A map would be a great help&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 19/06/2020, 18:55:10&amp;lt;/div&amp;gt;&lt;br /&gt;
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OK, but it&#039;s more fun to do it yourself!  :) &amp;lt;br/&amp;gt;&lt;br /&gt;
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Scroll down.&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;ATTACHMENT filename=&amp;quot;IMG_0331.PNG&amp;quot; index=&amp;quot;0&amp;quot;&amp;gt;[attachment=0]IMG_0331.PNG[/attachment]&amp;lt;/ATTACHMENT&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Metalpolisher68 on 19/06/2020, 19:21:58&amp;lt;/div&amp;gt;&lt;br /&gt;
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I have been looking for the lair on silver mountains top.&amp;lt;br/&amp;gt;&lt;br /&gt;
I didn’t even know there was a south silver mountains&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 19/06/2020, 19:53:09&amp;lt;/div&amp;gt;&lt;br /&gt;
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icetear makes tricky mazes!  :shock:&lt;br /&gt;
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    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Tarasz_Passage_%E2%80%98Magic_Fountain%E2%80%99_%3F_-_ID:_1629&amp;diff=22450</id>
		<title>Tarasz Passage ‘Magic Fountain’ ? - ID: 1629</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Tarasz_Passage_%E2%80%98Magic_Fountain%E2%80%99_%3F_-_ID:_1629&amp;diff=22450"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by Roland of Yew on 22/05/2020, 10:25:03&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Roland of Yew on 22/05/2020, 10:25:03&amp;lt;/div&amp;gt;&lt;br /&gt;
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I’m near the stairs at the beginning and I’ve discovered a magic fountain however there is no Fountain just a square of water. Also, the “Magic Fountain” does not regenerate my spell points. With this in mind, what am I missing?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 22/05/2020, 15:50:19&amp;lt;/div&amp;gt;&lt;br /&gt;
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Did it work the first time you visited it? I believe it only works once per day.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Roland of Yew on 23/05/2020, 09:27:10&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Did it work the first time you visited it? I believe it only works once per day.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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Ah ha! Thanks &amp;lt;EMOJI seq=&amp;quot;1f44d&amp;quot; tseq=&amp;quot;1f44d&amp;quot;&amp;gt;👍&amp;lt;/EMOJI&amp;gt;&lt;br /&gt;
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    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Stairs_down_in_Miners_deep_lvl4%3F_-_ID:_1625&amp;diff=22448</id>
		<title>Stairs down in Miners deep lvl4? - ID: 1625</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Stairs_down_in_Miners_deep_lvl4%3F_-_ID:_1625&amp;diff=22448"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by Cazin42 on 29/04/2020, 08:16:14&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Cazin42 on 29/04/2020, 08:16:14&amp;lt;/div&amp;gt;&lt;br /&gt;
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Help please! I have spent hours kicking every wall, opening every chest and walking corridors with fire flies cast. How do I get down to miners deep level5? Thanks for any help.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 29/04/2020, 15:36:49&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Miners Deep may be the trickiest maze in the whole game. There are entire threads in the forum just for Levels 4 and 5! Use the search function at the top.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
In this case, there is a square in the SE corner where you hear a distant sound to the west. That sound is a door opening. Go to the SW corner and in a square where you take damage in the dark, kick to the west.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Cazin42 on 30/04/2020, 10:04:25&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thanks, got it to work!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 02/05/2020, 00:56:09&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hear the door open in the west, so you head west into darkness and WHAM! some jerk slams the door in your face and you take damage.  So you kick the dang door down.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Nah... but it is funny to think of it that way!   :lol:&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Gwyddon_-_ID:_1624&amp;diff=22446</id>
		<title>Gwyddon - ID: 1624</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Gwyddon_-_ID:_1624&amp;diff=22446"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&#039;&#039;&#039;This topic was started by ABG on 23/04/2020, 00:26:31&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by ABG on 23/04/2020, 00:26:31&amp;lt;/div&amp;gt;&lt;br /&gt;
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i started over again because I thought I missed Gwyddon first times round. I cannot find to have original conversation, I’ve seen he is close after leaving start but cannot. Please help, does he go by different name in beginning? Thanks&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 23/04/2020, 00:43:04&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maybe you haven&#039;t gone far enough. Try going east of Savage Crossing by road. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;You&#039;ll find the road blocked unless you have a certain item. When you turn back to Savage Crossing, you should encounter Gwyddon on the road near Druid&#039;s Grove. He will offer to help if you do him a favor.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you meet him, he&#039;ll offer to join your party. You&#039;ll have to have six or fewer team members to do this if you want to try it. It isn&#039;t necessary.&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=How_do_Bards_use_horns_-_ID:_1623&amp;diff=22444</id>
		<title>How do Bards use horns - ID: 1623</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=How_do_Bards_use_horns_-_ID:_1623&amp;diff=22444"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&#039;&#039;&#039;This topic was started by DeBorn on 19/04/2020, 08:10:37&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by DeBorn on 19/04/2020, 08:10:37&amp;lt;/div&amp;gt;&lt;br /&gt;
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New player here. Just increasing levels. Can not figure how to use the horns with the bards. Any advice?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by DeBorn on 19/04/2020, 23:02:05&amp;lt;/div&amp;gt;&lt;br /&gt;
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Never mind mates. It started working. I think I had the text rolling by so fast I did not notice it.&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Arms_master_-_ID:_1622&amp;diff=22442</id>
		<title>Arms master - ID: 1622</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Arms_master_-_ID:_1622&amp;diff=22442"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&#039;&#039;&#039;This topic was started by ABG on 17/04/2020, 01:21:38&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by ABG on 17/04/2020, 01:21:38&amp;lt;/div&amp;gt;&lt;br /&gt;
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I’ve walked around castle grounds and cannot find the arms master. I also can get into last locked door in tower. Some help please. Thanks&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 17/04/2020, 03:24:28&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He&#039;s in the northeast corner. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
If you&#039;re referring to the locked door adjoining the archway near the bank and training center, I never managed to open it either. It&#039;s not the only door that never gets opened in this game.  8-)&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=The_sound_of_horses......_-_ID:_1619&amp;diff=22440</id>
		<title>The sound of horses...... - ID: 1619</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=The_sound_of_horses......_-_ID:_1619&amp;diff=22440"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&#039;&#039;&#039;This topic was started by Roland of Yew on 03/04/2020, 09:19:56&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Roland of Yew on 03/04/2020, 09:19:56&amp;lt;/div&amp;gt;&lt;br /&gt;
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As my party travels the length and breadth of Tarkan, I’ve noticed occasionally when travelling through the green woods and forests, the sound suddenly of horses neighing in the fields, does this have any relevance in the game? For example, could there be a coaching inn nearby?&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I am your good servant sir, &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Signed Roland of Yew&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 06/05/2020, 20:09:42&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I really wish I could be of more help, but to be honest I tend to play with the sound off because I always have a bard song playing and it just gets old after awhile.  But so far as I can tell, it&#039;s just ambience that has no further connection with things occurring in the game.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Roland of Yew on 13/05/2020, 23:40:39&amp;lt;/div&amp;gt;&lt;br /&gt;
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Oh well, thanks very much for the response. &amp;lt;EMOJI seq=&amp;quot;1f44d&amp;quot; tseq=&amp;quot;1f44d&amp;quot;&amp;gt;👍&amp;lt;/EMOJI&amp;gt;&lt;br /&gt;
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    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=The_Magic-Light_Party_-_ID:_1616&amp;diff=22438</id>
		<title>The Magic-Light Party - ID: 1616</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=The_Magic-Light_Party_-_ID:_1616&amp;diff=22438"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by chrlpolk on 23/03/2020, 15:20:13&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 23/03/2020, 15:20:13&amp;lt;/div&amp;gt;&lt;br /&gt;
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So I decided to start a new party to give the Monk a chance.  I am just going all-out with a party with 1 of each class and race.  This means that I will have 1 primary caster (with healing from the Paladin) until DC opens up.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Admission: &lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt; My first playthrough (meaning game completed after numerous restarts) was min/maxed and used 3 gnome casters.  I was able to get through about every dungeon in 1-2 takes until I reached the Bandit&#039;s Cave, which was great grinding until I got decent mass-hit spells, and once my Bard was able to replenish SP&#039;s, there was not a whole lot of grinding needed!  (Grinding for gold to pay for spells was sufficient for EXP.)  When grinding was necessary, it was primarily an exercise in spell-blasting. &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SO - After a game strategy that consisted mainly of relying on magic, anyone have any strategies for a magic-light party?  It&#039;s obviously going to take awhile, I&#039;ve had to enter the first dungeon 4 times.  I&#039;m remembering on my first full playthrough how I was breezing through the game and then suddenly hit with a difficulty spike.  If it was a spike with 3 casters, all the more for 1, who will only get off 1 spell attack between &amp;quot;Further Foe&amp;quot; castings!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I am committed to seeing this through.  Anyone have any good strategies for not relying on magic?  Or is this just going to be a game of grinding?&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 27/03/2020, 02:24:50&amp;lt;/div&amp;gt;&lt;br /&gt;
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I always played magic heavy, so I’m having trouble visualizing this. But I had a couple of thoughts. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Wands. Is that cheating for you? If not, keep all the safety wands you find and use them when your fighters are getting beat up. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Rogue in hiding. When in the shadows a rogue can’t be attacked and can do some damage with wands, or use a safety wand. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Potion of healing. Keep plenty handy. Your rogue should have some, and eventually divine powder. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Run away. Don’t be afraid to run. Just remember it doesn’t always work! But it usually does, and with no penalty. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Fountains. Remember to visit the two fountains in and around the castle every day. When you get to savage crossing, remember you caster gains spell points 3x faster in Druid’s grove. And don’t forget Roscoe’s. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Gems. Once you pass into the swamps, you’re past the best healing and recharging places, so keep plenty of gems handy till you get to Annsharbour and your bard learns spirit chant. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
And speaking of the bard, remember song of life, and keep plenty of wine handy till she finds a bard sword.&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 07/04/2020, 02:56:48&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Rogue in hiding. When in the shadows a rogue can’t be attacked and can do some damage with wands, or use a safety wand. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There was a time I considered using the &amp;quot;cheat&amp;quot; party of 4 rogues and 3 casters.  In the original BT game, an entire front row of hidden rogues caused the enemies to just stand there and take no action, even if they had spells that could target the back row!  But I&#039;m sure Silversword doesn&#039;t have that feature - I mean bug.   ;)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 07/04/2020, 03:33:10&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
LOL! &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
IIRC, that was the first CRPG with a rogue hiding in the shadows, so I&#039;ll bet the programmers never considered someone would do that!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 12/05/2020, 15:04:01&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So trying to figure out a way to grind in Bandit&#039;s Cave with just one magic user has got me wondering about if I&#039;ll have enough MP&#039;s to get through Inferno.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
My &amp;quot;solution&amp;quot; idea at the time being is to use the Archamge&#039;s magic until all SP&#039;s are used (and using restoration shards as necessary, which just might make it through), then use the Paladin to self heal (allowing all other members to die) and carry the party through, finally using Sodar&#039;s Recall to resurrect the Archmage, who will resurrect the rest of the party starting with Bard (saving one shard for this purpose).  From a purely RP perspective, this is an intriguing path!&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 12/05/2020, 17:14:19&amp;lt;/div&amp;gt;&lt;br /&gt;
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You could go to the ridge fault and grind till you find a sorcerer&#039;s hood. Or would that be cheating? If so, something like your solution could work.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 13/05/2020, 01:21:26&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You could go to the ridge fault and grind till you find a sorcerer&#039;s hood. Or would that be cheating? If so, something like your solution could work.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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I don&#039;t consider using items (even if looted &amp;quot;ahead of time&amp;quot; in terms of story progression)  to be cheating at all!   :D&lt;br /&gt;
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    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=I_don%E2%80%99t_see_this_monster_in_Compendium..._-_ID:_1615&amp;diff=22436</id>
		<title>I don’t see this monster in Compendium... - ID: 1615</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=I_don%E2%80%99t_see_this_monster_in_Compendium..._-_ID:_1615&amp;diff=22436"/>
		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by HoosierDaddy on 21/03/2020, 18:44:46&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HoosierDaddy on 21/03/2020, 18:44:46&amp;lt;/div&amp;gt;&lt;br /&gt;
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Can I get the data on the “Pox Troll”?&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Thanks,&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
HoosierDaddy&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 21/03/2020, 19:02:47&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yes, not all enemies are in the compendium, sorry for that.&amp;lt;br/&amp;gt;&lt;br /&gt;
As for the stats... perhaps some players can help you.&amp;lt;br/&amp;gt;&lt;br /&gt;
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kind regards&amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 22/03/2020, 23:22:40&amp;lt;/div&amp;gt;&lt;br /&gt;
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Don&#039;t know the stats, but they aren&#039;t as scary as they look. For a while I was terrified of them because I thought they were diseased and could infect the party. They aren&#039;t. They hit hard, but they&#039;re not as tough as Goblin Kings.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HoosierDaddy on 26/03/2020, 04:09:48&amp;lt;/div&amp;gt;&lt;br /&gt;
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TQ Visstar!&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=What_is_the_symbol_of_Maruziel%3F_-_ID:_1614&amp;diff=22434</id>
		<title>What is the symbol of Maruziel? - ID: 1614</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=What_is_the_symbol_of_Maruziel%3F_-_ID:_1614&amp;diff=22434"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&#039;&#039;&#039;This topic was started by HoosierDaddy on 20/03/2020, 23:39:01&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HoosierDaddy on 20/03/2020, 23:39:01&amp;lt;/div&amp;gt;&lt;br /&gt;
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I (think) I ‘ve finished the bandit cave, the burial ground, and the Druid temple and yet I can&#039;t go further south.  I get a message that “Further Passage is not Possible.”&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I would really like to wrap up this part of the story and move on... what am I missing?&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks in advance&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 22/03/2020, 23:29:38&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You never get past that message. (Eventually the road wardens will escort you past that, but only after you&#039;ve found the hidden base of the thieves guild in Annsharbour.)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
You get the symbol when you kill the master of the Bandit&#039;s Cave, Jacob Sprenger. (sp?) That&#039;s a (usually) tough fight in the center of the cave. You&#039;ll know it when you find it.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
You will need the symbol and the shard of nature for the next part of the game.&lt;br /&gt;
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    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=When_is_Midnight%3F_-_ID:_1613&amp;diff=22432</id>
		<title>When is Midnight? - ID: 1613</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=When_is_Midnight%3F_-_ID:_1613&amp;diff=22432"/>
		<updated>2024-03-24T17:57:43Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by HoosierDaddy on 06/03/2020, 22:07:14&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HoosierDaddy on 06/03/2020, 22:07:14&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So I’m in Loch Caetar and I waiting to get into this grave mound at Midnight like that Druid Gwendolyn (sp?) told me to.  So I get over there about dark and wait all night, checking the time by saving the game, and it never says “midnight” so each time I try to go in the flowers make me sleep and the earth elemental buries me (literally).... can I get some help on this?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 06/03/2020, 22:51:50&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Midnight is between evening and late night and doesn’t last long. I believe if you turn the sound on, there is a chime of some sort as the clock strikes 12. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
The smell of the flowers will overcome you. You need to find something to cover up the smell. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
And the grave mound is tough! Make sure one of your casters has Farther Foe!&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HoosierDaddy on 06/03/2020, 23:30:13&amp;lt;/div&amp;gt;&lt;br /&gt;
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Oh Wise Visstar,&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Once again, thank you. Sounds like I need to beef up my crew before me try to go in the mound. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I need to turn on the sound &amp;lt;br/&amp;gt;&lt;br /&gt;
Before I go in the mound&amp;lt;br/&amp;gt;&lt;br /&gt;
Should I bring a hound?   :lol:  (aka summoned wolf)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
What level casters?&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Also while I’ve got your attention…&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I saved some lizard people from orcs and they were very happy does that mean if I run across lizard people again we will be friends?&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 07/03/2020, 03:14:36&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A hound in the mound? Zounds!  ;) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Still, it might be good to have around.  :) &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
My suggestion is both a conjurer and a magician who have reached Level 13. Some say you should build up their strength and go on to higher levels before changing classes, others say change class ASAP to get more spells. “Infinite are the arguments of mages.”&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
You will eventually be helped by the lizard people, but they are not all good. The evil corrupting the land is infiltrating everywhere....&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 10/03/2020, 21:43:55&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
P.S. I forgot that you may be seeing your local time instead of game time on your screen. Look in the bottom right hand corner and tap the time display. That will toggle between your time and game time. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Game time follows a pattern of something like: Dawn, Morning, Noon, Afternoon, Twilight, Evening, Midnight, Late Night. (Or something like that!)&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HoosierDaddy on 14/03/2020, 01:44:12&amp;lt;/div&amp;gt;&lt;br /&gt;
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So I found some pungent mushrooms, is that sufficient to cover the flower smell.  Does every party member need some “equipped” or just one.  How long will the pungent mushrooms last?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 15/03/2020, 05:22:56&amp;lt;/div&amp;gt;&lt;br /&gt;
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I think one is sufficient for the party.  Memory is a bit fuzzy, just restarted a new game and haven&#039;t gotten that far yet.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
One thing I remember is that there is a town to the east with a few shops.  Every time you enter and leave a shop time advances a bit, so you can enter and leave to speed up time until midnight.  (WARNING - do not try this with Inns!)  Once midnight hit there was enough time to run over to the mound.&lt;br /&gt;
&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 18/03/2020, 18:48:27&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One mushroom is enough and it lasts forever. You can even put it in the bank and retrieve it later if you want!  :) &amp;lt;br/&amp;gt;&lt;br /&gt;
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I never noticed time of day changing going in and out of a shop! Interesting. I always thought it was weird that I never had a shopkeeper :D  tell me to hurry up, it’s closing time.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 23/03/2020, 15:00:37&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I never noticed time of day changing going in and out of a shop! Interesting. I always thought it was weird that I never had a shopkeeper :D  tell me to hurry up, it’s closing time.&lt;br /&gt;
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It&#039;s not an exact &amp;quot;step in one time of day and step out at another time of day&amp;quot;, but it does seem that entering/exiting moves time faster than walking around or standing outside.  Maybe it&#039;s all in my head!  But it seems to work, and I used it for the few time-specific events in the game.&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=I_can%E2%80%99t_find_the_crypt_-_ID:_1612&amp;diff=22430</id>
		<title>I can’t find the crypt - ID: 1612</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=I_can%E2%80%99t_find_the_crypt_-_ID:_1612&amp;diff=22430"/>
		<updated>2024-03-24T17:57:43Z</updated>

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&#039;&#039;&#039;This topic was started by HoosierDaddy on 03/03/2020, 19:41:16&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HoosierDaddy on 03/03/2020, 19:41:16&amp;lt;/div&amp;gt;&lt;br /&gt;
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I’m getting bored looking for this crypt can someone just tell me where it is?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 03/03/2020, 22:46:29&amp;lt;/div&amp;gt;&lt;br /&gt;
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The forgotten crypt at the start of the game? It’s in the SE corner of the first map outside the castle. You’ll need to walk through a few fake trees to get there. You’ll find a treasure chest in the NE corner, but beware of proceeding beyond that - the trees past the chest are real killers! Back out after the chest and head south from the square where you rotate/spin.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HoosierDaddy on 04/03/2020, 06:14:16&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thanks Visstar!&amp;lt;br/&amp;gt;&lt;br /&gt;
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Now that I have the steel bar that opens the secret door, how do I get the lever to move the bridge?  I want to free that soldier from his cell ...&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 05/03/2020, 22:49:51&amp;lt;/div&amp;gt;&lt;br /&gt;
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You need to find the controls. Use the steel bar to pry the door open, then go in and move the lever.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by HoosierDaddy on 06/03/2020, 13:16:26&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thanks again Visstar!&amp;lt;br/&amp;gt;&lt;br /&gt;
 ;)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 06/03/2020, 14:33:11&amp;lt;/div&amp;gt;&lt;br /&gt;
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Enjoy the ride!  :)&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Critical_question_-_ID:_1611&amp;diff=22428</id>
		<title>Critical question - ID: 1611</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Critical_question_-_ID:_1611&amp;diff=22428"/>
		<updated>2024-03-24T17:57:42Z</updated>

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&#039;&#039;&#039;This topic was started by chrlpolk on 23/02/2020, 17:55:07&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 23/02/2020, 17:55:07&amp;lt;/div&amp;gt;&lt;br /&gt;
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Does the critical bonus translate to critical damage hits, or is it purely execution hits?&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
If the latter, does the Barbarian&#039;s bonus to critical apply to any class or only Hunter and Rogue?&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I&#039;m starting a new game to give the monk a chance, and considering their numerous attacks at higher levels, I thought maybe a Barbarian with improved criticals might be a viable choice.&amp;lt;br/&amp;gt;&lt;br /&gt;
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* Edit:  I had searched under &amp;quot;critical hit&amp;quot; before but just thought to do a search for &amp;quot;barbarian&amp;quot;.  Found the answer to this question here:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;URL url=&amp;quot;https://silversword-rpg.com/phpbb3/viewtopic.php?f=12&amp;amp;t=471&amp;amp;p=1965&amp;amp;hilit=barbarian#p1965&amp;quot;&amp;gt;&amp;lt;LINK_TEXT text=&amp;quot;viewtopic.php?f=12&amp;amp;t=471&amp;amp;p=1965&amp;amp;hilit=barbarian#p1965&amp;quot;&amp;gt;https://silversword-rpg.com/phpbb3/viewtopic.php?f=12&amp;amp;t=471&amp;amp;p=1965&amp;amp;hilit=barbarian#p1965&amp;lt;/LINK_TEXT&amp;gt;&amp;lt;/URL&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
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Darn!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 24/02/2020, 03:32:38&amp;lt;/div&amp;gt;&lt;br /&gt;
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I made the same mistake my first time through, choosing a barbarian assuming he would get critical hit capability. I was disappointed to see I was wrong, but it worked out fine.&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Silvermountains_Top_Magic_Mouth_-_ID:_1631&amp;diff=22426</id>
		<title>Silvermountains Top Magic Mouth - ID: 1631</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Silvermountains_Top_Magic_Mouth_-_ID:_1631&amp;diff=22426"/>
		<updated>2024-03-24T17:57:42Z</updated>

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&#039;&#039;&#039;This topic was started by prolli on 23/06/2020, 07:37:57&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by prolli on 23/06/2020, 07:37:57&amp;lt;/div&amp;gt;&lt;br /&gt;
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I am stuck in the Silver Mountains.&amp;lt;br/&amp;gt;&lt;br /&gt;
According to my map I am just in front of the Volcano entrance on the Top SM.&amp;lt;br/&amp;gt;&lt;br /&gt;
However I cannor answer the question &amp;quot;Who am I&amp;quot;? Does anybody know the answer?&amp;lt;br/&amp;gt;&lt;br /&gt;
Secondly: I haven´t found the Jaberwok, which should be somewhere on this (?) map. I would be happy if somebody could give me a hint..&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thank you very much... and: GREAT GAME (a shame I just found it in 2020)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 23/06/2020, 16:06:21&amp;lt;/div&amp;gt;&lt;br /&gt;
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Did you visit Mortifer (the necromancer in the locked castle in the Coastal Lands) ? His assistant would tell you to visit his cousin, who is named:&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;Digger&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And if that doesn&#039;t help, remember the clue you got from the fellow camping in Watertop:&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;Try spelling things backwards.&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by prolli on 24/06/2020, 22:08:34&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thank you very much! It worked. I also found the Jabberwok evetually.&amp;lt;br/&amp;gt;&lt;br /&gt;
The only problem is that I do not have the Diamonds for the stuff I need to buy in the wheels in the dwarven mountain...&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 25/06/2020, 16:08:26&amp;lt;/div&amp;gt;&lt;br /&gt;
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Alas, I can&#039;t help you with diamonds. You just have to grind hoping for some in drops.&amp;lt;br/&amp;gt;&lt;br /&gt;
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According to icetear in earlier posts, you&#039;re more likely to find them in earlier parts of the game.&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Getting_the_Shard_of_Nature_without_a_rogue_-_ID:_1602&amp;diff=22424</id>
		<title>Getting the Shard of Nature without a rogue - ID: 1602</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Getting_the_Shard_of_Nature_without_a_rogue_-_ID:_1602&amp;diff=22424"/>
		<updated>2024-03-24T17:57:42Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&#039;&#039;&#039;This topic was started by SwordSmitty on 03/01/2020, 16:43:56&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by SwordSmitty on 03/01/2020, 16:43:56&amp;lt;/div&amp;gt;&lt;br /&gt;
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To all of you without a rogue in your group, how did you get the Shard of Nature?  &amp;lt;br/&amp;gt;&lt;br /&gt;
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As others have noted if you force open the chest the entire party dies. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Did you grind it out to raise your party to a certain level?  Did you create a side character rogue specifically to open that chest?  Or did you find another workaround?&amp;lt;br/&amp;gt;&lt;br /&gt;
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I’m stuck and am open to spoilers. &amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 09/01/2020, 13:02:15&amp;lt;/div&amp;gt;&lt;br /&gt;
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Huh. I thought I read somewhere that you could play without a rogue, but I&#039;ve never done it, so I don&#039;t know. I assume you tried Trap Zap? If that doesn&#039;t work, I guess you will have to go back and create a rogue. Fortunately your party is strong enough to get a rogue from L1 to L10 or so quickly.&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=How_do_you_take_equipment_from_the_starting_characters%3F_-_ID:_1592&amp;diff=22422</id>
		<title>How do you take equipment from the starting characters? - ID: 1592</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=How_do_you_take_equipment_from_the_starting_characters%3F_-_ID:_1592&amp;diff=22422"/>
		<updated>2024-03-24T17:57:42Z</updated>

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&#039;&#039;&#039;This topic was started by Krunchyfrogg on 16/09/2019, 07:41:02&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Krunchyfrogg on 16/09/2019, 07:41:02&amp;lt;/div&amp;gt;&lt;br /&gt;
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I’m trying to dive into this game. I’ve created my own party but I want to strip the starting characters before inserting my own, but I can’t figure out how to. &amp;lt;br/&amp;gt;&lt;br /&gt;
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TIA.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 16/09/2019, 07:44:03&amp;lt;/div&amp;gt;&lt;br /&gt;
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Select an item, then drop it.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Or what exactly is the problem?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 16/09/2019, 16:38:03&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you want to take equipment from the starting characters, just select the character, select the item, and trade it to your real character, who can then trade it to the character you create to replace the one you&#039;re getting rid of. (Note: the starting equipment is garbage. You should only bother with this if you have played with the starting party a bit and gotten some decent equipment you want to keep.)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
If you want to take their gold before removing them, select your character (the one who will remain in the party) and pool gold. This is an ancient cheat dating back to the original CRPG, Wizardry. You can do this as often as your patience endures and build up a fair amount of money to start the game. Mario works around this by making sure there isn&#039;t any really valuable stuff available to you in the shops around Castle Cranbourgh.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
If you&#039;re not sure how to remove the character after taking their stuff from them, you need to return to camp (the fire icon on the mp, e.g. in the NW corner of the castle) and remove or delete them. (Technically, you can remove them at any time by swiping left on their name, but camp is the only place to create/add your replacement character.)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Krunchyfrogg on 19/09/2019, 16:33:14&amp;lt;/div&amp;gt;&lt;br /&gt;
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I’m having trouble even finding the equipment. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I’m sorry for not being more clear.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 19/09/2019, 18:58:35&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sorry for taking that for granted. Tap on the character in the party list, and when you see their stats in the top right pane, either tap the left/right arrows next to the X or swipe left/right to display different panes. The available panes vary depending on the character&#039;s attributes, but include Combat stats, overview, Inventory, Known spells (or Known songs in the case of a bard), and Known skills (for rogue lock picking and hiding, alchemy, monk chain attacks, and possibly others I am forgetting about.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Inventory is the one with the equipment list, where you can equip, drop, or trade equipment.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Krunchyfrogg on 19/09/2019, 22:17:07&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thanks man. &amp;lt;br/&amp;gt;&lt;br /&gt;
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I’ve been really looking forward to this game, but my schedules been so hectic. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I know once I learn the ropes I’ll be good!&lt;br /&gt;
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[[Category:Topic]]&lt;br /&gt;
[[Category:Archive]]&lt;br /&gt;
    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Switching_the_character_roster_-_ID:_1591&amp;diff=22420</id>
		<title>Switching the character roster - ID: 1591</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Switching_the_character_roster_-_ID:_1591&amp;diff=22420"/>
		<updated>2024-03-24T17:57:42Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by icetear on 10/09/2019, 17:30:38&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 10/09/2019, 17:30:38&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hi everybody,&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I know that it can&#039;t be found in the manual right now (working on that), so I put it here for now:&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
You can switch the character roster to a combat stat view by touching the settings icon in the lower right of the screen and then dragging your finger away. Doing it again will change the view to the original one with character names and such.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
kind regards&amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&lt;br /&gt;
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&amp;lt;hr&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Azshimes on 24/09/2019, 19:56:40&amp;lt;/div&amp;gt;&lt;br /&gt;
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Can you please provide column labels here in the post.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thank you&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 25/09/2019, 19:00:02&amp;lt;/div&amp;gt;&lt;br /&gt;
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It&#039;s a shame the column headers cannot change in the new view. You just have to know what the columns are.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
In order, the new view gives you the following info:&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;LIST type=&amp;quot;decimal&amp;quot;&amp;gt;[list=1]&lt;br /&gt;
&amp;lt;LI&amp;gt;&amp;lt;li&amp;gt;Equipped weapon name (with range in parentheses).&amp;lt;/LI&amp;gt;&lt;br /&gt;
&amp;lt;LI&amp;gt;&amp;lt;li&amp;gt;Max damage per attack for the weapon (ignores special powers, such as stoning or critical hits).&amp;lt;/LI&amp;gt;&lt;br /&gt;
&amp;lt;LI&amp;gt;&amp;lt;li&amp;gt;A gold star if Guardian Angel is active for the character.&amp;lt;/LI&amp;gt;&lt;br /&gt;
&amp;lt;LI&amp;gt;&amp;lt;li&amp;gt;Character&#039;s THAC0 (odds of hitting the opponent, lower is better).&amp;lt;/LI&amp;gt;&lt;br /&gt;
&amp;lt;LI&amp;gt;&amp;lt;li&amp;gt;Character&#039;s saving throw (chance of resisting a magical attack, lower is better).&amp;lt;/LI&amp;gt;&lt;br /&gt;
&amp;lt;LI&amp;gt;&amp;lt;li&amp;gt;Experience points needed for the next level.&amp;lt;/LI&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;&#039;&#039;&#039;Icetear:&#039;&#039;&#039;&amp;lt;/B&amp;gt; the character&#039;s armor class or spell points would be a useful addition to the info provided in this view. Also, maybe a + sign after the weapon info if they have something non-equipped that they can use (ring, horn, etc.) in their inventory.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Azshimes on 30/09/2019, 21:27:21&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thank you I had my guesses but I wasn’t sure&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by ElizabethRay on 19/08/2023, 05:32:29&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thanks for sharing! Please update instructions.  :lol:  :lol:&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Viewing_Stats_-_ID:_1588&amp;diff=22418</id>
		<title>Viewing Stats - ID: 1588</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Viewing_Stats_-_ID:_1588&amp;diff=22418"/>
		<updated>2024-03-24T17:57:42Z</updated>

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&#039;&#039;&#039;This topic was started by rayres on 24/08/2019, 05:07:19&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by rayres on 24/08/2019, 05:07:19&amp;lt;/div&amp;gt;&lt;br /&gt;
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Is there a way to view my thaco and SV, etc.?&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Rob&amp;lt;br/&amp;gt;&lt;br /&gt;
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Edit . . . Never mind.  I didn&#039;t realize you could click the arrow in the character screen LEFT!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 24/08/2019, 18:36:35&amp;lt;/div&amp;gt;&lt;br /&gt;
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You can swipe left and right, too.&lt;br /&gt;
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    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=DC_and_Master_Thief_Abilities,_etc._-_ID:_1579&amp;diff=22416</id>
		<title>DC and Master Thief Abilities, etc. - ID: 1579</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=DC_and_Master_Thief_Abilities,_etc._-_ID:_1579&amp;diff=22416"/>
		<updated>2024-03-24T17:57:42Z</updated>

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&#039;&#039;&#039;This topic was started by rayres on 06/08/2019, 03:32:19&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by rayres on 06/08/2019, 03:32:19&amp;lt;/div&amp;gt;&lt;br /&gt;
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I have been playing for a little bit now and am wondering the direction I should focus my stats on if I want to play the expansion.  I am thinking of making my hunter a DC.  I would need to keep him in the front row, though, as I have 3 casters.  Will he be able to survive, i.e. will his AC be low enough?  I had thought about making my thief a DC, but I don&#039;t want to endlessly grind to get to master thief 99%.  What does a master thief do that a regular rogue can&#039;t?&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Rob&lt;br /&gt;
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&amp;lt;hr&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 06/08/2019, 16:41:29&amp;lt;/div&amp;gt;&lt;br /&gt;
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That&#039;s not an easy question to answer. If you do some research, you&#039;ll find a lot of differing opinions on who makes the best DC and what classes are better than others. My personal opinion is that you are better off in the long run with a warrior rather than a hunter, because eventually you&#039;ll start running into creatures who cannot be critically hit, and the multiple attacks of a warrior (as well as the greater hit points) seemed better to me. I turned my warrior into a DC and equipped him with the Staff of Storms, and he hits for 10-20,000 HP per round when he decides on melee over a spell. However, opinions vary, and there are ardent supporters of the hunter here as well.&amp;lt;br/&amp;gt;&lt;br /&gt;
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One rather prominent poster here (wizardz, I believe) advocated for making your thief your first DC, but only after reaching 99% of master thief ability. There&#039;s something to be said for this, but as you noted, it will take a lo-o-o-o-ong time to get to 99%. Fortunately, you don&#039;t really need to get to 99% to get the benefits of a master thief. At around 13% or so, master thieves start hiding automatically at the beginning of combat, allowing them to attack from hiding the first round, or stay hidden and avoid damage completely when facing really tough foes. I sometimes leave my thief hidden in the shadows throughout melee, healing other characters when needed using a healing potion or using a Safetywand if things get out of control. And as they progress, thieves get better and better at opening locks, so eventually they can open even open chests with 10 locks. But past that, I don&#039;t believe they gain any new abilities, just incremental improvements like hiding at 30&#039;, then 40&#039;, etc.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
There is a drawback to having a DC in the front ranks, as you surmised: the armor class. DCs lose access to a lot of the best armor. On the plus side, by the time you convert someone to DC, you are gaining tons of XP in combat, and your DC will gain levels (and therefore HP and SP) quite rapidly. Mine has an AC of only -25, but has 1225 HP. For this reason, I would concentrate on constitution and intelligence for any character who will become a DC. (Dexterity is also important, of course, for the AC.) There is some decent armor for DCs, including Cap of Resolution, Runed Sorcerer&#039;s Hood, and Runed Spellwoven Robe (which can have a nice rune put on it). There&#039;s also the shield ring, though you would probably want to go with a Force Ring. And don&#039;t forget about a Bandit&#039;s Brassard!&lt;br /&gt;
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    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Creeper_Sap_-_ID:_1580&amp;diff=22414</id>
		<title>Creeper Sap - ID: 1580</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Creeper_Sap_-_ID:_1580&amp;diff=22414"/>
		<updated>2024-03-24T17:57:42Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by rayres on 06/08/2019, 04:14:08&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by rayres on 06/08/2019, 04:14:08&amp;lt;/div&amp;gt;&lt;br /&gt;
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What do I do with creeper sap found in the Druid&#039;s Grove?&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Rob&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 06/08/2019, 15:48:33&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Oooh, creeper sap! That was a turning point in the game for me. Finding Druid&#039;s Grove and the Baby Creepers got me strong enough to go on to the next phase of the game after reaching Savage Crossing. I remember it fondly. You&#039;re in for some fun now! &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
As for the sap, you will find a druid wandering in the trees in Savage Crossing, south of the trail leading to the arms shop. He&#039;s not easy to find the first time, but you will get a clue along the way about hearing a sound to the south. He will reward you for each sap you bring him, like the fellow outside the castle who wanted spider silk.&amp;lt;br/&amp;gt;&lt;br /&gt;
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By the way, Druid&#039;s Grove has a nice feature: in the daylight, your casters&#039; spell points renew three times faster than outside the Grove, so it&#039;s a good place to rest. We would go there after a tough encounter and levitate over some water and let the casters get their mojo back before going on.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by rayres on 06/08/2019, 22:47:40&amp;lt;/div&amp;gt;&lt;br /&gt;
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Found a path W of Roscoe&#039;s.  Thanks!&amp;lt;br/&amp;gt;&lt;br /&gt;
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Rob&lt;br /&gt;
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    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Questions_-_ID:_1581&amp;diff=22412</id>
		<title>Questions - ID: 1581</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Questions_-_ID:_1581&amp;diff=22412"/>
		<updated>2024-03-24T17:57:42Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&#039;&#039;&#039;This topic was started by rayres on 07/08/2019, 05:27:17&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 07/08/2019, 16:27:39&amp;lt;/div&amp;gt;&lt;br /&gt;
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The Empowerment spell uses 100 spell points, but I wouldn&#039;t worry about that too much. By the time you get it, you will barely need it. The think of your paladin as a fighter and concentrate on strength and constitution. The main spells you will use will be Blessing of Sodar (10 points) and Shield of Sodar (20 points) which last forever unless dispelled by visiting a camp or hitting an anti-magic area. Grace of Sodar and Sodar&#039;s Recall are also nice, but your mages can do the same thing and gain spell points faster.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Your rogue will always lag behind everyone else in HP. You can either grind endlessly trying to gain enough XP to raise that to the 300 range (which will take forever), give up on the rogue (which is doable but not as much fun), or let the rogue be a rogue and play to the character&#039;s strength, which is guile. Have the rogue hide to avoid damage and only attack from the shadows when it&#039;s reasonably safe. Equip him or her with a wand or two, healing potions, and a bow and arrow to use from the shadows. Inferno is a different matter. You will need a minimum of 200 HP (preferably 300) to get through the lava field alive. But by the time you get to Inferno, you&#039;ll have Sodar&#039;s Recall and Beyond Death. Just sayin&#039;.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Runes are mostly random drops (you&#039;ll find a few in chests) and become less rare as you progress, to the point where you will throw away bronze runes. But the best runes (electrum and mithril) are extremely rare. I don&#039;t think I ever got a mithril rune in a drop. You will mainly get and use gold and silver runes. Treasure the few gold and electrum runes you find and only use them on the very best items. I only use them on armor myself. Weapons almost always get silver runes.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Boss fights mainly yield quest items, not great equipment.&amp;lt;br/&amp;gt;&lt;br /&gt;
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The Bandit&#039;s Cave is good grinding but you might want to try the Ridge Fault, assuming your party has Farther Foe (or a safety wand) and a strong group damage spell like Hailstorm.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by rayres on 07/08/2019, 05:27:17&amp;lt;/div&amp;gt;&lt;br /&gt;
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How many spell pts. does the highest lvl. Paladin Spell (the one that restores lost exp.) cost?  Will I use it often?  I didn&#039;t prioritize int. for my Pally and hope I didn&#039;t mess up too badly for when I need the spell!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Also, my 13th lvl. rogue has only 118 health.  Yet, I thought I read that I could do the bandit caves at lvl. 13!  I tested earlier, and I think someone hit me for 225 damage in one hit and then there is the spells from the shamans!  I will have to level-up my rogue to a MUCH higher lvl. to be able to handle this.  Right now I&#039;m grinding Druid&#039;s Grove.  I am finding some better equipment there :)  &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Also, how rare are runes?  I have found only 1 bronze rune so far.  Are they mainly from &amp;quot;boss&amp;quot; fights?   &amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Rob&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Keighn on 09/10/2019, 01:15:53&amp;lt;/div&amp;gt;&lt;br /&gt;
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I noticed my bank expand upon that purchasebut i also bought the 100k gold pot, riseof the dragons, and compendium.&amp;lt;br/&amp;gt;&lt;br /&gt;
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I don&#039;t see the usable bag of 100k, and i don&#039;t know how to access the compendium.  Ill loot the forums and hope i figure it out.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by icetear on 09/10/2019, 07:20:31&amp;lt;/div&amp;gt;&lt;br /&gt;
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Hello,&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I have send you a mail with the following instructions and I will post them here so that other users may find an answer to this question.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
1. Once you have bought the compendium, you can switch to it on the manual site (Settings - Manual) via the Change button (should be visible then).&amp;lt;br/&amp;gt;&lt;br /&gt;
In addition, you can download the compendium as PDF via iTunes Document sharing.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
2. The Expansion is active when a &amp;quot;+&amp;quot; sign appears right after the game version number on the settings screen.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
3. If you have purchased a bag of gold, and it does not show up in your first character&#039;s inventory, this is a technical issue that can be resolved by me. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
For topics 1. and 2., try to restore your purchases (Settings - Shop - Restore Purchases) until everything shows up. If this is not possible, please let me know.&amp;lt;br/&amp;gt;&lt;br /&gt;
As for 3., I can modify your saved game and add the bag of gold so that you can access it.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
I am sorry that sometimes the IAP don&#039;t work as expected.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
kind regards&amp;lt;br/&amp;gt;&lt;br /&gt;
Mario&lt;br /&gt;
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[[Category:Topic]]&lt;br /&gt;
[[Category:Archive]]&lt;br /&gt;
    &lt;/div&gt;</summary>
		<author><name>Sswikiadmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Initiative_-_ID:_1586&amp;diff=22410</id>
		<title>Initiative - ID: 1586</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Initiative_-_ID:_1586&amp;diff=22410"/>
		<updated>2024-03-24T17:57:42Z</updated>

		<summary type="html">&lt;p&gt;Sswikiadmin: 1 revision imported&lt;/p&gt;
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&lt;div&gt;==== FORUM: [[Guides, Spoilers and Walkthroughs]] ====&lt;br /&gt;
&#039;&#039;&#039;This topic was started by rayres on 23/08/2019, 03:57:08&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by rayres on 23/08/2019, 03:57:08&amp;lt;/div&amp;gt;&lt;br /&gt;
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What determines how soon I act in combat?  I need my mages to go first to cast farther foe against the 50 x 2 groups of mountain men in ridge fault.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Rob&lt;br /&gt;
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&amp;lt;hr&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 23/08/2019, 18:52:29&amp;lt;/div&amp;gt;&lt;br /&gt;
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Yeah, 50-100 attacks from mountain dwellers can lead to problems.  :( &amp;lt;br/&amp;gt;&lt;br /&gt;
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The answer is Dexterity. The better your dex, the sooner you act in melee.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Also, remember that having your first four characters defend, rather than attack, makes them significantly less likely to be hit by the mountain dwellers that get their attacks in before your mages can cast.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Roland of Yew on 13/05/2020, 23:46:52&amp;lt;/div&amp;gt;&lt;br /&gt;
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This is a real problem for me, I have increased other stats across-the-board except for rogue and bard which are maxed out for DEX. With this in mind, what else can I do to avoid 40 blasts of mine blade?&amp;lt;br/&amp;gt;&lt;br /&gt;
The reason I ask is, no party no matter its constitution could survive 40+ enemies casting mind blade! In closing, starting again, considering I’m deep into the game is just too unthinkable. &amp;lt;EMOJI seq=&amp;quot;1f97a&amp;quot; tseq=&amp;quot;1f97a&amp;quot;&amp;gt;🥺&amp;lt;/EMOJI&amp;gt;&amp;lt;EMOJI seq=&amp;quot;1f61e&amp;quot; tseq=&amp;quot;1f61e&amp;quot;&amp;gt;😞&amp;lt;/EMOJI&amp;gt;&amp;lt;EMOJI seq=&amp;quot;1f97a&amp;quot; tseq=&amp;quot;1f97a&amp;quot;&amp;gt;🥺&amp;lt;/EMOJI&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 16/05/2020, 00:29:27&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Roland of Yew&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This is a real problem for me, I have increased other stats across-the-board except for rogue and bard which are maxed out for DEX.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When you say they are maxed out for Dex, do you mean the initial soft max?  Unlike other abilities that &amp;quot;max out&amp;quot; at 24, Dex just keeps on giving!  It was my dump stat for Archmages until they had over 50 AC, then started increasing Luck - is it yet known whether Luck over 24 confers additional bonuses?  If not, I&#039;ve wasted a lot of levels!&amp;lt;br/&amp;gt;&lt;br /&gt;
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If that&#039;s the case, then yeah, you just have lots of room to grow and eventually HP, saving throws, and luck (yours, not your characters&#039; scores) will see you through fights with magic &amp;amp; abilities spams.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 17/05/2020, 15:48:50&amp;lt;/div&amp;gt;&lt;br /&gt;
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I don&#039;t remember any masses of 40 casting mind blade. Who is doing that?&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
There are options, like anti-magic, but they require you to go first, which is your basic problem. I think you may need to step back and gain a few more levels before proceeding. Where are you, and what levels are your characters?&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Roland of Yew on 22/05/2020, 09:43:24&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
I don&#039;t remember any masses of 40 casting mind blade. Who is doing that?&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
There are options, like anti-magic, but they require you to go first, which is your basic problem. I think you may need to step back and gain a few more levels before proceeding. Where are you, and what levels are your characters?&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Apologies, I was referring to the 20 Igniters summoning ‘Fire Elementals’ who in turn cast a ferocious party-targeted spell which I believed was Mind blade? &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
Good news, I finally defeated the enemies awaiting me by chance, instead of casting group-targeted combat spells one one occasion the 40 Witcher’s chose physical combat; however, I was protected by various buffs including Gabriel’s Cloak allowing me to cast Farthest Foe, Absorb Magic and Invisibility then whittling down their numbers using various long-distance combat spells.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 22/05/2020, 16:01:34&amp;lt;/div&amp;gt;&lt;br /&gt;
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Yeah, Igniters are tough. No shame in running when you encounter them.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
But, what you could do is go to the Ridge Fault. The encounters with Mountain Dwellers are tough, but with Farther Foe you should be able to manage a few at a time. The XP are good, but the main plus is the quality of drops. Andursteel stuff is fairly common, but the real prizes are rings of destruction and (the one you&#039;ll like) sorcerer&#039;s hoods. One of those will make tackling enemy casters, like igniters, much easier. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
There are similar problems with summoned creatures later on, but eventually you will get the spell Preclusion, which prevents the summoned creatures from arriving.&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by chrlpolk on 23/05/2020, 00:07:01&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After Bandit&#039;s Cave, Ridge Fault is (IMO) the best grinding spot!  I try to get there as soon as my party can just barely squeak by the Mountain Dwellers, even if I have to save-scum initially.  in addition to Visstar&#039;s post, the Bard gets nice horn drops to complement the magic users.  Not to mention some awesome defensive gear!  If you have a Hunter and Rogue, ranged weapon critical hits are helpful, too.  The rest of the party can either defend or you can give them ranged weapons, but definitely avoid melee.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
You probably already know but Ridge Fault entrance is&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;On the south part of the Mountain Ridge map.  There are 3 repeatable fixed encounter spots between the Entrance and  the Statue (will be a star on your map), and a 4th one in a side spot between the second and third.  After you hit them, go back to Mountain Ridge and re-enter the area to do it again!  If I remember right, the Paladin Crusader&#039;s Path spell will stop these encounters so make sure it&#039;s not active.&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 23/05/2020, 15:05:31&amp;lt;/div&amp;gt;&lt;br /&gt;
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Yes, that. ^^^^^^^&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
It will be a long time before you can handle melee with a mountain dweller. Defend, defend, defend, defend, Farther Foe!&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Roland of Yew on 29/05/2020, 09:50:13&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: Visstar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Yeah, Igniters are tough. No shame in running when you encounter them.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
But, what you could do is go to the Ridge Fault. The encounters with Mountain Dwellers are tough, but with Farther Foe you should be able to manage a few at a time. The XP are good, but the main plus is the quality of drops. Andursteel stuff is fairly common, but the real prizes are rings of destruction and (the one you&#039;ll like) sorcerer&#039;s hoods. One of those will make tackling enemy casters, like igniters, much easier. &amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
There are similar problems with summoned creatures later on, but eventually you will get the spell Preclusion, which prevents the summoned creatures from arriving.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fantastic advice , thanks! I’ve finally levelled one of my mages and they now have Preclusion in their armoury :-)&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;quote&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Quote from Author: chrlpolk&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
After Bandit&#039;s Cave, Ridge Fault is (IMO) the best grinding spot!  I try to get there as soon as my party can just barely squeak by the Mountain Dwellers, even if I have to save-scum initially.  in addition to Visstar&#039;s post, the Bard gets nice horn drops to complement the magic users.  Not to mention some awesome defensive gear!  If you have a Hunter and Rogue, ranged weapon critical hits are helpful, too.  The rest of the party can either defend or you can give them ranged weapons, but definitely avoid melee.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
You probably already know but Ridge Fault entrance is&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;On the south part of the Mountain Ridge map.  There are 3 repeatable fixed encounter spots between the Entrance and  the Statue (will be a star on your map), and a 4th one in a side spot between the second and third.  After you hit them, go back to Mountain Ridge and re-enter the area to do it again!  If I remember right, the Paladin Crusader&#039;s Path spell will stop these encounters so make sure it&#039;s not active.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
No, I completely missed the Ridge Fault entrance! In fact, that’s  really going to help thanks &amp;lt;EMOJI seq=&amp;quot;1f64f&amp;quot; tseq=&amp;quot;1f64f&amp;quot;&amp;gt;🙏&amp;lt;/EMOJI&amp;gt;&lt;br /&gt;
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		<author><name>Sswikiadmin</name></author>
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Runes_and_Bows_and_misc._questions_-_ID:_1584&amp;diff=22408</id>
		<title>Runes and Bows and misc. questions - ID: 1584</title>
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		<updated>2024-03-24T17:57:42Z</updated>

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&#039;&#039;&#039;This topic was started by rayres on 11/08/2019, 02:19:39&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by rayres on 11/08/2019, 02:19:39&amp;lt;/div&amp;gt;&lt;br /&gt;
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If I use a silver rune on a bow, does it work like it would on a normal weapon?  (Because it is the arrows that actually hit the target.)  I read that there are monsters that can only be damaged by weapons with silver runes and wanted to be sure that the rune would work.  I plan to have my rogue hide and shoot arrows to critical hit enemies.  I also think I read that this is the only way which is available early to deal with orc shamans.           &amp;lt;br/&amp;gt;&lt;br /&gt;
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Also, in which area/which monsters do I need to watch out for draining effects?  Does rejuvenate at the temple cure everything, including draining?&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Rob&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 14/08/2019, 21:49:57&amp;lt;/div&amp;gt;&lt;br /&gt;
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I&#039;m 99% sure the answer is no. You would need to enchant the arrows, not the bow, and you can&#039;t. &amp;lt;br/&amp;gt;&lt;br /&gt;
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I may be forgetting something, but I only remember being drained in Inferno, the last step in defeating the evil one. There is also one spot in the expansion where you can be drained, but by then you should have the Empowerment spell.&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;Until then, you will need to visit the Temple of Sodar in the eastern end of the market district of Annsharbour.&amp;lt;/div&amp;gt;&lt;br /&gt;
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There are also two places you will encounter a vampire. No one in my party was ever hit by one, but I assume they can drain as well.&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;One is in a house you are warned not to enter in Annsharbour, and the other is in Castilla Artonsa. Neither one is a forced encounter or essential to the quest.&amp;lt;/div&amp;gt;&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Burial_Mound_and_Loch_Caeter,_Bandit_Caves,_etc._-_ID:_1583&amp;diff=22406</id>
		<title>Burial Mound and Loch Caeter, Bandit Caves, etc. - ID: 1583</title>
		<link rel="alternate" type="text/html" href="https://wiki.silversword.gaida.de/index.php?title=Burial_Mound_and_Loch_Caeter,_Bandit_Caves,_etc._-_ID:_1583&amp;diff=22406"/>
		<updated>2024-03-24T17:57:42Z</updated>

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&#039;&#039;&#039;This topic was started by rayres on 09/08/2019, 20:13:58&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by rayres on 09/08/2019, 20:13:58&amp;lt;/div&amp;gt;&lt;br /&gt;
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I am building up to be able to do the bandit caves in the SE of Savage Crossing.  I am a bit confused about the &amp;quot;burial mound.&amp;quot;  Do I have to fight against the big group of orcs on the way to Loch Caetar in order to get to the burial mound?  Also, what do I do with the place where the tendrils are blocking my way?  (I believe this is in the &amp;quot;forest&amp;quot; on the way to Savage Crossing.)&amp;lt;br/&amp;gt;&lt;br /&gt;
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Thanks.&amp;lt;br/&amp;gt;&lt;br /&gt;
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Rob&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 14/08/2019, 21:25:30&amp;lt;/div&amp;gt;&lt;br /&gt;
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Yes, you must defeat the orcs and save the Tarasz to get to Loch Caetar and the burial mound. This is a tough encounter. If you and more than a vague hint, I&#039;ve hidden a couple below as spoilers. &amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;A sorcerer&#039;s hood will take care of orc shaman quite easily. You can get one if you grind enough on the ridge fault. The mountain dwellers there are about as tough as the Tarasz warriors in the Bandit&#039;s Cave. The orc warriors are at least as dangerous, if not more. You can do it with Farther Foe and several rounds of Hailstorm, or by using a Ring of Destruction if you are lucky enough to find one on the ridge fault.&amp;lt;/div&amp;gt;&lt;br /&gt;
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You will encounter a clue (I think from the Druid Gwyddon) about when you may enter the Burial Mound. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;At midnight.&amp;lt;/div&amp;gt;&lt;br /&gt;
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To get to the mound, you must find some way of overcoming the noxious fumes from the plants guarding the path. Perhaps something to cover up the smell?&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;There are smelly mushrooms for that in the woods south of the abandoned farm in the SW of Loch Caetar.&amp;lt;/div&amp;gt;&lt;br /&gt;
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The path north of the forest you asked about will continue to block your way until you are sent on a quest that requires passage, but remember its location.&amp;lt;br/&amp;gt;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;spoiler&amp;quot;&amp;gt;After you reach Annsharbour, the Master of the thieves&#039; guild will send you to retrieve something from the dwarven stronghold of Karilan Andur.&amp;lt;/div&amp;gt;&lt;br /&gt;
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Hope that&#039;s not TMI.  :)&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by rayres on 18/08/2019, 17:23:06&amp;lt;/div&amp;gt;&lt;br /&gt;
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Thanks!&amp;lt;br/&amp;gt;&lt;br /&gt;
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Rob&lt;br /&gt;
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	<entry>
		<id>https://wiki.silversword.gaida.de/index.php?title=Miner%E2%80%99s_deep_level_4_-_ID:_1569&amp;diff=22404</id>
		<title>Miner’s deep level 4 - ID: 1569</title>
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		<updated>2024-03-24T17:57:42Z</updated>

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&#039;&#039;&#039;This topic was started by Fentanyl on 20/07/2019, 13:42:42&#039;&#039;&#039;&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Fentanyl on 20/07/2019, 13:42:42&amp;lt;/div&amp;gt;&lt;br /&gt;
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I think I have searched the entire level but still can’t find the stairs to level 5.  It is supposed to be by he damage area in the sw corner but I have kicked all the walls along here without success. Any additional info would be appreciated.  I even tried the damage are just south and east of here.  No luck&lt;br /&gt;
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&amp;lt;div class=&amp;quot;postinfo&amp;quot;&amp;gt;Post by Visstar on 20/07/2019, 14:53:52&amp;lt;/div&amp;gt;&lt;br /&gt;
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Exactly one square to the south of you there is a hidden door leading west. However, it will not open until you have heard a “distant sound to the west” when visiting a spot in the southeast. &amp;lt;br/&amp;gt;&lt;br /&gt;
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If you think that is frustrating, wait till level 5!  :o &amp;lt;br/&amp;gt;&lt;br /&gt;
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It will be helpful if you make some notes on your maps. E.g. I mark special places, incl. teleports and where they land. 1 is the first teleport and 2 is where it lands. 3 is the next one I encounter and it lands on 4, etc.&lt;br /&gt;
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